Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: fix incorrect type in _mesa_texstore_rgba_int16() | Brian Paul | 2010-10-28 | 1 | -1/+1 |
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* | mesa: remove obsolete comment | Brian Paul | 2010-10-28 | 1 | -1/+0 |
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* | mesa: add extension table entry for GL_EXT_gpu_shader4 | Brian Paul | 2010-10-28 | 1 | -0/+1 |
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* | mesa: clean-up array element code | Brian Paul | 2010-10-28 | 1 | -190/+353 |
| | | | | Remove unnecessary GLAPIENTRY keywords, update comments, re-indent. | ||||
* | mesa: glArrayElement support for integer-valued arrays | Brian Paul | 2010-10-28 | 1 | -2/+215 |
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* | mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXT | Brian Paul | 2010-10-28 | 3 | -0/+20 |
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* | mesa: consolidate glVertex/Color/etcPointer() code | Brian Paul | 2010-10-28 | 1 | -545/+202 |
| | | | | | This removes a bunch of similar error checking code in all the vertex pointer functions and puts nearly all the error checking in update_array(). | ||||
* | mesa: add gl_client_array::Integer field and related vertex array state code | Brian Paul | 2010-10-28 | 2 | -17/+87 |
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* | mesa: implement integer-valued vertex attribute functions | Brian Paul | 2010-10-28 | 5 | -112/+303 |
| | | | | The integers still get converted to floats. That'll have to change someday. | ||||
* | mesa: add new GLvertexformat entries for integer-valued attributes | Brian Paul | 2010-10-28 | 1 | -0/+18 |
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* | mesa: plug in more GL_EXT_gpu_shader4 functions | Brian Paul | 2010-10-28 | 1 | -0/+5 |
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* | mesa: add glGetUniformuiv(), plug in uint glUniform funcs | Brian Paul | 2010-10-28 | 2 | -8/+58 |
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* | mesa: plug in stubs for glBindFragDataLocation(), glGetFragDataLocation() | Brian Paul | 2010-10-28 | 2 | -0/+50 |
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* | glapi: regenerated API files | Brian Paul | 2010-10-28 | 2 | -4245/+4506 |
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* | vbo: re-indent file | Brian Paul | 2010-10-28 | 1 | -181/+234 |
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* | mesa: remove 'normalized' parameter from _mesa_VertexAttribIPointer() | Brian Paul | 2010-10-28 | 2 | -3/+1 |
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* | i965: Update the gen6 stencil ref state when stencil state changes. | Eric Anholt | 2010-10-28 | 1 | -1/+1 |
| | | | | Fixes 6 piglit tests about stencil operations. | ||||
* | i965: Upload required gen6 VS push constants even when using pull constants. | Eric Anholt | 2010-10-28 | 1 | -8/+18 |
| | | | | Matches pre-gen6, and fixes glsl-vs-large-uniform-array. | ||||
* | i965: Update gen6 SF state when point state (sprite or attenuation) changes. | Eric Anholt | 2010-10-28 | 1 | -0/+1 |
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* | i965: Add user clip planes support to gen6. | Eric Anholt | 2010-10-28 | 5 | -31/+123 |
| | | | | | Fixes piglit user-clip, and compiz desktop switching when dragging a window and using just 2 desktops. Bug #30446. | ||||
* | st/mesa: Silence uninitialized variable warning. | Vinson Lee | 2010-10-28 | 1 | -0/+4 |
| | | | | | | Fixes this GCC warning. state_tracker/st_program.c: In function 'st_print_shaders': state_tracker/st_program.c:735: warning: 'sh' may be used uninitialized in this function | ||||
* | r300/compiler: Use rc_get_readers_normal() for presubtract optimizations | Tom Stellard | 2010-10-27 | 1 | -175/+118 |
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* | i965: Add bit operation support to the fragment shader backend. | Kenneth Graunke | 2010-10-27 | 1 | -3/+12 |
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* | i965: Make FS uniforms be the actual type of the uniform at upload time. | Eric Anholt | 2010-10-27 | 6 | -9/+81 |
| | | | | | | | | This fixes some insanity that would otherwise be required for GLSL 1.30 bit ops or gen6 integer uniform operations in general, at the cost of upload-time pain. Given that we only have that pain because mesa's mangling our integer uniforms to be floats, this something that should be fixed outside of the shader codegen. | ||||
* | intel: Enable GL_EXT_separate_shader_objects in Intel drivers | Ian Romanick | 2010-10-27 | 1 | -0/+2 |
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* | swrast: Enable GL_EXT_separate_shader_objects in software paths | Ian Romanick | 2010-10-27 | 1 | -0/+1 |
