| Commit message (Expand) | Author | Age | Files | Lines |
* | glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0. | Kenneth Graunke | 2010-09-07 | 1 | -1/+1 |
* | ir_to_mesa: Add support for gl_NormalScale. | Eric Anholt | 2010-09-07 | 2 | -0/+7 |
* | glsl: Make sure shader source isn't NULL. | Kenneth Graunke | 2010-09-07 | 1 | -0/+8 |
* | mesa: Set the base format of GL_ALPHA FBOs and teach swrast about it. | Eric Anholt | 2010-09-07 | 3 | -3/+12 |
* | ir_to_mesa: Fix warning in last commit. | Eric Anholt | 2010-09-07 | 1 | -1/+1 |
* | ir_to_mesa: Move the STATE_VAR elements of a builtin uniform to a temp (v2). | Eric Anholt | 2010-09-07 | 1 | -345/+326 |
* | i965: Store the byte address in the VS constant buffer as an integer. | Eric Anholt | 2010-09-07 | 1 | -1/+1 |
* | i965: Make pixel_xy results UW. | Eric Anholt | 2010-09-07 | 1 | -0/+2 |
* | i965: Don't bother with RNDZ for f2i. | Eric Anholt | 2010-09-07 | 1 | -1/+1 |
* | i965: Add some validation on BRW_OPCODE_MUL and ADD's arguments. | Eric Anholt | 2010-09-07 | 1 | -2/+57 |
* | i965: Add assertion for another requirement about types. | Eric Anholt | 2010-09-07 | 1 | -1/+13 |
* | i965: Align the start of attribute interp coefficients in FS to use PLN. | Eric Anholt | 2010-09-07 | 1 | -0/+8 |
* | i965: Just assert when we flagged a compile error in the FS for now. | Eric Anholt | 2010-09-07 | 1 | -3/+5 |
* | i965: Clean up fs_reg setup by using a helper for constructors. | Eric Anholt | 2010-09-07 | 1 | -27/+16 |
* | i965: When using the new FS backend, don't validate the Mesa IR version. | Eric Anholt | 2010-09-07 | 1 | -0/+16 |
* | i965: Add a bit of validation for some ISA restrictions in the docs. | Eric Anholt | 2010-09-07 | 1 | -0/+70 |
* | i965: set the source width/stride when handling reladdr dests in the VS. | Eric Anholt | 2010-09-07 | 1 | -0/+6 |
* | dri: Make it a little clearer that we're not dereferencing a NULL pointer | nobled | 2010-09-07 | 1 | -1/+2 |
* | dri: Use the right type for the API token | nobled | 2010-09-07 | 1 | -1/+3 |
* | nouveau: restore nouveau_class.h for nv04-nv20 | Luca Barbieri | 2010-09-07 | 1 | -1/+4953 |
* | mesa: Define C99's __func__ macro on MSVC. | José Fonseca | 2010-09-06 | 1 | -0/+12 |
* | radeon: Add radeon_buffer_objects.c. | Henri Verbeet | 2010-09-05 | 1 | -0/+1 |
* | r200: Add radeon_buffer_objects.c. | Henri Verbeet | 2010-09-05 | 3 | -0/+3 |
* | radeon: Make do_blit_readpixels() into a PBO work. | Henri Verbeet | 2010-09-05 | 1 | -11/+31 |
* | mesa: don't smash the stack in _mesa_find_used_registers | Luca Barbieri | 2010-09-05 | 1 | -2/+6 |
* | mesa: don't expose unsupported GL_ARB_geometry_shader4 for now | Luca Barbieri | 2010-09-05 | 1 | -1/+2 |
* | r300g,r300c: memset the compiler struct to zeros | Marek Olšák | 2010-09-05 | 3 | -0/+3 |
* | r300/compiler: Remove stray break statement | Tom Stellard | 2010-09-04 | 1 | -1/+0 |
* | r300/compiler: fix the instruction limit in vertex shaders | Marek Olšák | 2010-09-05 | 1 | -1/+1 |
* | Revert "ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a... | Marek Olšák | 2010-09-04 | 1 | -291/+345 |
* | r300/compiler: indent printed instructions according to the branch depth | Marek Olšák | 2010-09-04 | 1 | -4/+44 |
* | r300/compiler: use limits from the compiler input instead of inline constants | Marek Olšák | 2010-09-04 | 1 | -5/+4 |
* | r300/compiler: improve register allocation with indexable temporaries for VS | Marek Olšák | 2010-09-04 | 1 | -17/+46 |
* | r300/compiler: fix handling of indexed temporaries in peephole | Marek Olšák | 2010-09-04 | 1 | -1/+9 |
* | r300/compiler: disable deadcode elimination for indexed dst operands | Marek Olšák | 2010-09-04 | 1 | -0/+14 |
* | r300/compiler: allocate at least FS inputs if register allocation is disabled | Marek Olšák | 2010-09-04 | 3 | -9/+52 |
* | r300g: add a new debug option which disables compiler optimizations | Marek Olšák | 2010-09-04 | 6 | -6/+13 |
* | r300/compiler: compute the final number of temporaries during translation | Marek Olšák | 2010-09-04 | 1 | -7/+23 |
* | r300/compiler: make optimizations not use 0.5 swizzles in vertex shaders | Marek Olšák | 2010-09-04 | 5 | -1/+6 |
* | r300/compiler: use peephole and constant folding for vertex shaders too | Marek Olšák | 2010-09-04 | 1 | -1/+3 |
* | r300/compiler: remove unused enum OPCODE_REPL_ALPHA | Marek Olšák | 2010-09-04 | 1 | -5/+0 |
* | r300/compiler: refactor fragment shader compilation | Marek Olšák | 2010-09-04 | 19 | -165/+85 |
* | r300/compiler: add new compiler parameter max_constants | Marek Olšák | 2010-09-04 | 6 | -10/+16 |
* | r300/compiler: refactor vertex shader compilation | Marek Olšák | 2010-09-04 | 18 | -161/+140 |
* | r300/compiler: remove a redundant parameter in rc_pair_regalloc | Marek Olšák | 2010-09-04 | 3 | -3/+4 |
* | r300/compiler: remove a redundant parameter in rc_dataflow_deadcode | Marek Olšák | 2010-09-04 | 4 | -5/+5 |
* | r300/compiler: use null-terminated array of transformation functions | Marek Olšák | 2010-09-04 | 4 | -15/+20 |
* | r300/compiler: add new compiler parameter max_alu_insts | Marek Olšák | 2010-09-04 | 10 | -35/+36 |
* | r300/compiler: put emulate_loop_state in radeon_compiler | Marek Olšák | 2010-09-04 | 7 | -24/+20 |
* | mesa/st: add missing _mesa_set_fetch_functions in st_get_tex_image | Luca Barbieri | 2010-09-04 | 1 | -0/+2 |