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* st/mesa/glsl: build string of dri options and use as input to building sha fo...Timothy Arceri2017-02-173-0/+57
* glsl: don't reprocess or clear UBOs on cache fallbackTimothy Arceri2017-02-171-7/+9
* glsl: skip more uniform initialisation when doing fallback linkingTimothy Arceri2017-02-171-3/+5
* glsl: don't lose uniform values when falling back to full compileTimothy Arceri2017-02-171-2/+2
* glsl: don't reference shader prog data during cache fallbackTimothy Arceri2017-02-171-1/+2
* mesa/glsl: add cache_fallback flag to gl_shader_program_dataTimothy Arceri2017-02-171-0/+2
* glsl: use correct shader source in case of cache fallbackTimothy Arceri2017-02-173-3/+15
* glsl: make use of on disk shader cacheTimothy Arceri2017-02-171-0/+8
* r100: use correct libdrm_radeon macroEmil Velikov2017-02-161-6/+2
* mesa: retain gl_shader_programs after glDeleteProgram if they are in useTimothy Arceri2017-02-165-9/+17
* mesa: remove tabs in dri xmlconfig.cTimothy Arceri2017-02-161-362/+362
* mesa: style fixes for dri xmlconfig.cTimothy Arceri2017-02-161-37/+94
* i965: Do not use purged bo after calling glObjectUnpurgeableChris Wilson2017-02-151-9/+27
* Revert "i915: Always enable GL 2.0 support."Matt Turner2017-02-152-4/+25
* getteximage: Return correct error value when texure object is not foundEduardo Lima Mitev2017-02-151-2/+4
* i965: define default allow_higher_compat_version valueLionel Landwerlin2017-02-151-0/+1
* drirc: add allow_higher_compat_version for Tropico 5Samuel Pitoiset2017-02-151-0/+4
* drirc: add allow_higher_compat_version for Crookz - The Big HeistSamuel Pitoiset2017-02-151-0/+4
* drirc: add allow_higher_compat_version for Worms WMDSamuel Pitoiset2017-02-151-0/+4
* driconf: add allow_higher_compat_version optionSamuel Pitoiset2017-02-155-2/+21
* st/mesa: tell u_vbuf that GL core doesn't have user VBOsMarek Olšák2017-02-141-1/+8
* gallium: let state trackers tell u_vbuf whether user VBOs are possibleMarek Olšák2017-02-141-1/+1
* st/mesa: use the common uploader (v2)Marek Olšák2017-02-147-44/+25
* mesa: Add EXT_frag_depth bits and enable it on all driversAnuj Phogat2017-02-131-0/+1
* xlib: remove always true ifdef GLX_EXTENSION guardsEmil Velikov2017-02-132-26/+0
* mesa: Ignore per-vertex array size in SSO pipeline validation.Kenneth Graunke2017-02-121-42/+56
* mesa: Do a draw time check for TES && !TCS in ES 3.x.Kenneth Graunke2017-02-121-0/+14
* mesa: Do (TCS && !TES) draw time validation in ES as well.Kenneth Graunke2017-02-121-19/+26
* i965/sampler_state: Set the "Base Mip Level" field on Sandy BridgeJason Ekstrand2017-02-122-1/+20
* i965/sampler_state: Pass texObj into update_sampler_stateJason Ekstrand2017-02-121-6/+4
* i965/sampler_state: Clamp min/max LOD to 14 on gen7+Jason Ekstrand2017-02-121-2/+5
* st/mesa: don't pass compare mode for stencil-sampled texturesIlia Mirkin2017-02-121-1/+1
* gallium: add separate PIPE_CAP_INT64_DIVMODIlia Mirkin2017-02-091-0/+3
* i965/fs: add support for int64 to bool conversionSamuel Iglesias Gonsálvez2017-02-091-2/+13
* i965/fs: Add support for nir_op_[iu]2[iu]32Samuel Iglesias Gonsálvez2017-02-091-0/+4
* i965/fs: Add support for nir_op_[iu]642fSamuel Iglesias Gonsálvez2017-02-091-0/+2
* i965/fs: legalize [u]int64 to 32-bit data conversions in lower_d2xSamuel Iglesias Gonsálvez2017-02-091-1/+3
* i965/fs: Add support for nir_op_[iu]642dJason Ekstrand2017-02-091-0/+2
* i965: Allow int64 conversion operations in channel_expressionsJason Ekstrand2017-02-091-24/+24
* glsl: add param to force shader recompileTimothy Arceri2017-02-091-1/+1
* st/mesa/i965: create link status enumTimothy Arceri2017-02-0911-17/+28
* mesa: (trivial) include <inttypes.h> for PRIx64 macrosRoland Scheidegger2017-02-081-0/+1
* mesa: use PRId64/PRIu64 when printing 64-bit intsTimothy Arceri2017-02-081-2/+2
* mesa/st: fix strict aliasing issue in int64 code.Dave Airlie2017-02-081-4/+2
* mesa/uniform: fix strict aliasing issues with int64 code.Dave Airlie2017-02-081-12/+26
* Revert "i965: Disable guardband clipping in the smaller-than-viewport case."Kenneth Graunke2017-02-061-31/+0
* i965: Always scissor on Gen6-7.5 instead of disabling guardband.Kenneth Graunke2017-02-063-48/+5
* i965: Use a better guardband calculation.Jason Ekstrand2017-02-064-82/+126
* i965: Combine the Gen6 SF and Clip viewport atoms.Kenneth Graunke2017-02-063-57/+30
* dri/common: clear the loaderPrivate pointer in driDestroyDrawableNicolai Hähnle2017-02-061-0/+12