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* | Track separate programs for each stage | Ian Romanick | 2010-10-27 | 13 | -115/+297 |
| | | | | | The assumption is that all stages are the same program or that varyings are passed between stages using built-in varyings. | ||||
* | mesa: Track an ActiveProgram distinct from CurrentProgram | Ian Romanick | 2010-10-27 | 4 | -48/+73 |
| | | | | | ActiveProgram is the GL_EXT_separate_shader_objects state variable used for glUniform calls. glUseProgram also sets this. | ||||
* | mesa: Add display list support for GL_EXT_separate_shader_objects functions | Ian Romanick | 2010-10-27 | 1 | -0/+44 |
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* | mesa: Skeletal support for GL_EXT_separate_shader_objects | Ian Romanick | 2010-10-27 | 2 | -0/+110 |
| | | | | | Really just filling in the entry points. None of them do anything other than validate their inputs. | ||||
* | mesa: Add infrastructure to track GL_EXT_separate_shader_objects | Ian Romanick | 2010-10-27 | 2 | -0/+2 |
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* | glapi: Commit files changed by previous commit | Ian Romanick | 2010-10-27 | 2 | -5407/+5431 |
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* | Fix build on systems where "python" is python 3. | Kenneth Graunke | 2010-10-27 | 1 | -1/+1 |
| | | | | | | | | | | | First, it changes autoconf to use a "python2" binary when available, rather than plain "python" (which is ambiguous). Secondly, it changes the Makefiles to use $(PYTHON) $(PYTHON_FLAGS) rather than calling python directly. Signed-off-by: Xavier Chantry <[email protected]> Signed-off-by: Matthew William Cox <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> | ||||
* | r600c: add missing radeon_prepare_render() call on evergreen | Alex Deucher | 2010-10-27 | 1 | -0/+4 |
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* | r100: revalidate after radeon_update_renderbuffers | Alex Deucher | 2010-10-27 | 2 | -0/+4 |
| | | | | | | | This is a port of 603741a86df0e43c0b52e8c202a35c7fe2fc1d9c to r100. Signed-off-by: Alex Deucher <[email protected]> | ||||
* | swrast: Print out format on unexpected failure in _swrast_ReadPixels. | Vinson Lee | 2010-10-27 | 1 | -1/+1 |
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* | mesa: Remove unnecessary header. | Vinson Lee | 2010-10-27 | 1 | -1/+0 |
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* | st/mesa: Remove unnecessary header. | Vinson Lee | 2010-10-27 | 1 | -1/+0 |
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* | mesa: Remove unnecessary headers. | Vinson Lee | 2010-10-27 | 1 | -2/+0 |
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* | mesa: rename function to _mesa_is_format_integer_color() | Brian Paul | 2010-10-26 | 5 | -6/+6 |
| | | | | Be a bit more clear about its operation. | ||||
* | mesa: fix bug in _mesa_is_format_integer() | Brian Paul | 2010-10-26 | 1 | -2/+5 |
| | | | | | | We only want to return true if it's an integer _color_ format, not a depth and/or stencil format. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31143 | ||||
* | mesa: remove the unused _mesa_is_fragment_shader_active() function | Brian Paul | 2010-10-26 | 1 | -12/+0 |
| | | | | This reverts commit 013d5ffeec3af5665c81c6a7a8370d21699ca609. | ||||
* | mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmap | Brian Paul | 2010-10-26 | 1 | -61/+15 |
| | | | | | | | This lets us simplify and consolidate some state checking code. This implements the GL_INVALID_OPERATION check for all drawing commands required by GL_EXT_texture_integer. | ||||
* | mesa: do integer FB / shader validation check in _mesa_valid_to_render() | Brian Paul | 2010-10-26 | 1 | -1/+11 |
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* | i965: Disable register spilling on gen6 until it's fixed. | Eric Anholt | 2010-10-26 | 1 | -1/+1 |
| | | | | Avoids GPU hang on glsl-fs-convolution-1. | ||||
* | i965: Fix VS URB entry sizing. | Eric Anholt | 2010-10-26 | 1 | -1/+1 |
| | | | | | | | | | I'm trying to clamp to a minimum of 1 URB row, not a maximum of 1. Fixes: glsl-kwin-blur glsl-max-varying glsl-routing | ||||
* | i965: Drop the eot argument to read messages, which can never be set. | Eric Anholt | 2010-10-26 | 1 | -24/+19 |
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* | i965: Add support for constant buffer loads on gen6. | Eric Anholt | 2010-10-26 | 1 | -2/+26 |
| | | | | Fixes glsl-fs-uniform-array-5. | ||||
* | i965: Set up the constant buffer on gen6 when it's needed. | Eric Anholt | 2010-10-26 | 1 | -0/+1 |
| | | | | | This was slightly confused because gen6_wm_constants does the push constant buffer, while brw_wm_constants does pull constants. | ||||
* | i965: Fix typo in comment about state flags. | Eric Anholt | 2010-10-26 | 1 | -1/+1 |
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