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Age
Files
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*
mesa: add KHR_no_error support to glBindSamplers()
Samuel Pitoiset
2017-07-31
2
-0
/
+13
*
mesa: add bind_samplers() helper
Samuel Pitoiset
2017-07-31
1
-19
/
+28
*
mesa: add KHR_no_error support to glProgramParameteri()
Samuel Pitoiset
2017-07-31
2
-0
/
+13
*
mesa: add program_parameteri() helper
Samuel Pitoiset
2017-07-31
1
-14
/
+24
*
mesa: add KHR_no_error support to glDeleteSync()
Samuel Pitoiset
2017-07-31
2
-0
/
+11
*
mesa: add delete_sync() helper
Samuel Pitoiset
2017-07-31
1
-7
/
+15
*
mesa: add KHR_no_error support to glWaitSync()
Samuel Pitoiset
2017-07-31
2
-0
/
+13
*
mesa: add wait_sync() helper
Samuel Pitoiset
2017-07-31
1
-2
/
+10
*
mesa: add KHR_no_error support to glTextureView()
Samuel Pitoiset
2017-07-31
2
-0
/
+24
*
mesa: add texture_view() helper
Samuel Pitoiset
2017-07-31
1
-161
/
+175
*
mesa: add KHR_no_error support to glPatchParameteri()
Samuel Pitoiset
2017-07-31
2
-0
/
+11
*
mesa: add KHR_no_error support to glBlendEquationiARB()
Samuel Pitoiset
2017-07-31
2
-0
/
+14
*
mesa: add blend_equationi() helper
Samuel Pitoiset
2017-07-31
1
-11
/
+18
*
mesa: add KHR_no_error support to glSampleMaski()
Samuel Pitoiset
2017-07-31
2
-0
/
+10
*
mesa: add sample_maski() helper
Samuel Pitoiset
2017-07-31
1
-6
/
+12
*
mesa: add KHR_no_error support to glDepthRangeArrayv
Samuel Pitoiset
2017-07-31
2
-0
/
+14
*
mesa: add depth_range_arrayv() helper
Samuel Pitoiset
2017-07-31
1
-6
/
+12
*
mesa: clamp viewport values only once when using glViewport()
Samuel Pitoiset
2017-07-31
1
-12
/
+25
*
mesa: make _mesa_check_init_viewport() static
Samuel Pitoiset
2017-07-31
2
-8
/
+3
*
i965: s/Tungsten Graphics/VMware/ in brw_bufmgr.c.
Kenneth Graunke
2017-07-28
1
-3
/
+3
*
i965: Reformat the copyright header in brw_bufmgr.c
Kenneth Graunke
2017-07-28
1
-21
/
+18
*
Revert "drirc: whitelist glthread for Mount and Blade Warband"
Marek Olšák
2017-07-28
1
-3
/
+0
*
st/mesa: remove useless st_bufferobj_validate_usage()
Samuel Pitoiset
2017-07-28
2
-19
/
+0
*
st/mesa: remove st_cache.h
Samuel Pitoiset
2017-07-28
2
-70
/
+0
*
st/glsl_to_tgsi: fix getting the image type for array of structs
Samuel Pitoiset
2017-07-28
1
-1
/
+1
*
mesa: fix mismatch when returning 64-bit bindless uniform handles
Samuel Pitoiset
2017-07-28
1
-1
/
+2
*
mesa: remove gl_sync_object::Type field
Samuel Pitoiset
2017-07-28
2
-5
/
+1
*
mesa: drop fence type parameter from NewSyncObject()
Samuel Pitoiset
2017-07-28
5
-15
/
+9
*
st/mesa: release sampler views when redefining a texture in st_context_teximage
Marek Olšák
2017-07-28
1
-0
/
+2
*
st/mesa: always unconditionally revalidate main framebuffer after SwapBuffers
Marek Olšák
2017-07-28
1
-0
/
+10
*
mesa: check that buffer object is not NULL before initializing it
Timothy Arceri
2017-07-27
1
-4
/
+3
*
st/mesa: Fix inversed test in st_api_destroy_drawable
Michel Dänzer
2017-07-27
1
-1
/
+1
*
i965/clear: Don't perform redundant depth clears
Jason Ekstrand
2017-07-26
1
-3
/
+31
*
i965: Only do depth resolves prior to clearing when needed
Jason Ekstrand
2017-07-26
1
-3
/
+36
*
i965: Expose get_num_logical_layers outside of intel_mipmap_tree.c.
Kenneth Graunke
2017-07-26
2
-5
/
+8
*
st/mesa: also clamp and quantize per-unit lod bias
Marek Olšák
2017-07-26
3
-4
/
+6
*
st/mesa: fix unconditional return in st_framebuffer_iface_remove
Marek Olšák
2017-07-26
1
-1
/
+1
*
drirc: whitelist glthread for Mount and Blade Warband
Marek Olšák
2017-07-26
1
-0
/
+3
*
i965: Shut up Coverity warning about HiZ buffers.
Kenneth Graunke
2017-07-25
1
-0
/
+1
*
i965: Fix = vs == in MCS aux usage assert.
Kenneth Graunke
2017-07-25
1
-1
/
+1
*
i965: Fix offset addition in get_isl_surf.
Kenneth Graunke
2017-07-25
1
-3
/
+3
*
mesa/st: fix inconsistent indentation of st_cb_bufferobjects.c
Andres Rodriguez
2017-07-26
1
-18
/
+18
*
compiler: move glsl_interface_packing enum to shader_enums.h
Timothy Arceri
2017-07-26
1
-10
/
+1
*
mesa/st: fix unused variable warnings
Timothy Arceri
2017-07-26
4
-10
/
+11
*
mesa/st: move st_pipe_format_to_mesa_format() call to where its used
Timothy Arceri
2017-07-26
1
-2
/
+1
*
mesa: drop useless assert
Timothy Arceri
2017-07-26
1
-1
/
+0
*
mesa: call binding functions directly from glDeleteBuffers
Timothy Arceri
2017-07-26
1
-3
/
+9
*
mesa: move static binding functions above _mesa_DeleteBuffers()
Timothy Arceri
2017-07-26
1
-207
/
+205
*
mesa: don't try to re-generate the default buffer
Timothy Arceri
2017-07-26
1
-6
/
+6
*
drirc: whitelist glthread for Overlord 1+2, Oil Rush, War Thunder, Saints Row 2
Kamil Páral
2017-07-25
1
-2
/
+17
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