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* fixed a CI-mode spot light conformance failure, but still not clear whyBrian Paul2001-02-141-2/+5
* removed a misplaced _mesa_logicop_ci_span() callBrian Paul2001-02-141-6/+2
* fixed a CI mode segfault, minor clean-upsBrian Paul2001-02-131-10/+9
* fixed an assertionBrian Paul2001-02-131-2/+3
* fixed a few CI mode span bugs and a dither bugBrian Paul2001-02-131-13/+36
* fixed bug in gl_validate_all_lighting_tables() found with CI mode conformance...Brian Paul2001-02-131-3/+5
* removed bogus assertionsBrian Paul2001-02-131-7/+1
* gl_error clean-upsBrian Paul2001-02-134-8/+9
* fixed GL_SET bugBrian Paul2001-02-131-4/+4
* added debug assertions to be sure drivers initialize all required function po...Brian Paul2001-02-121-4/+72
* added ctx->Driver.ResetLineStipple, misc clean-upBrian Paul2001-02-121-17/+17
* fixed RGB over/underflow bug for tiny triangles (bug 128969)Brian Paul2001-02-121-43/+36
* minor updates to sync w/ XFree86 changesBrian Paul2001-02-091-17/+10
* minor changes from XFree86 (dawes)Brian Paul2001-02-091-2/+8
* fixed bytesPerValue bug in OSMesaGetDepthBuffer()Brian Paul2001-02-081-2/+5
* fixed bugs in _mesa_clear_depth_buffer(), bug #131366Brian Paul2001-02-081-9/+11
* GLchan fixesBrian Paul2001-02-071-4/+4
* fixed texel indexing bug in _mesa_GetTexImage()Brian Paul2001-02-071-2/+2
* added divide by zero checksBrian Paul2001-02-071-9/+9
* fixed divide by zero problemBrian Paul2001-02-071-3/+7
* added some code for proxy texture testsBrian Paul2001-02-071-5/+41
* Correctly calculate size for disabled texcoord arrays.Keith Whitwell2001-02-071-3/+3
* VMS compile updateJouk Jansen2001-02-071-2/+2
* check texture texel type before using optimized sampling functionsBrian Paul2001-02-071-8/+13
* remove unused functionsBrian Paul2001-02-071-44/+1
* new texture image routines work nowBrian Paul2001-02-072-14/+22
* made some changes to the initialization of gl_texture_image fieldsBrian Paul2001-02-072-57/+65
* updated texture image handling - STILL UNTESTEDBrian Paul2001-02-063-320/+480
* added a number of debugging tests to be sure drivers handle texture images co...Brian Paul2001-02-061-12/+35
* Overhaul of texture image handling.Brian Paul2001-02-0623-2396/+2209
* added _mesa_adjust_image_for_convolution()Brian Paul2001-02-062-4/+40
* Use a lookup table to compute exponents in tnl fogging code. SlightlyKeith Whitwell2001-02-065-22/+56
* misc updates to match latest device driver changesBrian Paul2001-02-0611-33/+70
* added mesa_profile extern declBrian Paul2001-02-051-2/+4
* replaced frustrum with frustumBrian Paul2001-02-053-14/+14
* Committing in .Jouk Jansen2001-02-051-0/+8
* rework to correctly respect _ac_import_range()Keith Whitwell2001-02-043-195/+227
* Fast no-copy drawarrays for large tristripsKeith Whitwell2001-02-041-37/+59
* Some more work on interal debugging, timing routines for things thatGareth Hughes2001-02-039-627/+760
* Committing in .Jouk Jansen2001-01-311-0/+4
* added packed types to glGetMinMax and glGetHistogram error checksBrian Paul2001-01-301-4/+28
* fixed half pixel offset bug in aa point codeBrian Paul2001-01-301-4/+4
* last segment of AA stippled lines wasn't drawnBrian Paul2001-01-291-1/+6
* fixed inverted Y coord for dithering in write_span_DITHER_5R6G5B_ximage()Brian Paul2001-01-291-7/+8
* GL_SHADE_MODEL wasn't popped correctlyBrian Paul2001-01-291-2/+2
* removed unused varsBrian Paul2001-01-291-2/+1
* only compute separate specular if texturing really enabledBrian Paul2001-01-291-3/+5
* fixed computation of _MultiTextureEnabled (again)Brian Paul2001-01-291-3/+3
* Update implementations of Driver.Clear().Keith Whitwell2001-01-292-159/+156
* Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixelsKeith Whitwell2001-01-2923-892/+669