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* dri/nouveau: Pass the API into _mesa_initialize_contextEmil Velikov2014-02-116-10/+16
* i965: Don't call abort() on an unknown device.Kenneth Graunke2014-02-112-2/+4
* i965/fs: Simplify FS_OPCODE_SET_OMASK stride mashing a bit.Kenneth Graunke2014-02-111-4/+2
* i965/fs: Simplify FS_OPCODE_SET_SAMPLE_ID stride mashing a bit.Kenneth Graunke2014-02-111-2/+1
* st/mesa: add support for GL_ARB_viewport_array (v0.2)Dave Airlie2014-02-115-56/+73
* st/mesa: add support for viewport index semanticDave Airlie2014-02-111-0/+9
* i965: Program 2x MSAA sample positions.Kenneth Graunke2014-02-103-4/+16
* i965: Store 4x MSAA sample positions in a scalar value, not an array.Kenneth Graunke2014-02-103-4/+4
* i965: Duplicate less code in GetSamplePositions driver hook.Kenneth Graunke2014-02-101-11/+12
* mesa: Fix MESA_FORMAT_Z24_UNORM_S8_UINT vs. X8_UINT mix-up.Kenneth Graunke2014-02-0933-103/+103
* mesa: remove duplicated init of MaxViewportsMaxence Le Doré2014-02-091-3/+0
* gallium: add geometry shader output limitsGrigori Goronzy2014-02-091-0/+2
* mesa: Removed unnecessary check for NULL pointer when freeing memorySiavash Eliasi2014-02-091-2/+1
* mesa: update assertion in detach_shader() for geom shadersBrian Paul2014-02-081-0/+1
* mesa: allocate gl_debug_state on demandBrian Paul2014-02-089-153/+274
* mesa: trivial clean-ups in errors.cBrian Paul2014-02-081-41/+84
* mesa: remove _mesa_ prefix from some static functionsBrian Paul2014-02-081-27/+23
* i965: Label JIP and UIP in Broadwell shader disassembly.Kenneth Graunke2014-02-071-2/+6
* i965: Don't disassemble UIP field for Broadwell WHILE instructions.Kenneth Graunke2014-02-071-2/+1
* i965: Don't print source registers for Broadwell flow control.Kenneth Graunke2014-02-071-13/+14
* i965: Fix fast depth clear values on Broadwell.Kenneth Graunke2014-02-071-1/+4
* i965: Enable ARB_texture_gather for one component on Gen6.Chris Forbes2014-02-082-1/+3
* i965/vec4: Emit shader w/a for Gen6 gatherChris Forbes2014-02-082-0/+32
* i965/fs: Emit shader w/a for Gen6 gatherChris Forbes2014-02-082-0/+35
* i965: Add surface format overrides for Gen6 gatherChris Forbes2014-02-081-5/+32
* i965: Add Gen6 gather wa to sampler keyChris Forbes2014-02-082-0/+32
* i965: Add some informative debug when the X Server botches DRI2 GetBuffers.Eric Anholt2014-02-071-1/+11
* i965: Remove redundant check in blitter-based glBlitFramebuffer().Eric Anholt2014-02-071-10/+0
* i965: Fix Gen8+ disassembly of half float subregister numbers.Kenneth Graunke2014-02-071-0/+1
* i965: Use the new brw_load_register_mem helper for draw indirect.Kenneth Graunke2014-02-071-31/+22
* i965: Implement a brw_load_register_mem helper function.Kenneth Graunke2014-02-072-0/+32
* i965: Fix INTEL_DEBUG=vs for fixed-function/ARB programs.Kenneth Graunke2014-02-072-4/+4
* st/mesa: avoid sw fallback for getting/decompressing texturesBrian Paul2014-02-071-1/+3
* i965: Add missing null check in fs_visitor::dead_code_eliminate_local()Juha-Pekka Heikkila2014-02-071-0/+4
* main/get: support ARB_gpu_shader5Jordan Justen2014-02-065-1/+26
* st/vdpau: add flush on unmapChristian König2014-02-061-0/+4
* gallium: remove PIPE_USAGE_STATICMarek Olšák2014-02-061-3/+2
* st/mesa: fix crash when a shader uses a TBO and it's not boundMarek Olšák2014-02-061-0/+6
* i965/vs: Fix typo in brw_compute_vue_mapChris Forbes2014-02-051-1/+1
* i965: Fix register types in dump_instructions().Kenneth Graunke2014-02-054-2/+32
* i965/fs: Assume FBO rendering in precompile if MRT.Chris Forbes2014-02-061-4/+5
* i965/fs: Guess nr_color_regions better in precompileChris Forbes2014-02-061-1/+3
* i965: Move intel_prepare_render() above first buffer accessKristian Høgsberg2014-02-052-4/+4
* st/mesa: add MESA_SHADER_COMPUTE case in shader_stage_to_ptarget()Brian Paul2014-02-051-0/+2
* mesa: re-wrap, fix-up comment text in formats.hBrian Paul2014-02-051-14/+19
* i965/cs: Allow ARB_compute_shader to be enabled via env var.Paul Berry2014-02-052-1/+13
* i965/cs: Create the brw_compute_program struct, and the code to initialize it.Paul Berry2014-02-052-0/+19
* main/cs: Implement query for COMPUTE_WORK_GROUP_SIZE.Paul Berry2014-02-051-0/+18
* mesa/cs: Handle compute shader local size during linking.Paul Berry2014-02-052-0/+24
* glsl/cs: Handle compute shader local_size_{x,y,z} declaration.Paul Berry2014-02-051-0/+11