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* mesa: AtomicBufferBindings should be initialized to zero.Marta Lofstedt2015-08-171-2/+2
* mesa: fix target error checking in glGetTexLevelParameterTapani Pälli2015-08-171-7/+25
* mesa: rename texture function now that its staticTimothy Arceri2015-08-171-31/+31
* mesa: Implement glMemoryBarrierByRegionMarta Lofstedt2015-08-173-2/+50
* st/mesa: also move yoffset to zoffset for 1d array texturesIlia Mirkin2015-08-171-0/+2
* swrast: fix EXT_depth_bounds_testMarek Olšák2015-08-141-2/+12
* st/mesa: add EXT_depth_bounds_testMarek Olšák2015-08-142-4/+12
* st/mesa: small cleanup in st_extensions.cMarek Olšák2015-08-141-31/+9
* gallium: add support for GLES texture float extensions (v3)Marek Olšák2015-08-141-0/+8
* mesa: set correct error for non-renderable multisample texturesTapani Pälli2015-08-141-3/+10
* i965/skl: Remove early platform supportBen Widawsky2015-08-131-10/+0
* mesa: remove extern from texture functionTimothy Arceri2015-08-132-10/+1
* i965: Stop aux data compare preventing program binary re-useTopi Pohjolainen2015-08-131-32/+20
* i965: Only write program to cache when it doesn't exist yetTopi Pohjolainen2015-08-131-7/+7
* i965: Rename brw_upload_item_data to brw_alloc_item_dataTopi Pohjolainen2015-08-131-9/+10
* mesa: update MaxShaderStorageBlockSize to 2^27Tapani Pälli2015-08-131-1/+1
* mesa: fix name returned for XFB varyingsTapani Pälli2015-08-131-4/+16
* mesa: Fix printf format specifier warn of the ptrdiff_tEdward O'Callaghan2015-08-131-1/+1
* mesa: add NV_read_{depth,stencil,depth_stencil} extensionsRob Clark2015-08-122-9/+42
* i965/shader: Don't use OptimizeForAOS for NIR vec4 vertex shadersJason Ekstrand2015-08-121-1/+1
* mesa/teximage: report the correct function which triggered the errorNanley Chery2015-08-121-4/+4
* mesa/formats: don't byteswap when building array formatsOded Gabbay2015-08-121-11/+3
* mesa/formats: Don't flip channels of null array formatsJason Ekstrand2015-08-121-1/+2
* mesa/formats: Fix swizzle flipping for big-endian targetsJason Ekstrand2015-08-121-4/+12
* mesa/formats: Only do byteswapping for packed formatsJason Ekstrand2015-08-121-3/+3
* i965: Optimize brw_inst_set_bits() and brw_compact_inst_set_bits().Matt Turner2015-08-111-4/+4
* i965: Optimize brw_inst_bits() and brw_compact_inst_bits().Matt Turner2015-08-111-4/+4
* i965: Expose ARB_shader_image_load_store.Francisco Jerez2015-08-111-0/+1
* i965/fs: Clamp image array indices to the array bounds on IVB.Francisco Jerez2015-08-111-4/+21
* i965/fs: Translate image load, store and atomic NIR intrinsics.Francisco Jerez2015-08-111-0/+106
* i965/fs: Handle image uniforms in NIR programs.Francisco Jerez2015-08-112-8/+44
* i965: Implement logic to set up and upload an image uniform.Francisco Jerez2015-08-112-0/+32
* i965: Teach type_size() about the size of an image uniform.Francisco Jerez2015-08-112-0/+2
* i965/fs: Implement image load, store and atomic.Francisco Jerez2015-08-112-0/+264
* i965/fs: Import image format conversion primitives.Francisco Jerez2015-08-111-0/+265
* i965/fs: Import image format metadata queries.Francisco Jerez2015-08-111-0/+148
* i965/fs: Import code to transform image coordinates into surface coordinates.Francisco Jerez2015-08-111-0/+52
* i965/fs: Import image memory offset calculation code.Francisco Jerez2015-08-111-0/+169
* i965/fs: Import image access validity checks.Francisco Jerez2015-08-111-0/+55
* i965: Define implementation constants for ARB_shader_image_load_store.Francisco Jerez2015-08-111-0/+12
* i965/gen7-8: Set up early depth/stencil control appropriately for image load/...Francisco Jerez2015-08-116-3/+21
* i965/gen7-8: Poke the 3DSTATE UAV access enable bits.Francisco Jerez2015-08-117-9/+32
* i965/gen7: Enable fragment shader dispatch if the program has image uniforms.Francisco Jerez2015-08-111-0/+1
* i965: Hook up image state upload.Francisco Jerez2015-08-116-2/+146
* i965: Reserve enough parameter entries for all image uniforms used in the pro...Francisco Jerez2015-08-114-3/+7
* i965: Define and initialize image parameter structure.Francisco Jerez2015-08-116-1/+170
* i965: Implement surface state set-up for shader images.Francisco Jerez2015-08-113-0/+188
* i965: Fix brw_memory_barrier() for SKL.Francisco Jerez2015-08-111-1/+1
* i965: Add SKL support to brw_miptree_get_horizontal_slice_pitch().Francisco Jerez2015-08-111-3/+1
* nouveau: no need to do tnl wakeup, state updates are always hooked upIlia Mirkin2015-08-102-2/+0