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* i965: use memory context when creating passthrough tcsTimothy Arceri2016-10-281-8/+5
* drivers/meta: Accept GL_TEXTURE_3D as target for tex image decompressionEduardo Lima Mitev2016-10-281-4/+0
* i965/miptree: Remove the width/height < 32768 restrictionsJason Ekstrand2016-10-272-8/+1
* i965/blit: Break blits into chunks in intel_miptree_blitJason Ekstrand2016-10-271-23/+41
* i965/blit: Break blits into chunks in set_alpha_to_oneJason Ekstrand2016-10-271-15/+73
* i965/blit: Remove a bogus assertionJason Ekstrand2016-10-271-4/+0
* i965/miptree: Break miptree -> ISL tiling conversion into a helperJason Ekstrand2016-10-272-25/+33
* i965/miptree: Remove the stencil_as_y_tiled parameter from get_aligned_offsetJason Ekstrand2016-10-275-28/+8
* i965/vec4: make offset() work in terms of a simd width and scalar componentsIago Toral Quiroga2016-10-273-18/+16
* i965/vec4: use byte_offset() instead of offset()Iago Toral Quiroga2016-10-275-15/+29
* i965/vec4: add a byte_offset helperIago Toral Quiroga2016-10-271-0/+50
* mesa: expose GL_EXT_robustnessTapani Pälli2016-10-271-0/+1
* st/mesa: set RobustAccess true when is supportedTapani Pälli2016-10-271-1/+3
* i956: set RobustAccess true when is supportedTapani Pälli2016-10-271-1/+3
* mesa: add missing CONTEXT_ROBUST_ACCESS enumTapani Pälli2016-10-274-0/+8
* st/mesa: allow multiple concurrent waiters in ClientWaitSyncMarek Olšák2016-10-261-4/+22
* st/mesa: unduplicate st_check_sync codeMarek Olšák2016-10-261-20/+6
* mesa/program: Add _mesa_symbol_table_replace_symbol()Samuel Iglesias Gonsálvez2016-10-262-0/+18
* nir: stop adjusting driver location for varying packingTimothy Arceri2016-10-263-6/+3
* compiler: remove copy_shader_info()Timothy Arceri2016-10-261-2/+0
* glsl: set uses texture gather directly in shader_infoTimothy Arceri2016-10-261-2/+0
* glsl/st/mesa: use common system values read fieldTimothy Arceri2016-10-266-8/+6
* glsl: set patch outputs written directly in shader_infoTimothy Arceri2016-10-261-1/+0
* st/mesa: use common patch outputs written fieldTimothy Arceri2016-10-262-2/+2
* glsl: set patch inputs read directly in shader_infoTimothy Arceri2016-10-261-1/+0
* st/mesa: use common patch inputs read fieldTimothy Arceri2016-10-262-2/+2
* glsl: set outputs read directly in shader_infoTimothy Arceri2016-10-261-1/+0
* r200/glsl/st/mesa: use common outputs written fieldTimothy Arceri2016-10-2621-39/+45
* mesa/glsl: set double inputs read directly in shader_infoTimothy Arceri2016-10-261-1/+0
* st/mesa: use common double inputs read fieldTimothy Arceri2016-10-263-3/+6
* r200/i915/st/mesa/compiler: use common inputs read fieldTimothy Arceri2016-10-2628-72/+75
* mesa/compiler: copy early fragment tests to shader_info in _mesa_copy_linked_...Timothy Arceri2016-10-261-0/+1
* meta: remove remaining tabs in meta.cTimothy Arceri2016-10-261-49/+49
* i965: replace brw_compute_program with brw_programTimothy Arceri2016-10-264-35/+8
* i965: replace brw_fragment_program with brw_programTimothy Arceri2016-10-266-36/+13
* i965: replace brw_tess_{eval,ctrl}_program with brw_programTimothy Arceri2016-10-268-74/+18
* i965: replace brw_geomerty_program with brw_programTimothy Arceri2016-10-267-37/+10
* i965: replace brw_vertex_program with new generic brw_programTimothy Arceri2016-10-266-23/+20
* st/mesa/r200/i915/i965: eliminate gl_fragment_programTimothy Arceri2016-10-2659-350/+279
* i965/mesa/st/swrast: set fs shader_info directly and switch to using itTimothy Arceri2016-10-2615-41/+26
* mesa: remove now unused IsCentroid from gl_fragment_programTimothy Arceri2016-10-261-6/+0
* st/mesa: get interpolation location at translation timeTimothy Arceri2016-10-263-15/+18
* i965: remove unused debug paramTimothy Arceri2016-10-262-17/+17
* glsl: remove now unused InterpQualifierTimothy Arceri2016-10-261-7/+0
* i965: remove unused BRW_STATE_INTERPOLATION_MAP flagTimothy Arceri2016-10-262-3/+0
* i965: rewrite brw_setup_vue_interpolation()Timothy Arceri2016-10-2620-125/+145
* st/mesa: stop making use of InterpQualifier arrayTimothy Arceri2016-10-262-31/+41
* mesa: remove unrequired codeTimothy Arceri2016-10-261-2/+0
* i965/mesa/st: eliminate gl_compute_programTimothy Arceri2016-10-2616-80/+37
* mesa: set cs shader_info metadata directlyTimothy Arceri2016-10-261-5/+3