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* i965: srgb texture fixesRoland Scheidegger2009-03-283-10/+27
* mesa: fix a glGetTexImage issue with base-converted texture formatsRoland Scheidegger2009-03-282-8/+9
* i965: add support for signed rgba texture formatRoland Scheidegger2009-03-283-0/+9
* mesa: add _rev signed rgba texture formatRoland Scheidegger2009-03-284-5/+78
* glapi regenerateRoland Scheidegger2009-03-281-3008/+3015
* glapi: remove a couple accidental GL_ prefixesRoland Scheidegger2009-03-281-24/+24
* mesa: add new signed rgba texture formatRoland Scheidegger2009-03-2818-45/+342
* fix various small intel blitter issuesRoland Scheidegger2009-03-281-11/+12
* mesa: Support Z24S8 wherever S8Z24 is supported.José Fonseca2009-03-272-0/+48
* st: init the default texture to (0,0,0,1)Brian Paul2009-03-261-2/+12
* gallium: Remove some little-used fields from struct pipe_surface.Michel Dänzer2009-03-263-44/+0
* r300: cleanup swtcl a littleMaciej Cencora2009-03-251-9/+1
* Convert u_int*_t to C99 standard uint*_tAlan Coopersmith2009-03-251-1/+1
* slang: ensure structure elements have their array length setAlan Hourihane2009-03-251-0/+1
* r300_cmdbuf.c: convert cast to a form supported by Sun ccAlan Coopersmith2009-03-251-1/+1
* r300: Texture size limit cleanups.Michel Dänzer2009-03-254-6/+23
* mesa: bump MAX_PROGRAM_TEMPS to 256 (there's some big shaders out there)Alan Hourihane2009-03-241-1/+1
* mesa/st: bump gallium version to 0.3Keith Whitwell2009-03-241-13/+2
* i965: fix point rasterization when rendering to FBORobert Ellison2009-03-242-1/+45
* i965: Fix glFrontFacing in twoside GLSL demo.Eric Anholt2009-03-238-38/+79
* i965: Fix fog coordinate g,b,a values when glFrontFacing isn't used.Eric Anholt2009-03-231-0/+50
* i965: Clean up a bit of mess with unneeded variables in emit_interp.Eric Anholt2009-03-231-7/+2
* i965: Fix trailing "d" in debug output for 3DSTATE_VERTEX_ELEMENTS.Eric Anholt2009-03-231-1/+1
* i965: Fix occlusion query when no other WM state updates occur.Eric Anholt2009-03-231-2/+3
* gallium: Remove remnants of reference counting internals outside of p_refcnt.h.Michel Dänzer2009-03-231-1/+1
* gallium: remove remaining references to origin_lower_leftKeith Whitwell2009-03-211-3/+0
* st: Silence compiler warnings.Michal Krol2009-03-211-2/+2
* gallium: remove use of origin_lower_leftBrian Paul2009-03-204-24/+197
* mesa: add new internal state var for window sizeBrian Paul2009-03-202-0/+14
* mesa: linear scan register allocation for shader programsBrian Paul2009-03-201-21/+407
* Fix DRI2 accelerated EXT_texture_from_pixmap with GL_RGB format.Eric Anholt2009-03-206-15/+51
* slang: Use _mesa_snprintf() wrapper.Michal Krol2009-03-201-1/+1
* slang: initialize the contextAlan Hourihane2009-03-191-2/+3
* slang: support uniform arraysAlan Hourihane2009-03-191-1/+13
* glslcompiler: added new options to override debug/optimization pragmasBrian Paul2009-03-191-7/+36
* glsl: change GLSL #pragma initializationBrian Paul2009-03-194-14/+25
* glsl: when debug pragma is on, emit comments about function calls/inlinesBrian Paul2009-03-193-0/+13
* mesa: check renderbuffer is defined before use.Alan Hourihane2009-03-191-8/+10
* st/gl: Only transfer needed parts in st_TexSubimageJakob Bornecrantz2009-03-191-4/+2
* slang: if/else/break & if/else/continue work for unrolled loopsAlan Hourihane2009-03-192-7/+38
* swrast: Silence compiler warnings, give better structure to the code as a res...Michal Krol2009-03-192-61/+62
* mesa: use the IROUND() macro in pixel packing codeBrian Paul2009-03-181-108/+108
* slang: redo the last commit for if/break & if/continue tests as itAlan Hourihane2009-03-181-1/+8
* Revert "slang: if we detect an if/break or if/continue within a loop and we're"Alan Hourihane2009-03-181-28/+17
* slang: if we detect an if/break or if/continue within a loop and we'reAlan Hourihane2009-03-181-17/+28
* st: call _glapi_check_multithread from st_make_currentKeith Whitwell2009-03-181-0/+5
* st: need to free/realloc pipe texture when we're handed image level > last_levelBrian Paul2009-03-181-0/+1
* st: clean up some if-statment codeBrian Paul2009-03-181-12/+11
* st: update texture commentsBrian Paul2009-03-181-7/+5
* Use the specified X11 headers for xlib mesaDan Nicholson2009-03-181-1/+2