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Author
Age
Files
Lines
*
i965: Move FS instruction scheduling to a non-FS-specific file.
Eric Anholt
2013-05-02
2
-1
/
+1
*
i965: Share the register file enum between the two backends.
Eric Anholt
2013-05-02
7
-34
/
+24
*
i965: Make dump_instructions be a virtual method of the visitor.
Eric Anholt
2013-05-02
6
-28
/
+22
*
i965/vs: Do round-robin register allocation on gen6+ like we do in the FS.
Eric Anholt
2013-05-02
1
-0
/
+4
*
i965: Fix SNB GPU hangs when a blorp batch is the first thing to execute.
Eric Anholt
2013-05-02
1
-0
/
+35
*
mesa: update comments, simplify code in vtxfmt.c
Brian Paul
2013-05-02
1
-8
/
+6
*
mesa: update GLvertexformat comments
Brian Paul
2013-05-02
1
-20
/
+7
*
mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2()
Brian Paul
2013-05-02
9
-176
/
+110
*
mesa: remove GLvertexformat::Rectf()
Brian Paul
2013-05-02
7
-56
/
+24
*
mesa: simplify dispatch for glDraw* functions
Brian Paul
2013-05-02
8
-401
/
+17
*
vbo: add new vbo_initialize_exec_dispatch(), vbo_initialize_save_dispatch()
Brian Paul
2013-05-02
3
-0
/
+68
*
mesa: remove _MESA_INIT_EVAL_VTXFMT() macro
Brian Paul
2013-05-02
5
-16
/
+32
*
mesa: remove _MESA_INIT_ARRAYELT_VTXFMT() macro
Brian Paul
2013-05-02
5
-8
/
+4
*
mesa: remove _MESA_INIT_DLIST_VTXFMT() macro
Brian Paul
2013-05-02
5
-10
/
+9
*
mesa: change _mesa_inside_dlist_begin_end() to handle PRIM_UNKNOWN
Brian Paul
2013-05-02
2
-5
/
+3
*
vbo: fix initial value of ctx->Driver.CurrentSavePrimitive
Brian Paul
2013-05-02
1
-1
/
+1
*
vbo: fix error detection in vbo_save_playback_vertex_list()
Brian Paul
2013-05-02
1
-11
/
+6
*
mesa: comments, formatting fixes in dlist code
Brian Paul
2013-05-02
1
-3
/
+10
*
vbo: remove redundant vfmt->Begin = _save_Begin assignment
Brian Paul
2013-05-02
1
-1
/
+0
*
mesa: don't install glDraw* functions into the BeginEnd dispatch table
Brian Paul
2013-05-02
1
-30
/
+43
*
vbo: fix parameter validation for saving dlist glDraw* functions
Brian Paul
2013-05-02
1
-4
/
+39
*
mesa: add missing error check in _mesa_EndList()
Brian Paul
2013-05-02
1
-0
/
+6
*
mesa: remove unused PRIM_INSIDE_UNKNOWN_PRIM constant
Brian Paul
2013-05-02
4
-12
/
+7
*
mesa: simplify save_Begin() error checking
Brian Paul
2013-05-02
1
-20
/
+13
*
mesa: refactor _mesa_valid_prim_mode()
Brian Paul
2013-05-02
2
-14
/
+24
*
mesa: fix CurrentSavePrimitive <= GL_POLYGON tests
Brian Paul
2013-05-02
2
-3
/
+3
*
mesa: adjust PRIM_x constants for geometry shaders
Brian Paul
2013-05-02
1
-3
/
+4
*
mesa: fix save_ShadeModel() logic and add new comments
Brian Paul
2013-05-02
1
-4
/
+5
*
mesa: implement glFramebufferTexture
Jordan Justen
2013-05-01
2
-0
/
+20
*
mesa: add Layered field to framebuffers
Jordan Justen
2013-05-01
2
-0
/
+22
*
mesa: add renderbuffer attachment Layered field
Jordan Justen
2013-05-01
3
-8
/
+12
*
mesa: add renderbuffer Depth field
Jordan Justen
2013-05-01
2
-0
/
+2
*
scons: remove IN_DRI_DRIVER
Andreas Boll
2013-05-01
1
-1
/
+0
*
build: remove unused API_DEFINES
Andreas Boll
2013-05-01
14
-15
/
+5
*
intel: use automake conditionals for defining FEATURE_{ES1,ES2}
Andreas Boll
2013-05-01
2
-2
/
+20
*
intel: remove executable bit from C file
Andreas Boll
2013-05-01
1
-0
/
+0
*
vbo: fix possible use-after-free segfault after a VAO is deleted
Marek Olšák
2013-05-01
3
-4
/
+25
*
i965/vs: Fix textureGrad() with shadow samplers on Haswell.
Kenneth Graunke
2013-05-01
1
-2
/
+8
*
i965: Lower textureGrad() for samplerCubeShadow.
Kenneth Graunke
2013-05-01
3
-6
/
+27
*
swrast: add casts for ImageSlices pointer arithmetic
Brian Paul
2013-05-01
2
-4
/
+4
*
i965: Stop passing num_samples to intel_miptree_alloc_hiz().
Paul Berry
2013-04-30
3
-8
/
+6
*
i965: Implement color clears using a simple shader in blorp.
Eric Anholt
2013-04-30
8
-14
/
+344
*
mesa: Make a Mesa core function for sRGB render encoding handling.
Eric Anholt
2013-04-30
4
-41
/
+36
*
i965: Don't flush the batch at the end of blorp.
Eric Anholt
2013-04-30
3
-18
/
+19
*
intel: Remove the last spans code!
Eric Anholt
2013-04-30
11
-148
/
+6
*
intel: Move the S8 offset calc function near its remaining usage.
Eric Anholt
2013-04-30
3
-58
/
+56
*
intel: Ensure renderbuffers are current when mapping them.
Eric Anholt
2013-04-30
1
-6
/
+1
*
mesa: Add a clarifying comment about rowStride of compressed textures.
Eric Anholt
2013-04-30
1
-1
/
+3
*
mesa: Remove the Map field from texture images.
Eric Anholt
2013-04-30
1
-1
/
+0
*
swrast: Always use MapTextureImage for mapping textures for swrast.
Eric Anholt
2013-04-30
11
-300
/
+64
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