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* Merge branch 'mesa_7_5_branch'Brian Paul2009-08-273-15/+17
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| * swrast: fix incorrect tri culling in selection/feedback mode.Brian Paul2009-08-272-7/+9
| | | | | | | | See bug 16866.
| * mesa: direct program debug output to stderr instead of stdoutmarvin242009-08-271-9/+9
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* | i915: Fix undefined symbol as of eabe12df44a41e97fb5736959e8864ddbd01be14Eric Anholt2009-08-271-0/+1
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* | r300: Cleanup reported native program limitsNicolai Hähnle2009-08-271-6/+3
| | | | | | | | | | | | | | | | The fragment program native limits are actually higher on R4xx as reported by Alex Deucher, but using those requires some bit-twiddling changes to program handling. Signed-off-by: Nicolai Hähnle <[email protected]>
* | r300: Debug messages are written to stderr, so fflush thatNicolai Hähnle2009-08-275-10/+10
| | | | | | | | Signed-off-by: Nicolai Hähnle <[email protected]>
* | radeon/r200/r300: Fix swtcl prediction to work after primitie change.Pauli Nieminen2009-08-274-41/+86
| | | | | | | | | | Swtcl calls flush everytime primitive changes so prediction has to made again after flushing.
* | mesa: move decls before codeVinson Lee2009-08-271-2/+4
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* | radeon: fix scissor calcs.Dave Airlie2009-08-271-15/+20
| | | | | | | | | | | | For non-FBOs we need to invert, for FBOs the scissors are non-inverted. no matter what we need to clamp them to the buffer sizes.
* | i965: Increase assmebly shader program parameter limitsIan Romanick2009-08-261-2/+2
| | | | | | | | | | Increase the number of native program parameters to the same values exposed by GLSL.
* | ARB prog: Change handling of program parameter limitsIan Romanick2009-08-264-28/+80
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Several changes are made to program parameter limits. Several of the non-NATIVE limits are set higher. All of the NATIVE limits are set to zero in the core Mesa code. Each driver must set the actual value in its context creation routine. If the NATIVE value remains zero, this indicates that hardware shaders may not be supported. Each of the preceeding changes matches the bahavior of Apple's shader assembler, so it seems safe. Finally, we limit the value of MaxEnvParams to be no greater than MaxNativeAttribs. At least one case has been found where an application does the wrong thing if MaxNativeAttribs < MaxEnvParams. See also bugzilla #23490.
* | radeon: fix max indx/vertex emission due to state checkerDave Airlie2009-08-272-2/+4
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* | r300/compiler: Fix vertex program MAD emitNicolai Hähnle2009-08-271-6/+46
| | | | | | | | | | | | | | Only use the macro variant of MAD when absolutely necessary. Apparently it cannot deal with relative addressing. Signed-off-by: Nicolai Hähnle <[email protected]>
* | r300/compiler: Fix bug in rc_find_free_temporaryNicolai Hähnle2009-08-271-2/+8
| | | | | | | | | | | | | | Find used temporaries even if they are only written to in dead code. This fixes a bug in the NQSSADCE stage. Signed-off-by: Nicolai Hähnle <[email protected]>
* | Merge branch 'fix_r300_swtcl' into push_masterPauli Nieminen2009-08-276-26/+84
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| * | radeon: Fix loop en condition so debug output doesn't flood meaningless values.Pauli Nieminen2009-08-271-1/+1
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| * | radeon: Make RADEON_CMDBUF more fine grained.Pauli Nieminen2009-08-271-2/+8
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| * | radeon/r200/r300: Fix swtcl flushing not to invalidate dma region.Pauli Nieminen2009-08-275-23/+75
| | | | | | | | | | | | | | | We were check command buffer sizes too alte so allocated dma regions were freed before relocations so space checking failed.
* | | Merge branch 'mesa_7_5_branch'Brian Paul2009-08-261-4/+15
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| * | glsl: signal that the program needs to be re-translated when samplers changeBrian Paul2009-08-261-4/+15
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* | | i965: init the tex_units_used fieldBrian Paul2009-08-261-0/+1
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* | | i965: fix incorrect tex unit in emit_tex() and emit_txb()Brian Paul2009-08-261-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | The instructions we're translating already went through the brw_wm_pass_fp() function which does the sampler->texture unit mapping. We were applying the sample->unit mapping a second time in the GLSL texture emitters. Often, this made no difference but other times it could lead to accessing an invalid texture and could cause a GPU lockup.
