| Commit message (Expand) | Author | Age | Files | Lines |
* | glsl: Add GLSL_TYPE_INTERFACE | Ian Romanick | 2013-01-25 | 5 | -0/+6 |
* | mesa: Track the packing mode of a UBO in gl_uniform_buffer | Ian Romanick | 2013-01-25 | 1 | -0/+14 |
* | glsl: Replace most default cases in switches on GLSL type | Ian Romanick | 2013-01-25 | 6 | -14/+32 |
* | i965: Correct gen6+ guardband calculation. | Eric Anholt | 2013-01-25 | 2 | -9/+21 |
* | i965: Use GL_RED for DEPTH_TEXTURE_MODE in ES 3.0 for unsized formats. | Kenneth Graunke | 2013-01-25 | 4 | -7/+21 |
* | i965: Bump maximum supported ES2 context version to 3.0 | Chad Versace | 2013-01-25 | 1 | -1/+1 |
* | i965/Gen6+: Enable ARB_ES3_compatibility extension | Paul Berry | 2013-01-25 | 1 | -0/+1 |
* | mesa/es3: Enable ES 3.0 API and shading language version | Ian Romanick | 2013-01-25 | 2 | -2/+27 |
* | i965/fs/gen7: Fix fatal typo in unpackHalf2x16 | Chad Versace | 2013-01-24 | 1 | -1/+1 |
* | i965/fs/gen7: Emit code for GLSL 3.00 pack/unpack operations (v4) | Chad Versace | 2013-01-24 | 5 | -3/+144 |
* | i965/vs/gen7: Emit code for GLSL ES 3.00 pack/unpack operations (v3) | Chad Versace | 2013-01-24 | 3 | -0/+146 |
* | i965: Quote the PRM on a HorzStride subtlety | Chad Versace | 2013-01-24 | 1 | -1/+4 |
* | i965: Add opcodes for F32TO16 and F16TO32 | Chad Versace | 2013-01-24 | 4 | -0/+8 |
* | i965: Lower the GLSL ES 3.00 pack/unpack operations (v2) | Chad Versace | 2013-01-24 | 1 | -0/+32 |
* | mesa: Remove rounding bias in _mesa_float_to_half() | Chad Versace | 2013-01-24 | 1 | -29/+37 |
* | mesa,glsl: Move round_to_even() from glsl to mesa/main (v2) | Chad Versace | 2013-01-24 | 3 | -2/+31 |
* | glsl: Extend ir_expression_operation for GLSL 3.00 pack/unpack functions (v2) | Chad Versace | 2013-01-24 | 1 | -1/+11 |
* | i965/disasm: Fix horizontal stride of dest registers | Chad Versace | 2013-01-24 | 1 | -3/+6 |
* | intel: Fix glCopyTexSubImage on buffers whose width >= 32kbytes | Paul Berry | 2013-01-24 | 1 | -0/+21 |
* | glsl: Eliminate ambiguity between function ins/outs and shader ins/outs | Paul Berry | 2013-01-24 | 7 | -30/+26 |
* | i965/vs: Do headerless texturing for texelFetchOffset(). | Kenneth Graunke | 2013-01-24 | 1 | -2/+4 |
* | intel: Fix ReadPixels on buffers whose width >= 32kbytes | Paul Berry | 2013-01-24 | 1 | -4/+24 |
* | intel: callocing a 32 byte temp is silly, so don't | Ian Romanick | 2013-01-24 | 1 | -3/+3 |
* | st/mesa: implement ARB_internalformat_query v2 | Marek Olšák | 2013-01-24 | 4 | -0/+39 |
* | st/mesa: advertise OES_depth_texture_cube_map if GLSL 1.30 is supported | Marek Olšák | 2013-01-24 | 1 | -1/+2 |
* | intel: Enable S3TC extensions always | Ian Romanick | 2013-01-23 | 1 | -6/+4 |
* | mesa: Like EXT_texture_compression_dxt1, advertise ANGLE_texture_compression_... | Ian Romanick | 2013-01-23 | 3 | -20/+8 |
* | mesa: Simplify _mesa_choose_tex_format handling of compressed formats | Ian Romanick | 2013-01-23 | 1 | -167/+75 |
* | mesa: Use a single flag for the S3TC extensions that don't require on-line co... | Ian Romanick | 2013-01-23 | 13 | -17/+22 |
* | i965: Use swizzles to force R, G, and B to 0.0 for ALPHA textures. | Carl Worth | 2013-01-23 | 1 | -3/+10 |
* | i965: Use swizzles to force alpha to 1.0 for RED, RG, or RGB textures. | Carl Worth | 2013-01-23 | 1 | -0/+12 |
* | ReadPixels: Force ALPHA to 1 while rebasing RGBA values for GL_RGB format | Carl Worth | 2013-01-23 | 1 | -0/+10 |
* | i965: Examine _BaseFormat when deciding to perform xRGB_alpha fixups | Carl Worth | 2013-01-23 | 1 | -1/+2 |
* | wmesa: include api_exec.h to fix compilation | Brian Paul | 2013-01-22 | 1 | -0/+1 |
* | i965: Implement the GL_ARB_base_instance extension. | Kenneth Graunke | 2013-01-22 | 2 | -2/+4 |
* | swrast: fix blit code's nearest/linear coordinate arithmetic | Brian Paul | 2013-01-22 | 1 | -15/+8 |
* | swrast: fix incorrect width for direct/nearest blit | Brian Paul | 2013-01-22 | 1 | -1/+1 |
* | swrast: move resampleRow setup code in blit_nearest() | Brian Paul | 2013-01-22 | 1 | -23/+23 |
* | mesa/es3: Apply stricter multisample blit rules for ES3. | Ian Romanick | 2013-01-22 | 1 | -13/+48 |
* | mesa/es3: Disallow FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE query of DEPTH_STENC... | Ian Romanick | 2013-01-22 | 1 | -0/+16 |
* | mesa: Don't allow blits to / from the same buffer in OpenGL ES 3.0 | Ian Romanick | 2013-01-22 | 1 | -0/+31 |
* | mesa: Remove exec thunks from the dlist.c module. | Eric Anholt | 2013-01-21 | 1 | -870/+0 |
* | mesa: Initially populate the display list with the exec list. | Eric Anholt | 2013-01-21 | 11 | -284/+8 |
* | mesa: Delay display list save dispatch setup until Exec is set up. | Eric Anholt | 2013-01-21 | 3 | -11/+8 |
* | mesa: Make the drivers call a non-code-generated dispatch table setup. | Eric Anholt | 2013-01-21 | 14 | -12/+21 |
* | mesa: Remove the size argument from _mesa_alloc_dispatch_table(). | Eric Anholt | 2013-01-21 | 3 | -8/+5 |
* | mesa: Remove two of the now unused ASSERT_OUTSIDE_BEGIN_END macros. | Eric Anholt | 2013-01-21 | 1 | -25/+0 |
* | mesa: Drop manual checks for outside begin/end. | Eric Anholt | 2013-01-21 | 53 | -356/+92 |
* | mesa: Install a minimal dispatch table during glBegin()/glEnd(). | Eric Anholt | 2013-01-21 | 4 | -19/+133 |
* | mesa: Remove the dead PrepareExecBegin() driver hook. | Eric Anholt | 2013-01-21 | 3 | -12/+0 |