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Author
Age
Files
Lines
*
util: Move format_r11g11b10f.h to src/util
Jason Ekstrand
2016-08-05
6
-6
/
+6
*
util: Move format_rgb9e5.h to src/util
Jason Ekstrand
2016-08-05
5
-5
/
+5
*
i965: Rework the unlit centroid workaround.
Kenneth Graunke
2016-08-05
2
-25
/
+33
*
mesa: Dynamically allocate the matrix stack.
Eric Anholt
2016-08-04
2
-4
/
+25
*
state_tracker: Initialize the draw context only when needed.
Eric Anholt
2016-08-04
5
-12
/
+36
*
i965: Use a separate register for every access to an SSA undef.
Kenneth Graunke
2016-08-04
2
-13
/
+11
*
i965: use mt->offset in intel_miptree_map_movntdqa()
Haixia Shi
2016-08-03
1
-0
/
+3
*
i965: Disable the unlit centroid workaround on Gen7.
Matt Turner
2016-08-02
1
-3
/
+0
*
i915: Avoid aliasing violation.
Matt Turner
2016-08-01
1
-1
/
+3
*
glsl_to_tgsi: Avoid aliasing violations.
Matt Turner
2016-08-01
1
-4
/
+2
*
st/mesa: silence missing braces warning in st_program.c
Brian Paul
2016-08-01
1
-1
/
+1
*
i965: fix comparison warning
Timothy Arceri
2016-08-01
1
-1
/
+1
*
mesa: Remove set but not used gl_client_array::Stride.
Mathias Fröhlich
2016-07-31
8
-9
/
+1
*
mesa: Remove set but not used gl_client_array::Enabled.
Mathias Fröhlich
2016-07-31
8
-10
/
+2
*
vbo: Use the VAO array enabled flags in vbo_exec_array.
Mathias Fröhlich
2016-07-31
1
-7
/
+8
*
vbo: Walk the VAO in check_array_data.
Mathias Fröhlich
2016-07-31
1
-20
/
+29
*
vbo: Walk the VAO in print_draw_arrays.
Mathias Fröhlich
2016-07-31
1
-20
/
+20
*
mesa: Walk the VAO in _mesa_print_arrays.
Mathias Fröhlich
2016-07-31
1
-32
/
+20
*
vbo: Walk the VAO to check for mapped buffers.
Mathias Fröhlich
2016-07-31
1
-10
/
+23
*
vbo: Walk the VAO to see if all varyings are in vbos.
Mathias Fröhlich
2016-07-31
1
-2
/
+2
*
mesa: Implement _mesa_all_varyings_in_vbos.
Mathias Fröhlich
2016-07-31
2
-0
/
+39
*
mesa: Unbind deleted vbo using _mesa_bind_vertex_buffer.
Mathias Fröhlich
2016-07-31
1
-4
/
+7
*
mesa: remove dd_function_table::UseProgram
Marek Olšák
2016-07-30
3
-10
/
+0
*
st/mesa: update sampler states when shaders are changed
Marek Olšák
2016-07-30
1
-6
/
+12
*
st/mesa: don't dirty sample shading on _NEW_PROGRAM
Marek Olšák
2016-07-30
1
-2
/
+1
*
st/mesa: remove excessive shader state dirtying
Marek Olšák
2016-07-30
7
-57
/
+33
*
st/mesa: unreference optional shaders when unbinding
Marek Olšák
2016-07-30
1
-0
/
+4
*
st/mesa: skip updates of states that have no effect
Marek Olšák
2016-07-30
2
-9
/
+28
*
st/mesa: completely rewrite state atoms
Marek Olšák
2016-07-30
33
-516
/
+381
*
st/mesa: remove st_tracked_state::name
Marek Olšák
2016-07-30
20
-58
/
+0
*
st/mesa: remove atom debugging code
Marek Olšák
2016-07-30
1
-67
/
+3
*
i965: Fix move_interpolation_to_top() pass.
Kenneth Graunke
2016-07-29
1
-21
/
+29
*
st_glsl_to_tgsi: only skip over slots of an input array that are present
Nicolai Hähnle
2016-07-28
1
-1
/
+5
*
i965: remove unnecessary null check
Timothy Arceri
2016-07-28
1
-4
/
+1
*
vbo: Fix handling of POS/GENERIC0 attributes.
Mathias Fröhlich
2016-07-27
1
-3
/
+16
*
mesa: standardize naming Mesa3D, MESA -> Mesa
Vedran Miletić
2016-07-26
1
-1
/
+1
*
mesa: Make MESA_SHADER_CAPTURE_PATH skip shaders with Name == -1.
Kenneth Graunke
2016-07-26
1
-1
/
+1
*
mesa: Avoid aliasing violation in uniform_query.cpp.
Matt Turner
2016-07-26
1
-14
/
+31
*
mesa: Avoid aliasing violation in FXT1.
Matt Turner
2016-07-26
1
-2
/
+2
*
swrast: Avoid aliasing violation.
Matt Turner
2016-07-26
1
-2
/
+2
*
glsl: Separate overlapping sentinel nodes in exec_list.
Matt Turner
2016-07-26
3
-3
/
+3
*
i965/miptree: Stop multiplying cube depth by 6 in HiZ calculations
Jason Ekstrand
2016-07-26
1
-17
/
+2
*
i965/miptree/isl: Stop multiplying depth by 6 for cubes
Jason Ekstrand
2016-07-26
1
-5
/
+0
*
i965/blorp/gen8: Stop multiplying depth by 6 for cubes
Jason Ekstrand
2016-07-26
1
-4
/
+1
*
main: memcpy larger chunks in _mesa_propagate_uniforms_to_driver_storage
Nils Wallménius
2016-07-25
1
-6
/
+23
*
glsl: reuse main extension table to appropriately restrict extensions
Ilia Mirkin
2016-07-23
5
-26
/
+62
*
gallium: split transfer_inline_write into buffer and texture callbacks
Marek Olšák
2016-07-23
2
-9
/
+6
*
mesa: Don't call GenerateMipmap if Width or Height == 0.
Kenneth Graunke
2016-07-22
1
-0
/
+5
*
i965: Get rid of the do_lower_unnormalized_offsets pass
Jason Ekstrand
2016-07-22
4
-109
/
+0
*
i965/nir: Enable NIR lowering of txf and rect offsets
Jason Ekstrand
2016-07-22
1
-0
/
+2
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