summaryrefslogtreecommitdiffstats
path: root/src/mesa
Commit message (Collapse)AuthorAgeFilesLines
* setup vertex format for GL_FEEDBACK modeBrian2007-10-151-0/+14
|
* GL_SELECT mode works nowBrian2007-10-152-0/+22
|
* formattingBrian2007-10-151-6/+6
|
* call pipe->set_vertex_buffer() after drawing/unreferencing.Brian2007-10-151-0/+2
| | | | | This fixes potential a stale reference to vertex buffers. Fixes cubemap demo on i915.
* fix logic for printing extended swizzlesBrian2007-10-151-13/+15
|
* add 'normalized_coords' field to pipe_sampler_stateBrian2007-10-156-12/+24
| | | | | | This controls whether texcoords are interpreted as-is or scaled up from [0,1]. Fixes glDrawPixels/glBitmap problems on i915 when image is non power-of-two. Also, cleans up the CSO sampler state for i915 a bit.
* feedback/rasterpos fix-upsBrian2007-10-153-0/+57
|
* Change 'drawing' field to boolean.Brian2007-10-152-3/+3
|
* remove unused includesBrian2007-10-151-2/+0
|
* simplify KIL usage for bitmap fragprogBrian2007-10-151-4/+2
|
* check for extended swizzles, added TGSI_OPCODE_KILPBrian2007-10-151-5/+28
|
* added print_texkil_op()Brian2007-10-151-1/+16
|
* implement accum opsBrian2007-10-141-8/+162
|
* implement put_tile()Brian2007-10-141-1/+12
|
* accum buffer supportBrian2007-10-142-5/+12
|
* 16-bit rgba surface/format for accumBrian2007-10-143-9/+57
|
* 16-bit RGBA surface format for accum buffersBrian2007-10-142-115/+168
|
* Added accum function/files.Brian2007-10-144-0/+129
|
* GL_STENCIL_INDEX supportBrian2007-10-131-1/+77
|
* GL_STENCIL_INDEX supportBrian2007-10-131-2/+83
|
* format info for Z16/Z32Brian2007-10-131-1/+15
|
* inequality tests were backwardBrian2007-10-131-6/+6
|
* glDrawPixels support for GL_DEPTH_COMPONENTBrian2007-10-131-10/+115
|
* Check texture format in get_texel() to handle depth textures.Brian2007-10-131-4/+17
|
* get_tile() of Z surfaces returns floats nowBrian2007-10-131-13/+1
|
* added z16/z32_git_tile(), change s8z24_get_tile() to return Z as float, ↵Brian2007-10-131-3/+80
| | | | ignore stencil
* Use KIL in glBitmap shader to cull the fragments for 0 bits.Brian2007-10-121-41/+30
|
* added assertion to be sure we don't exceed bitfield sizeBrian2007-10-121-0/+1
|
* added code to print extended swizzlesBrian2007-10-121-0/+20
|
* change exec_kilp() to only touch lowest four bits in kilmaskBrian2007-10-121-3/+3
|
* initial use of KIL for glBitmap renderingBrian2007-10-121-7/+44
|
* Init draw->prim = ~0Brian2007-10-111-0/+2
| | | | We weren't rendering correctly if the first thing drawn was a point (PRIM_MODE_POINT=0).
* rename some vars, updated commentsBrian2007-10-111-8/+8
|
* remove unused tgsi_attrib_to_mesa_attrib()Brian2007-10-111-64/+0
|
* update st_feedback_draw_vbo()Brian2007-10-111-80/+58
|
* streamline st_draw_vbo() a bit more, free user-space buffers at endBrian2007-10-111-44/+32
|
* clean-up, streamline st_draw_vbo()Brian2007-10-111-14/+12
|
* implement intel_user_buffer_create()Brian2007-10-111-0/+16
|
* Initial support for user-space buffer objects.Brian2007-10-112-9/+49
| | | | | | Basically, add userBuffer/Data/Size fields to _DriBufferObject, check those fields in driBOMap/Unmap(). New driGenUserBuffer() function.
* Use winsys->user_buffer_create() to wrap user-space vertex arrays and ↵Brian2007-10-101-22/+50
| | | | | | | element buffers. Now client-side vertex arrays and glDrawElements work. More testing/debug/clean-up to come...
* implement the user_buffer_create() functionBrian2007-10-101-5/+23
|
* Added user_buffer_create() methodBrian2007-10-101-0/+6
| | | | | | This is used to wrap user-space data in a pipe buffer object to allow more uniform treatment of various things. For example, wrapping client-side vertex arrays so they look like VBOs.
* added SSCALED cases in fetch_attrib4()Brian2007-10-101-0/+14
|
* update comments (s/softpipe/gallium/ etc)Brian2007-10-101-20/+18
|
* minor optimization for color/z resultsBrian2007-10-101-15/+30
|
* disable some assertions which pop up during window resize, but can be ↵Brian2007-10-101-1/+2
| | | | ignored for now
* fix get_result_vector() since fp output slots are not fixed anymoreBrian2007-10-102-8/+25
|
* fix softpipe_clear() to handle ps->offset!=0 (such as when rendering to ↵Brian2007-10-101-2/+8
| | | | texture and level!=0)
* free/unreference pipe_surface in get_texel()Brian2007-10-101-0/+2
|
* use correct mipmap level in st_render_texture()Brian2007-10-101-3/+3
|