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Author
Age
Files
Lines
*
i965/fs: Use regs_read/written for post-RA scheduling in calculate_deps
Jason Ekstrand
2015-11-07
1
-11
/
+4
*
i965/nir/fs: Add comment for no-op memory barrier functions
Francisco Jerez
2015-11-06
1
-0
/
+19
*
i965/nir/fs: Implement new barrier functions for compute shaders
Jordan Justen
2015-11-06
1
-0
/
+7
*
mesa: report enum name in glClientActiveTexture() error string
Brian Paul
2015-11-05
1
-1
/
+2
*
i965: Fix scalar VS float[] and vec2[] output arrays.
Kenneth Graunke
2015-11-05
4
-2
/
+17
*
st/mesa: set debug callback for debug contexts
Ilia Mirkin
2015-11-05
1
-0
/
+57
*
st/mesa: account for texture views when doing CopyImageSubData
Ilia Mirkin
2015-11-05
1
-0
/
+8
*
i965/fs: Do not mark used surfaces in FS_OPCODE_GET_BUFFER_SIZE
Iago Toral Quiroga
2015-11-05
2
-4
/
+4
*
i965/vec4: Do not mark used surfaces in VS_OPCODE_GET_BUFFER_SIZE
Iago Toral Quiroga
2015-11-05
2
-5
/
+5
*
i965/vec4: Do not mark used direct surfaces in VS_OPCODE_PULL_CONSTANT_LOAD
Iago Toral Quiroga
2015-11-05
3
-13
/
+8
*
i965/fs: Do not mark used direct surfaces in UNIFORM_PULL_CONSTANT_LOAD
Iago Toral Quiroga
2015-11-05
2
-11
/
+1
*
i965/fs: Do not mark direct used surfaces in VARYING_PULL_CONSTANT_LOAD
Iago Toral Quiroga
2015-11-05
3
-13
/
+8
*
i965/skl+: Enable support for 16x multisampling
Neil Roberts
2015-11-05
2
-1
/
+10
*
mesa/meta: Use interpolateAtOffset for 16x MSAA copy blit
Neil Roberts
2015-11-05
1
-2
/
+37
*
meta/blit: Always try to enable GL_ARB_sample_shading
Neil Roberts
2015-11-05
1
-14
/
+2
*
meta: Support 16x MSAA in the multisample scaled blit shader
Neil Roberts
2015-11-05
4
-11
/
+49
*
i965/meta: Support 16x MSAA in the meta stencil blit
Neil Roberts
2015-11-05
1
-5
/
+17
*
i965/fs/skl+: Fix calculating gl_SampleID for 16x MSAA
Neil Roberts
2015-11-05
1
-1
/
+7
*
i965: Support allocating the MCS buffer for 16x MSAA
Neil Roberts
2015-11-05
1
-0
/
+6
*
i965: Support calculating the bits needed to set up 16x MSAA
Neil Roberts
2015-11-05
1
-1
/
+1
*
i965/fs: Add a sampler program key for whether the texture is 16x MSAA
Neil Roberts
2015-11-05
3
-1
/
+16
*
i965/vec4/skl+: Use ld2dms_w instead of ld2dms
Neil Roberts
2015-11-05
3
-2
/
+18
*
i965/fs/skl+: Use ld2dms_w instead of ld2dms
Neil Roberts
2015-11-05
6
-5
/
+60
*
i965: Program 16x MSAA sample positions.
Neil Roberts
2015-11-05
3
-7
/
+34
*
i965: Handle 16x MSAA in IMS dimension munging code.
Kenneth Graunke
2015-11-05
1
-2
/
+6
*
i965/vec4: select predicate based on writemask for sel emissions
Alejandro Piñeiro
2015-11-05
1
-1
/
+17
*
mesa/tests: add glBufferStorageEXT to ES 3.1 dispatch list
Ilia Mirkin
2015-11-04
1
-0
/
+3
*
vbo: fix another GL_LINE_LOOP bug
Brian Paul
2015-11-04
2
-2
/
+10
*
i965: check inst->predicate when clearing flag_live at dead code eliminate
Alejandro Piñeiro
2015-11-04
2
-2
/
+2
*
i965/meta: Assert fast clears and rep clears never overlap
Ben Widawsky
2015-11-03
1
-0
/
+2
*
mesa: expose support for GL_EXT_buffer_storage
Ryan Houdek
2015-11-04
1
-0
/
+1
*
i965: enable ARB_arrays_of_arrays
Timothy Arceri
2015-11-04
1
-0
/
+1
*
i965: add support for image AoA
Timothy Arceri
2015-11-04
2
-14
/
+18
*
mesa: rename UniformBlockStageIndex to InterfaceBlockStageIndex
Jordan Justen
2015-11-03
4
-10
/
+11
*
i965/vec4: Send from GRF in atomic operations.
Matt Turner
2015-11-03
1
-12
/
+18
*
i965: Add scalar geometry shader support.
Kenneth Graunke
2015-11-03
5
-24
/
+666
*
i965: Add scalar GS input lowering code.
Kenneth Graunke
2015-11-03
1
-5
/
+39
*
i965: Fix the fs_visitor GS constructor to take shader_time_index.
Kenneth Graunke
2015-11-03
2
-3
/
+5
*
i965/gen8+: Extract color clear surface state
Ben Widawsky
2015-11-03
1
-6
/
+15
*
i965/gen8+: Remove redundant zeroing of surface state
Ben Widawsky
2015-11-03
1
-12
/
+0
*
i965/skl: Add GT4 PCI IDs
Ben Widawsky
2015-11-03
1
-1
/
+5
*
mesa: Add spec citations for DispatchCompute*
Jordan Justen
2015-11-02
1
-5
/
+29
*
mesa: Update DispatchComputeIndirect errors for indirect parameter
Jordan Justen
2015-11-02
1
-6
/
+5
*
i965/fs: Clean up FBH code.
Matt Turner
2015-11-02
1
-4
/
+3
*
i965/vec4: Clean up FBH code.
Matt Turner
2015-11-02
1
-13
/
+5
*
i965: Replace default case with list of enum values.
Matt Turner
2015-11-02
5
-26
/
+29
*
i965/vec4: Don't disable channels in any/all comparisons.
Matt Turner
2015-11-02
1
-42
/
+10
*
mesa: fix uniforms calculation in glGetProgramiv
Tapani Pälli
2015-11-02
1
-2
/
+12
*
mesa: fix program resource queries for atomic counter buffers
Tapani Pälli
2015-11-02
1
-2
/
+26
*
mesa: expose support for OES/EXT_draw_elements_base_vertex to OpenGL ES
Ryan Houdek
2015-11-01
2
-3
/
+12
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