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Age
Files
Lines
...
*
mesa: add error margin to clip mask debug/check code
Brian Paul
2010-12-06
1
-2
/
+29
*
i965: Remove INTEL_DEBUG=glsl_force now that there's no brw_wm_glsl.c
Eric Anholt
2010-12-06
2
-7
/
+0
*
i965: Nuke brw_wm_glsl.c.
Eric Anholt
2010-12-06
8
-1057
/
+10
*
i965: Add support for the instruction compression bits on gen6.
Eric Anholt
2010-12-06
4
-47
/
+91
*
i965: Align gen6 push constant size to dispatch width.
Eric Anholt
2010-12-06
1
-1
/
+2
*
i965: Make the sampler's implied move on gen6 be a raw move.
Eric Anholt
2010-12-06
1
-1
/
+1
*
i965: Fix up gen6 samplers for their usage by brw_wm_emit.c
Eric Anholt
2010-12-06
1
-7
/
+9
*
i965: Fix gen6 interpolation setup for 16-wide.
Eric Anholt
2010-12-06
1
-15
/
+26
*
i965: Don't smash a group of coordinates doing gen6 16-wide sampler headers.
Eric Anholt
2010-12-06
1
-0
/
+1
*
i965: Fix up 16-wide gen6 FB writes after various refactoring.
Eric Anholt
2010-12-06
1
-9
/
+8
*
i965: Provide delta_xy reg to gen6 non-GLSL path PINTERP.
Eric Anholt
2010-12-06
1
-8
/
+6
*
i965: Move payload reg setup to compile, not lookup time.
Eric Anholt
2010-12-06
9
-110
/
+118
*
i965: Fix GS state uploading on Sandybridge
Zhenyu Wang
2010-12-06
2
-5
/
+14
*
i965: fix for flat shading on Sandybridge
Xiang, Haihao
2010-12-06
1
-2
/
+9
*
st/mesa: initialize key in st_vp_varient
Marek Olšák
2010-12-05
1
-0
/
+2
*
i965: Fix compile warning about missing opcodes.
Eric Anholt
2010-12-04
1
-0
/
+5
*
i965: Update gen6 SF state on fragment program change too.
Eric Anholt
2010-12-04
1
-1
/
+3
*
i965: Update gen6 WM state on compiled program change, not just FP change.
Eric Anholt
2010-12-04
1
-1
/
+3
*
intel: Add an env var override to execute for a different GPU revision.
Eric Anholt
2010-12-04
4
-9
/
+15
*
mesa: Clean up header file inclusion in texobj.h.
Vinson Lee
2010-12-04
1
-1
/
+2
*
mesa: Clean up header file inclusion in texgetimage.h.
Vinson Lee
2010-12-04
1
-1
/
+5
*
mesa: Clean up header file inclusion in texformat.h.
Vinson Lee
2010-12-04
1
-1
/
+1
*
mesa: Clean up header file inclusion in texenvprogram.h.
Vinson Lee
2010-12-04
1
-1
/
+1
*
mesa: Clean up header file inclusion in texcompress_s3tc.h.
Vinson Lee
2010-12-04
1
-1
/
+5
*
mesa: Clean up header file inclusion in texcompress.h.
Vinson Lee
2010-12-04
1
-1
/
+4
*
st/mesa: new comment about updating state vars
Brian Paul
2010-12-03
1
-0
/
+5
*
mesa: update comments, remove dead code
Brian Paul
2010-12-03
1
-3
/
+3
*
mesa: remove unneeded cast
Brian Paul
2010-12-03
1
-1
/
+1
*
mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM
Brian Paul
2010-12-03
1
-3
/
+5
*
swrast: restructure some glReadPixels() code
Brian Paul
2010-12-03
1
-28
/
+25
*
swrast: accept GL_RG in glReadPixels()
Brian Paul
2010-12-03
1
-16
/
+3
*
swrast: fix indentation
Brian Paul
2010-12-03
1
-6
/
+6
*
swrast: allow GL_RG format in glDrawPixels()
Brian Paul
2010-12-03
1
-18
/
+6
*
mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type
Brian Paul
2010-12-03
1
-1
/
+1
*
mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query
Brian Paul
2010-12-03
1
-2
/
+2
*
mesa, st/mesa: fix gl_FragCoord with FBOs in Gallium
Marek Olšák
2010-12-03
3
-15
/
+51
*
mesa: replace more MAX_WIDTH stack allocations with heap allocations
Brian Paul
2010-12-02
2
-38
/
+111
*
st/mesa: avoid large stack allocations in readpixels code
Brian Paul
2010-12-02
1
-1
/
+10
*
swrast: avoid large stack allocations in tex combine code
Brian Paul
2010-12-02
1
-6
/
+39
*
swrast: avoid large stack allocations in blend code
Brian Paul
2010-12-02
1
-1
/
+13
*
mesa: replace large/MAX_WIDTH stack allocations with heap allocations
Brian Paul
2010-12-02
1
-4
/
+34
*
mesa: replace large/MAX_WIDTH stack allocations with heap allocations
Brian Paul
2010-12-02
1
-3
/
+24
*
r600c: bump texture limits to hw limits
Alex Deucher
2010-12-02
1
-2
/
+7
*
mesa: Temporary hack to prevent stack overflow on windows
José Fonseca
2010-12-02
1
-0
/
+17
*
mesa: Add getters for ARB_copy_buffer's attachment points.
Eric Anholt
2010-12-02
1
-0
/
+13
*
mesa: Add getters for the rest of the supported draw buffers.
Eric Anholt
2010-12-02
1
-0
/
+8
*
WIN32_THREADS -> WIN32
José Fonseca
2010-12-02
2
-3
/
+3
*
mesa: raise max texture sizes to 16K
Brian Paul
2010-12-02
4
-114
/
+213
*
r300/compiler: disable the swizzle lowering pass in vertex shaders
Marek Olšák
2010-12-02
1
-1
/
+0
*
gallium: support for array textures and related changes
Roland Scheidegger
2010-12-02
12
-175
/
+196
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