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* mesa: use Elements() for loop limitBrian Paul2009-05-221-1/+1
* mesa: simplify adjust_buffer_object_ref_counts()Brian Paul2009-05-221-12/+14
* mesa: minor code clean-upBrian Paul2009-05-221-18/+19
* mesa: use Elements() for loop limitBrian Paul2009-05-223-5/+5
* vbo: s/32/VERT_ATTRIB_MAX/Brian Paul2009-05-221-2/+2
* mesa: use Elements() for loop boundBrian Paul2009-05-221-2/+2
* mesa: minor code simplificationBrian Paul2009-05-221-9/+11
* Merge branch 'mesa_7_5_branch'Brian Paul2009-05-221-2/+2
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| * mesa: fix loop over generic attribs in update_arrays()Brian Paul2009-05-221-1/+1
* | vbo: asst. reformatting, clean-upsBrian Paul2009-05-221-34/+46
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-05-221-0/+1
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| * vbo: fix crash in vbo_exec_bind_arrays()Brian Paul2009-05-221-0/+1
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-05-223-14/+40
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| * mesa: allow GL_BITMAP type in _mesa_image_image_stride()Brian Paul2009-05-221-13/+23
| * mesa: added commentBrian Paul2009-05-221-0/+1
| * mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLEBrian Paul2009-05-212-1/+16
* | mesa: added some assertionsBrian Paul2009-05-222-0/+10
* | mesa: use Elements() macro to limit loops instead of constantsBrian Paul2009-05-221-5/+5
* | mesa: remove MAX_VERTEX_PROGRAM_ATTRIBSBrian Paul2009-05-225-14/+13
* | mesa: rename MAX_VERTEX_ATTRIBS to MAX_VERTEX_GENERIC_ATTRIBSBrian Paul2009-05-227-40/+40
* | mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTS/ in NV funcsBrian Paul2009-05-221-8/+8
* | vbo: fix build breakage...oopsBrian Paul2009-05-211-1/+1
* | vbo: comments, whitespace clean-upsBrian Paul2009-05-211-19/+26
* | mesa: s/MAX_VERTEX_PROGRAM_ATTRIBS/MAX_NV_VERTEX_PROGRAM_INPUTSBrian Paul2009-05-211-1/+1
* | Merge branch 'mesa_7_5_branch'Brian Paul2009-05-211-2/+5
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| * vbo: fix incorrect loop limit in bind_array_obj()Brian Paul2009-05-211-1/+4
| * mesa: use MAX_ values instead of literalsBrian Paul2009-05-211-2/+2
* | mesa: freshen comments for update_array()Brian Paul2009-05-211-3/+2
* | mesa: minor code simplification in _mesa_GetVertexAttrib*NV()Brian Paul2009-05-211-10/+19
* | mesa: comment for _mesa_GetVertexAttribfvARB()Brian Paul2009-05-211-0/+4
* | mesa: minor code simplification in _mesa_GetVertexAttribfvARB()Brian Paul2009-05-211-6/+9
* | mesa: remove const qualifierBrian Paul2009-05-211-1/+1
* | mesa: VertexAttribPointer commentsBrian Paul2009-05-211-0/+11
* | mesa: call _mesa_update_array_object_max_element() before printing array infoBrian Paul2009-05-211-0/+2
* | mesa: added gl_array_object::Weight array fieldBrian Paul2009-05-213-1/+5
* | mesa: check FEATURE_point_size_array for PointSize arrayBrian Paul2009-05-211-0/+2
* | mesa: fix some potential state-restore issues in pop_texture_group()Brian Paul2009-05-211-45/+45
* | mesa: new _mesa_update_array_object_max_element() functionBrian Paul2009-05-212-2/+83
* | vbo: return VP_NONE from get_program_mode() if running fixed-func vertex programBrian Paul2009-05-211-0/+2
* | vbo: move vp_mode enum to vbo_exec.h, use enum instead of GLuintBrian Paul2009-05-212-8/+14
* | i965: fix whitespace in brw_tex_layout.cEric Anholt2009-05-211-32/+31
* | i956: Make state dependency of SF on drawbuffer bounds match Mesa's.Eric Anholt2009-05-211-2/+5
* | intel: Fall back on any rendering to texture with no miptree.Eric Anholt2009-05-211-4/+4
* | intel: Mark the FBO as incomplete if there's no intel_renderbuffer for it.Eric Anholt2009-05-211-0/+5
* | intel: Don't segfault on glGenerateMipmaps of a cube map with one face defined.Eric Anholt2009-05-211-2/+2
* | intel: Use _mesa_CheckFramebufferStatusEXT insteaad of glCheck...Eric Anholt2009-05-211-1/+1
* | mesa: added debug functions for dumping color/depth/stencil buffersBrian Paul2009-05-212-0/+110
* | i965: rename var: s/tmp/vs_inputs/Brian Paul2009-05-211-8/+8
* | mesa: remove pointless null ptr check, improved some error messagesBrian Paul2009-05-211-3/+3
* | mesa: added _mesa_print_arrays() for debuggingBrian Paul2009-05-212-13/+51