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* mesa: remove the driverCtx parameter to _mesa_create/initialize_context()Brian Paul2012-10-0510-21/+13
* mesa: remove unused gl_context::DriverCtx fieldBrian Paul2012-10-053-4/+0
* radeon/r200: remove use of gl_context::DriverCtx fieldBrian Paul2012-10-054-8/+16
* radeon/r200: make radeon_context subclass of gl_contextBrian Paul2012-10-0527-105/+106
* mesa: Flag _NEW_VARYING_VP_INPUTS when TexEnv programs are active.Kenneth Graunke2012-10-051-1/+2
* mesa: don't enable glVertexPointer() when using API_OPENGLES2.Paul Berry2012-10-041-2/+0
* mesa: don't call TexImage driver hooks for zero-sized imagesBrian Paul2012-10-041-7/+9
* intel: Fix intel_texsubimage_tiled_memcpy to skip GL_EXT_unpack_subimage caseRob Bradford2012-10-031-1/+4
* dri drivers: Link dricommon before dynamic librariesMatt Turner2012-10-035-10/+10
* register_allocate: don't consider trivially colorable registers for spilling.Paul Berry2012-10-031-0/+7
* mesa: tests: EnumStrings.LookUpByNumberOliver McFadden2012-10-031-2/+2
* mesa: remove bogus compressed texture size checksBrian Paul2012-10-022-28/+0
* android: glcpp: fix abuse of yylexNegreanu Marius Adrian2012-10-021-3/+3
* build: Don't build libdricore if not building classic driversMatt Turner2012-10-011-1/+5
* libdricore: Remove dead C(XX)FLAGS_NOVISIBILITYMatt Turner2012-10-011-5/+2
* build: Add visibility CFLAGS to OSMesaMatt Turner2012-10-011-2/+4
* build: Link OSMesa with glapi, libdl, libstdc++Matt Turner2012-10-011-5/+12
* build: Set visibility CFLAGS in dri/swrastMatt Turner2012-10-011-1/+2
* build: Set visibility CFLAGS in dri/r200Matt Turner2012-10-011-0/+1
* build: Set visibility CFLAGS in dri/radeonMatt Turner2012-10-011-0/+1
* build: Set visibility CFLAGS in dri/nouveauMatt Turner2012-10-011-0/+1
* build: Set visibility CFLAGS in dri/i915Matt Turner2012-10-011-0/+1
* build: Set visibility CFLAGS in dri/commonMatt Turner2012-10-011-1/+2
* build: Turn on visibility CFLAGS for core mesaMatt Turner2012-10-011-2/+2
* build: Use PTHREAD_LIBS and PTHREAD_CFLAGSMatt Turner2012-10-011-1/+5
* intel: add support for ANGLE_texture_compression_dxt.Oliver McFadden2012-10-017-5/+33
* st/mesa: implement decompress_with_blit using gallium blitMarek Olšák2012-09-301-47/+23
* st/mesa: implement BlitFramebuffer using gallium blitMarek Olšák2012-09-302-181/+149
* mesa: add fall-through comment, just to be clearBrian Paul2012-09-291-0/+1
* mesa: remove useless GLenum castsBrian Paul2012-09-291-2/+2
* mesa: add const qualifier in check_for_ending() to silence warningBrian Paul2012-09-291-1/+1
* i965: Complain about variable index lowering when INTEL_DEBUG=perf.Kenneth Graunke2012-09-291-2/+8
* i965: Dump linked shaders on MESA_GLSL=dump.Kenneth Graunke2012-09-291-0/+9
* intel/i965: Disable SampleAlphaToOne if dual source blending enabledAnuj Phogat2012-09-291-2/+11
* scons: Disable build of assembly sources on Cygwin.Vinson Lee2012-09-281-1/+1
* mesa: allow MESA_GL_VERSION_OVERRIDE to override the API typeJordan Justen2012-09-283-20/+69
* i965: brwInitVtbl needs to know the chipset generationIan Romanick2012-09-282-0/+6
* i915: Don't free the intel_context structure when intelCreateContext fails.Ian Romanick2012-09-281-3/+0
* i965: Don't free the intel_context structure when intelCreateContext fails.Ian Romanick2012-09-281-3/+2
* intel: Don't call intelDestroyContext if there is no context to destroyIan Romanick2012-09-281-1/+3
* dri_util: Use calloc to allocate __DRIcontextIan Romanick2012-09-281-1/+1
* main/version: add "(Core Profile) to version string for core profilesJordan Justen2012-09-281-2/+4
* mesa/tests: Sanity check the ES2 dispatch tableIan Romanick2012-09-283-1/+313
* mesa/main: Make no-op dispatch function publicIan Romanick2012-09-282-3/+5
* mesa/tests: Move stub function to a separate fileIan Romanick2012-09-283-13/+49
* mesa: Don't set uniform dispatch pointers for many things in ES2 or coreIan Romanick2012-09-283-36/+39
* mesa: Don't set shaderapi dispatch pointers for many things in ES2 or coreIan Romanick2012-09-284-22/+35
* mesa: Don't set vtxfmt dispatch pointers for many things in ES2 or coreIan Romanick2012-09-281-53/+73
* mesa: Don't set loopback dispatch pointers for most things in ES2 or coreIan Romanick2012-09-284-219/+228
* mesa: Pass GL context to _mesa_create_save_tableIan Romanick2012-09-283-3/+3