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* i965/vec4: Let DCE eliminate dead writes in other basic blocks.Matt Turner2014-04-151-4/+4
* i965/gs: Add dummy source to prepare_channel_masks instruction.Matt Turner2014-04-151-1/+2
* i965: Disable Z16 in all APIs.Kenneth Graunke2014-04-151-6/+0
* i965: Update comments about Z16 being slow.Kenneth Graunke2014-04-151-7/+10
* i965/gen8: add debug code to show FS disasm with jump locationsJordan Justen2014-04-141-0/+9
* mesa: Consider gl_VertexID and gl_InstanceID active attribsChris Forbes2014-04-131-0/+9
* mesa: Extract is_active_attrib() in shaderapiChris Forbes2014-04-131-8/+19
* mesa: Fix typo in error messageChris Forbes2014-04-131-1/+1
* i965: glClearBuffer() should only clear a single buffer.Iago Toral Quiroga2014-04-133-3/+7
* i965: Add comment to explain the weird-looking shadow compares.Chris Forbes2014-04-131-5/+16
* glsl: Drop do_common_optimization's max_unroll_iterations parameter.Kenneth Graunke2014-04-114-6/+3
* i965: Use EmitNoIndirect flags in lower_variable_index_to_cond_assign.Kenneth Graunke2014-04-111-8/+7
* i965: Correct EmitNoIndirect shader compiler option flags.Kenneth Graunke2014-04-111-3/+2
* i965/fs: Reset reg_from when we can't coalesce.Matt Turner2014-04-111-0/+1
* i965: Fill in a bunch of gen7/hsw data cache-related disasm.Eric Anholt2014-04-111-7/+103
* i965: Stop setting up a 1:1 "attrib" member in our vertex inputs.Eric Anholt2014-04-114-5/+2
* i965: Skip a bunch of IB BO refcount twiddling.Eric Anholt2014-04-111-13/+13
* i965/gen7: Skip repeated NULL depth/stencil state emits.Eric Anholt2014-04-114-0/+20
* mesa: use _mesa_get_srgb_format_linear() in sRGB texstore functionsBrian Paul2014-04-111-25/+5
* swrast: use macros to initialize texfetch_funcs[] tableBrian Paul2014-04-111-937/+172
* swrast: fix more fetch_texel function namesBrian Paul2014-04-112-37/+37
* i965: Fix missing _NEW_SCISSOR in Broadwell SF_CLIP_VIEWPORT state.Kenneth Graunke2014-04-101-2/+2
* mesa/st: set min/max texture gather offset to driver-reported valueIlia Mirkin2014-04-101-0/+3
* gallium/u_gen_mipmap: rewrite using pipe->blit (v2)Marek Olšák2014-04-104-73/+11
* st/mesa: properly implement MapTextureImage with multiple mapped slices (v2)Marek Olšák2014-04-103-21/+53
* mesa: remove the MALLOC, CALLOC and FREE macrosBrian Paul2014-04-101-6/+0
* xlib: s/FREE/free/Brian Paul2014-04-101-1/+1
* mesa: s/FREE/free/ in vdpau codeBrian Paul2014-04-101-4/+4
* mesa: s/FREE/free/ in _mesa_free_errors_data()Brian Paul2014-04-101-1/+1
* mesa: use malloc/free instead of MALLOC/FREE in attrib stack codeBrian Paul2014-04-101-10/+10
* st/mesa: fix sampler_view REALLOC/FREE macro mix-upBrian Paul2014-04-103-1/+16
* i965: Enable ARB_texture_view on Gen7Chris Forbes2014-04-101-0/+4
* i965: Account for view parameters in blit CTSI pathChris Forbes2014-04-101-2/+7
* i965: Account for MinLayer/MinLevel in blorp CTSI pathChris Forbes2014-04-101-3/+6
* i965: Account for view parameters in fast depth clearsChris Forbes2014-04-101-3/+3
* i965/blorp: Account for nonzero MinLayer in layered clears.Chris Forbes2014-04-101-1/+1
* i965/blorp: Use irb->layer_count in clearChris Forbes2014-04-101-2/+1
* i965: Add layer_count to intel_renderbufferChris Forbes2014-04-102-0/+13
* i965: Pull out layer_multiplier in intel_update_renderbuffer_wrapperChris Forbes2014-04-101-2/+5
* i965: Add `layered` parameter to intel_update_renderbuffer_wrapperChris Forbes2014-04-101-3/+4
* i965: Adjust renderbuffer wrapper to account for MinLevel/MinLayerChris Forbes2014-04-101-0/+4
* i965: Enable texture upload fast path with MinLevelChris Forbes2014-04-101-1/+1
* i965: Account for MinLevel in texture upload fast pathChris Forbes2014-04-101-2/+4
* i965: Adjust map/unmap code for MinLevel/MinLayerChris Forbes2014-04-101-3/+8
* i965: Don't try to use fast upload path for nontrivial viewsChris Forbes2014-04-101-0/+4
* i965: Adjust surface_state emission to account for view parametersChris Forbes2014-04-101-5/+14
* i965: Add _Format to intel_texobj.Chris Forbes2014-04-103-0/+16
* i965: Add driver hook for TextureViewChris Forbes2014-04-101-0/+41
* i965: Ensure that texture validation is skipped for immutable textures.Chris Forbes2014-04-101-0/+5
* i965: refactor format selection for unsupported ETC* formatsChris Forbes2014-04-102-34/+45