* | | i965: clean-up tex target switchesBrian Paul2009-08-261-2/+10
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* | | glsl: asst. clean-ups in set_program_uniform()Brian Paul2009-08-261-14/+7
| |/ |/| | | | | | | Remove redunant type check for samplers (assert instead). Move some local vars. Update comments.
* | i965: added texture unit sanity checkBrian Paul2009-08-261-0/+13
| | | | | | | | | | Check that all the textures needed by the current fragment program actually exist and are valid.
* | i965: keep track of which texture units the fragment shader accessesBrian Paul2009-08-262-3/+18
| | | | | | | | We'll use this for debug/sanity checking.
* | i965: clean up texture target switchesBrian Paul2009-08-261-2/+10
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* | mesa: var renaming, new assertionBrian Paul2009-08-261-4/+5
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* | mesa: additional instruction field size assertionsBrian Paul2009-08-261-0/+6
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* | Merge branch 'mesa_7_5_branch'Brian Paul2009-08-262-3/+8
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| * glsl: fix bug in sampler array indexingBrian Paul2009-08-261-3/+7
| | | | | | | | | | | | | | | | | | Need to add the 'offset' parameter when indexing the parameter array. Before, if we were setting arrays of samplers, we were actually only setting the 0th sampler's value. Because of how progs/glsl/samplers.c is constructed, this wasn't showing up as a failure in the samplers_array output.
| * ARB prog: Set error instead of falling through with incorrect valueBrian Paul2009-08-241-0/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | | If a fragment program only parameter was queried of a vertex program (e.g., GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB) no error would be set and a random value would be returned. This caused 'glxinfo -l' to show the same values for GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB as for GL_MAX_PROGRAM_ENV_PARAMETERS_ARB. This is confusing and incorrect. (cherry picked from master, commit 4bccd693a72a0b42dffc849034263a68e779ca91)
| * vbo: fix divide by zero exceptionBrian Paul2009-08-241-1/+1
| | | | | | | | Fixes bug 23489.
| * glsl: Silence gcc uninitialized variable warning.Vinson Lee2009-08-241-1/+1
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| * st/mesa: flush bitmap cache if Z value changesBrian Paul2009-08-211-5/+11
| | | | | | | | | | | | | | When adding a new bitmap to the cache we have to check if the Z value is changing and flush first if it is. This is a modified version of a patch from Justin Dou <[email protected]>
* | r600: fix two sided stencilAlex Deucher2009-08-261-14/+4
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* | r600: add missing radeon_cs_space_set_flush callAlex Deucher2009-08-261-0/+3
| | | | | | | | fixes crash in etracer reported by kdekorte on IRC
* | r600: make reloc_chunk size dynamicAlex Deucher2009-08-262-5/+10
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* | r600: fix memory leakAlex Deucher2009-08-261-1/+2
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* | r300: r4xx and rs4xx also have lte discard regsAlex Deucher2009-08-261-1/+4
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* | r600: Update vertex fetch shader if necessaryCooper Yuan2009-08-263-6/+19
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* | radeon/r100/r200: actually init the OQ support properlyDave Airlie2009-08-263-0/+3
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* | radeon/r200: OQ support for r200 in theory.Dave Airlie2009-08-263-0/+30
| | | | | | | | this is an untested port of the r100 OQ code
* | radeon: add r100 OQ support with kms.Dave Airlie2009-08-264-0/+33
| | | | | | | | | | | | This adds OQ support for the r100 chipsets, it requires KMS unless someone wants to make a kernel patch to add support for OQ regs.
* | mesa: validate shader before drawing (for debugging, disabled)Brian Paul2009-08-251-0/+10
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* | glsl: update a texture/sampler commentBrian Paul2009-08-251-1/+1
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* | glsl: implement shader sampler validationBrian Paul2009-08-252-11/+109
| | | | | | | | | | | | Shader validation should fail if there are two samplers of different types which reference the same texture unit. For example, if a cubemap sampler and a 2D sampler both reference texture unit 0, that's invalid.
* | mesa: use gl_texture_index type for gl_program::SamplerTargetsBrian Paul2009-08-251-1/+1
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* | i965: add some texture unit/target assertionsBrian Paul2009-08-252-0/+10
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* | mesa: print some program fields in binary tooBrian Paul2009-08-251-2/+29
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