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Author
Age
Files
Lines
*
i965: Fix gen6,gen7 when used with a non-HiZ capable DDX
Chad Versace
2012-01-16
1
-4
/
+13
*
intel: Fix segfault in glXSwapBuffers with no bound context
Anuj Phogat
2012-01-16
1
-5
/
+7
*
r200: remove left-over EGL_SOURCES variable
Matt Turner
2012-01-15
1
-1
/
+0
*
mesa: update compute_version for GL3
Marek Olšák
2012-01-15
1
-4
/
+2
*
gallium: improve the pipe_stream_output_info struct (v2)
Marek Olšák
2012-01-15
1
-11
/
+7
*
i965: Comment gen6_hiz_get_framebuffer_enum()
Chad Versace
2012-01-13
1
-4
/
+6
*
gen6_hiz: Don't bind GL_DRAW_FRAMEBUFFER on GLES
Neil Roberts
2012-01-13
1
-5
/
+29
*
mesa: s/GLushort/GLubyte/ in pack_ubyte_AL44()
Brian Paul
2012-01-13
1
-1
/
+1
*
osmesa: fix renderbuffer format selection
Brian Paul
2012-01-13
1
-46
/
+42
*
i965: Fix Coverity wrong sizeof argument defect.
Vinson Lee
2012-01-12
1
-1
/
+1
*
i965: Set pitch of pull constant buffers to 16.
Paul Berry
2012-01-12
2
-2
/
+2
*
i965 gen4-6: Fix off-by-one errors brw_create_constant_surface()
Paul Berry
2012-01-12
1
-3
/
+3
*
osmesa: fix glReadPixels, etc
Brian Paul
2012-01-12
1
-1
/
+57
*
intel: move declaration before code
Brian Paul
2012-01-12
1
-1
/
+1
*
intel: fix mapping of malloc'd renderbuffers
Brian Paul
2012-01-12
1
-0
/
+15
*
mesa: Throw the required error for glCopyPixels from multisample FBO.
Eric Anholt
2012-01-12
1
-0
/
+6
*
mesa: Throw the required error for glCopyTex{Sub,}Image from multisample FBO.
Eric Anholt
2012-01-12
1
-0
/
+14
*
mesa: Throw the required error for glReadPixels() from a multisampled FBO.
Eric Anholt
2012-01-12
1
-0
/
+5
*
mesa: Avoid short-circuiting realloc of renderbuffers to new sample count.
Eric Anholt
2012-01-12
1
-1
/
+2
*
meta: Add GL_RED/GL_RG support to meta CopyTexImage.
Eric Anholt
2012-01-12
1
-1
/
+4
*
i965/gen7: Fix depth buffer rendering to tile offsets.
Eric Anholt
2012-01-12
2
-4
/
+4
*
mesa: remove incorrect (float) cast in mipmap do_row()
Brian Paul
2012-01-12
1
-1
/
+1
*
swrast: use BITFIELD64_BIT() macro to fix MSVC warnings
Brian Paul
2012-01-12
3
-5
/
+5
*
mesa: fix ir_variable declaration
Brian Paul
2012-01-12
1
-1
/
+1
*
mesa: fix incorrect float vs. int values in a few places
Brian Paul
2012-01-12
1
-3
/
+3
*
meta: fix incorrect argument order in setup_texture_coords() call
Brian Paul
2012-01-12
1
-1
/
+1
*
mesa: use _mesa_is_user_fbo() and _mesa_is_winsys_fbo() functions
Brian Paul
2012-01-12
7
-48
/
+52
*
mesa: whitespace, 80-column wrapping in buffers.c
Brian Paul
2012-01-12
1
-2
/
+6
*
mesa: remove obsolete comment on _mesa_dest_buffer_exists()
Brian Paul
2012-01-12
1
-1
/
+0
*
st/mesa: whitespace fixes, 80-column wrapping
Brian Paul
2012-01-12
1
-14
/
+21
*
mesa/gallium: add FFS_DEFINED to protect ffs() from multiple definitions
Brian Paul
2012-01-12
1
-0
/
+4
*
st/mesa: re-order #includes in st_manager.c
Brian Paul
2012-01-12
1
-10
/
+10
*
st/mesa: fix struct vs. class compilation warning
Brian Paul
2012-01-12
1
-1
/
+1
*
mesa: remove _mesa_ffs(), implement ffs() for non-GNU platforms
Brian Paul
2012-01-12
14
-42
/
+35
*
vbo: fix breakage from previous commit
Brian Paul
2012-01-11
1
-1
/
+1
*
vbo: fix void * arithmetic compilation error on MSVC
Brian Paul
2012-01-11
1
-4
/
+5
*
vbo: introduce vbo_get_minmax_indices function
Yuanhan Liu
2012-01-12
8
-17
/
+53
*
mesa: remove const qualifier from fProg to silence warning
Brian Paul
2012-01-11
1
-1
/
+1
*
mesa: include uniforms.h to silence warning, remove unused var
Brian Paul
2012-01-11
1
-2
/
+1
*
Enable is_front_buffer_rendering variable in case of GL_FRONT_AND_BACK
Anuj Phogat
2012-01-11
1
-1
/
+1
*
mesa: Remove unused opengl version macro
Jakob Bornecrantz
2012-01-11
1
-11
/
+0
*
i965: Don't use _mesa_ir_link_shader to do our dirty work
Ian Romanick
2012-01-11
1
-7
/
+85
*
i965: Don't calculate masks of used FS inputs
Ian Romanick
2012-01-11
1
-0
/
+15
*
linker: Calculate used samplers and shadow samplers in the linker
Ian Romanick
2012-01-11
3
-38
/
+20
*
linker: Calculate the sampler to texture target mapping during linking
Ian Romanick
2012-01-11
7
-16
/
+14
*
mesa: Validate sampler settings using uniform storage
Ian Romanick
2012-01-11
3
-62
/
+48
*
mesa: Track fixed-function fragment shader as a shader
Ian Romanick
2012-01-11
7
-5
/
+50
*
mesa: Use static buffer for uniform name
Ian Romanick
2012-01-11
1
-1
/
+6
*
mesa: Use uniform interfaces in fixed-function fragment shader code
Ian Romanick
2012-01-11
1
-5
/
+24
*
i965: Don't reallocate push constant URB space on new VS programs.
Kenneth Graunke
2012-01-11
3
-10
/
+26
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