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Author
Age
Files
Lines
*
r300: fix regression introduced by ca13937ef97c7779f639dcfc95b3798a11de01bd
Maciej Cencora
2009-07-08
1
-1
/
+1
*
radeon: fix copy and paste typo
Maciej Cencora
2009-07-08
1
-1
/
+1
*
mesa/vbo: always recalculate min_index and max_index when splitting vertices
Maciej Cencora
2009-07-08
1
-26
/
+10
*
intel: Fix flipped Y for glDrawPixels(GL_STENCIL_INDEX) to window system.
Eric Anholt
2009-07-07
1
-5
/
+17
*
intel: Fall back on glCopyPixels(GL_DEPTH) or GL_STENCIL.
Eric Anholt
2009-07-07
1
-0
/
+6
*
i965: Remove BRW_NEW_INPUT_VARYING
Eric Anholt
2009-07-07
3
-10
/
+1
*
Cap array elements at 0 when passed an invalid pointer for an array object.
Eric Anholt
2009-07-07
1
-0
/
+10
*
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-07-04
6
-36
/
+78
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\
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*
gallium: Fixes for clobbering stencil values in combined depth/stencil textures.
Michel Dänzer
2009-07-07
2
-10
/
+37
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*
gallium: Only set FRONT_STATUS_COPY_OF_BACK if there is a back buffer.
Michel Dänzer
2009-07-07
1
-1
/
+2
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*
gallium: more fog extraction fixes
Zack Rusin
2009-07-06
3
-25
/
+39
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*
i965: fix fetching constants from constant buffer in glsl path
Roland Scheidegger
2009-07-04
4
-17
/
+16
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*
i965: Remove bad constant buffer constant-reg-already-loaded optimization.
Eric Anholt
2009-07-04
1
-13
/
+11
*
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radeon: ensure cmdbuf space for state + AOS is available
Dave Airlie
2009-07-06
1
-0
/
+6
*
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r200: fix makefile
Dave Airlie
2009-07-06
1
-1
/
+1
*
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radeon: fixup FBO depth 24 allocations to avoid assert
Dave Airlie
2009-07-06
1
-3
/
+3
*
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radeon/r200/r300: port to new space checking code in libdrm
Dave Airlie
2009-07-06
16
-223
/
+417
*
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r300: fix vertex limits
Maciej Cencora
2009-07-05
2
-22
/
+7
*
|
Merge branch 'mesa_7_5_branch'
Jakob Bornecrantz
2009-07-03
19
-311
/
+446
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\
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*
intel: Also update stencil bits in intel_update_wrapper().
Michel Dänzer
2009-07-03
1
-0
/
+1
|
*
mesa/shaders: fix gl_NormalMatrix state parameters
Keith Whitwell
2009-07-03
1
-1
/
+1
|
*
mesa: Assume depth textures have a single level unless told otherwise.
José Fonseca
2009-07-02
1
-1
/
+3
|
*
mesa: s/TRUE/GL_TRUE
Keith Whitwell
2009-07-02
1
-1
/
+1
|
*
glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regeneration
Keith Whitwell
2009-07-02
1
-0
/
+23
|
*
Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branch
Keith Whitwell
2009-07-02
8
-37
/
+118
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\
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*
mesa/vbo: fix compile and replay of nodes ending in a FALLBACK
Keith Whitwell
2009-06-30
1
-13
/
+27
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*
mesa/dlist: fixes and improvements for material caching
Keith Whitwell
2009-06-30
1
-8
/
+16
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*
mesa/dlist: don't cache state which may not be replayed on CallList
Keith Whitwell
2009-06-30
1
-1
/
+5
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*
mesa/dlist: invalidate cached dlist compile state after CallList
Keith Whitwell
2009-06-30
1
-16
/
+24
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*
Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuit
Keith Whitwell
2009-06-30
6
-258
/
+151
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\
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*
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mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModel
Keith Whitwell
2009-06-30
1
-0
/
+1
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*
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mesa/vbo: use _lookup_prim_by_nr for debugging
Keith Whitwell
2009-06-30
4
-4
/
+4
|
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*
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mesa: add debug printer for primitive name
Keith Whitwell
2009-06-30
2
-0
/
+28
|
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*
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mesa/dlist: shortcircuit some redundant statechanges at compile time
Keith Whitwell
2009-06-30
2
-19
/
+51
|
*
|
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mesa: ensure UsesFogFragCoord value is set for non-glsl shaders
Keith Whitwell
2009-07-02
2
-0
/
+8
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*
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st/gl: Add stubs for CompressedTexSubImage[1D|3D]
Jakob Bornecrantz
2009-06-30
1
-0
/
+27
|
*
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st/gl: Add support for glCompressedTexSubImage
Jakob Bornecrantz
2009-06-30
1
-0
/
+58
|
*
|
|
mesa: Unbind depth/stencil surface from pipe_framebuffer when none is attached.
José Fonseca
2009-07-01
1
-0
/
+2
|
*
|
|
gallium: fix the front face semantics
Zack Rusin
2009-07-01
3
-4
/
+45
|
*
|
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i915: Fix assertion failure on remapping a non-BO-backed VBO.
Eric Anholt
2009-06-30
1
-1
/
+4
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*
|
|
mesa/vbo: fix compile and replay of nodes ending in a FALLBACK
Keith Whitwell
2009-06-30
1
-13
/
+27
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/
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/
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*
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mesa: remove whitespace
Keith Whitwell
2009-06-30
1
-108
/
+108
|
*
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mesa: remove dead constant pointsize code from ffvertex_prog.c
Keith Whitwell
2009-06-30
1
-17
/
+0
|
*
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mesa: remove dead vertex fog code from ffvertex_prog.c
Keith Whitwell
2009-06-30
1
-84
/
+3
|
*
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mesa: fix material inputs in ffvertex_prog.c
Keith Whitwell
2009-06-30
1
-39
/
+15
*
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radeon: Wait for BO idle if necessary before mapping it.
Michel Dänzer
2009-07-03
1
-0
/
+2
*
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r300: Guard debugging output.
Michel Dänzer
2009-07-03
1
-2
/
+3
*
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|
intel: Fall back on glBitmap with fog enabled.
Eric Anholt
2009-07-02
1
-0
/
+6
*
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intel: Flush when mapping buffer objects so writes don't get reordered.
Eric Anholt
2009-07-02
2
-0
/
+5
*
|
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vbo: If MapBufferRange fails, try MapBuffer instead.
Corbin Simpson
2009-07-02
1
-1
/
+2
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