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* mesa: fix float-valued GLSL vertex attribute variablesBrian Paul2008-11-041-8/+8
* i965: Clean up stale NDC comment.Eric Anholt2008-11-021-2/+1
* i965: Avoid vs header computation for negative rhw on G4X.Eric Anholt2008-11-021-3/+3
* i965: Merge GM45 into the G4X chipset define.Eric Anholt2008-11-029-25/+24
* i965: Fix copy'n'paste issue that made brw->urb.constrained useless.Eric Anholt2008-11-021-3/+7
* mesa: silence warningsBrian Paul2008-11-011-3/+3
* mesa: do scope replacement for while/for loops tooBrian Paul2008-11-011-3/+7
* mesa: glsl tree print improvementsBrian Paul2008-11-011-1/+17
* mesa: fix assignment / parameter passing of sampler typesBrian Paul2008-11-013-8/+29
* mesa: additional debug flags for glsl debug/disassemblyBrian Paul2008-11-014-53/+53
* Fix for 58dc8b7: dest regions must not use HorzStride 0 in ExecSize 1Keith Packard2008-11-011-0/+4
* mesa: fix some bugs with precision qualifier parsingBrian Paul2008-10-319-2382/+2459
* mesa: do scope replacement for variable initializers tooBrian Paul2008-10-311-0/+11
* mesa: fix copy/paste error in GLSL error msgBrian Paul2008-10-311-1/+1
* intel: pixelzoom doesn't apply to glBitmap, so disable the fallback.Eric Anholt2008-10-311-5/+1
* intel: Remove fallback for glDrawPixels(GL_COLOR_INDEX)Eric Anholt2008-10-311-7/+0
* intel: Add more fallback debugging for glDrawPixels.Eric Anholt2008-10-311-8/+33
* i965: implement the missing OPCODE_NOISE1 and OPCODE_NOISE2 instructions.Gary Wong2008-10-312-3/+405
* i965: support destination horiz strides in align1 access mode.Gary Wong2008-10-312-3/+3
* mesa: fix a typo in the previous commitXiang, Haihao2008-10-311-1/+1
* mesa: fix an issue in _mesa_PointParameterfv().Xiang, Haihao2008-10-301-1/+1
* intel: Fix glDrawPixels with 4d RasterPos.Eric Anholt2008-10-281-4/+9
* i965: Fix check_aperture calls to cover everything needed for the prim at once.Eric Anholt2008-10-289-81/+133
* mesa: fix stand-alone glslcompiler buildBrian Paul2008-10-281-6/+2
* intel: Don't keep intel->pClipRects, and instead just calculate it when needed.Eric Anholt2008-10-2817-292/+272
* i965: Allocate temporaries contiguously with other regs in fragment shaders.Gary Wong2008-10-282-3/+7
* i965: Fix compiler warning from unused var.Eric Anholt2008-10-271-1/+0
* i965: Remove dead brw->wrap flag.Eric Anholt2008-10-273-6/+0
* intel: Use dri_bo_get_tiling to get tiling mode of buffers we get from names.Eric Anholt2008-10-271-26/+17
* intel: GL_FALSE on a BO if it won't be modified when mapping this BO. (thanks...Xiang, Haihao2008-10-261-1/+1
* i965: don't emit state when dri_bufmgr_check_aperture_space fails.Xiang, Haihao2008-10-242-4/+12
* intel: fallback for intelEmitCopyBlit.Xiang, Haihao2008-10-241-10/+39
* mesa: remove calls to _mesa_adjust_image_for_convolution(), use texImage fieldsBrian Paul2008-10-231-14/+6
* mesa: move convolution image adjustment code for glCopyTexSubImage1/2/3D()Brian Paul2008-10-221-15/+21
* mesa: some re-org of glCopyTexSubImage1/2/3D() error checkingBrian Paul2008-10-221-33/+32
* mesa: in textore.c, only adjust image for convolution if image is a color formatBrian Paul2008-10-223-14/+20
* i915: fix carsh in i830_emit_state. (bug #17766)Xiang, Haihao2008-10-211-1/+2
* fix span issue with really old ddx and non-tcl r100 chipsRoland Scheidegger2008-10-161-1/+1
* mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861Brian Paul2008-10-161-15/+6
* i915: Texture instructions use r/t/oC/oD register as texture coordinate.Xiang, Haihao2008-10-131-0/+13
* intel: Add acceleration for glDrawPixels(GL_STENCIL_INDEX).Eric Anholt2008-10-111-1/+196
* mesa: fix asst. issues in _mesa_texstore_argb8888()Brian Paul2008-10-101-40/+10
* mesa: include needed headerBrian Paul2008-10-101-0/+1
* mesa: remove unneeded includesBrian Paul2008-10-102-2/+0
* mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861Brian Paul2008-10-101-1/+12
* mesa: rename macro params to emphasize that there's no particular color orderingBrian Paul2008-10-101-12/+12
* mesa: remove unneeded includesBrian Paul2008-10-102-2/+0
* intel: GLSL 1.20 is broken in Mesa, so disable it in the i965 driverIan Romanick2008-10-101-0/+4
* i965: Add missing intel_pixel_draw.c symlink to fix build.Eric Anholt2008-10-101-0/+1
* i965: Accelerate depth textures with border color.Eric Anholt2008-10-092-6/+20