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* r300: Added the clip plane upload defines.Oliver McFadden2007-07-161-0/+8
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* r300: Enable the vertprog point size again.Oliver McFadden2007-07-162-6/+5
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* r300: Corrected position bug with position invariant option. Bug #11594.Oliver McFadden2007-07-161-0/+1
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* r300: Removed Vim modeline I left in the file by mistake. :-)Oliver McFadden2007-07-161-2/+0
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* r300: Make sure the modified value of u_temp_i is respected.Oliver McFadden2007-07-161-12/+12
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* r300: Added a function for vertex program default opcode translation.Oliver McFadden2007-07-161-57/+52
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* r300: Clean up the vertex program maximum length check.Oliver McFadden2007-07-161-4/+2
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* r300: Corrected indenting in r300_vertprog.c.Oliver McFadden2007-07-161-47/+50
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* r300: Major vertex program code clean up and rework.Oliver McFadden2007-07-163-571/+640
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* r300: Replaced the ugly VERTEX_SHADER_INSTRUCTION typedef.Oliver McFadden2007-07-163-4/+4
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* r300: Gracefully exit after GART memory is exhausted.Oliver McFadden2007-07-151-14/+1
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* r300: Disable vertex program point size; it's almost certainly wrong.Oliver McFadden2007-07-141-1/+1
| | | | See the conversation between myself and Tommy Schultz Lassen on mesa3d-dev.
* r300: Clean up the vertex program output assignment.Oliver McFadden2007-07-141-15/+17
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* nouveau: nv10 and nv11,15 are differentPatrice Mandin2007-07-145-7/+11
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* fix shader/info string length queries (bug 11588)Jan Dvorak2007-07-131-3/+3
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* Play "nuke the typedef"Ben Skeggs2007-07-139-27/+34
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* Revert "r300: Corrected off-by-one error in r300_vertprog.c."Oliver McFadden2007-07-131-1/+1
| | | | This reverts commit 07ac2386f5c0ab9c2432d4b5e3490b1e13d033fc.
* r300: Corrected off-by-one error in r300_vertprog.c.Oliver McFadden2007-07-131-1/+1
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* r300: Moved some hardware initialization into appropriate functions.Oliver McFadden2007-07-131-27/+26
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* r300: Use a switch statement in r300UpdateCulling.Oliver McFadden2007-07-131-7/+22
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* r300: Setup the back facing color bits correctly.Oliver McFadden2007-07-131-5/+6
| | | | | Apparently for back facing color to work you must set all 3 color bits; I guess the hardware cannot handle them separately.
* fix width/depth mix-up (bug 11577)Brian2007-07-121-1/+1
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* fix swizzle-related bug 11534Brian2007-07-121-2/+3
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* nv20 also don't support viewport_origin, like nv10Patrice Mandin2007-07-121-2/+2
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* nouveau: match drm 0.0.9 interfaceBen Skeggs2007-07-122-11/+6
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* clean-up of stencil codeBrian2007-07-111-50/+35
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* Minor clean-up of polygon offset logic. Properly compute _MRD field.Brian2007-07-112-20/+24
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* r300: Added support for Back Facing Color.Tommy Schultz Lassen2007-07-112-32/+28
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* r300: Corrected r300UpdateCulling; would only set font face if culling was set.Tommy Schultz Lassen2007-07-111-5/+4
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* nouveau: nv20 does not support hw scissorsPatrice Mandin2007-07-111-2/+2
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* bumped nouveau DRM interface version numberArthur Huillet2007-07-111-1/+1
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* i915tex: Better procedure for dropping batchbuffer on virtual resolution change.Michel Dänzer2007-07-101-20/+10
| | | | The previous procedure would often result in a GPU lockup.
* i915tex: Only wait for vblank when really necessary.Michel Dänzer2007-07-102-10/+27
| | | | This avoids superfluous waits for vblank timing out under some circumstances.
* Clear pointers to freed cliprects.Michel Dänzer2007-07-101-0/+2
| | | | Not doing this could lead to double frees under rare circumstances.
* Fix size test bug in _mesa_test_proxy_teximage().Brian2007-07-081-13/+17
| | | | | | | width/height/depth == 0 is a legal texture size (no error generated). Later, the texture will be considered incomplete, however, and texturing will effectively be disabled. See bug 11309.
* Check if 'indices' parameter is NULL (bug 11314)Brian2007-07-081-2/+17
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* Change float depthScale param to _mesa_unpack_depth_span() to GLuint depthMax.Brian2007-07-084-20/+22
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* check depthScale value for optimized ushort->uint case (fixes bug 11474)Brian2007-07-081-1/+13
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* In _swsetup_Translate(), update dest->attrib[FRAG_ATTRIB_COL0].Brian2007-07-061-10/+13
| | | | | Also, check if we're in RGB vs. CI mode. This fixes a problem with incorrect rendering color seen with the redbook/polys demo.
* Add case for GL_QUADS in i915_reduced_primitive_state().Brian2007-07-062-0/+2
| | | | | | The t_dd_tritemp.h code can emit GL_QUADS primitives. We need to catch that case to determine if polygon stipple should be enabled. Fixes bug reported by Carlos Diógenes on 4 July 2007.
* Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesaPatrice Mandin2007-07-0784-468/+1370
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| * stencil pixel map didn't work in _mesa_unpack_stencil_span(), bug 11475Brian2007-07-051-12/+12
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| * Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵Brian2007-07-0460-224/+222
| | | | | | | | of -I flags.
| * assorted clean-upsBrian2007-07-041-54/+49
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| * fix LogicOp/bitmap problem, bug 11133Eric Anholt2007-07-043-5/+12
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| * r300: only init swtcl on tcl-less cardsDave Airlie2007-07-042-10/+18
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| * added vec2(vec4) constructor, bug 11404Brian2007-07-032-54/+60
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| * add code for stpq, rgba writemasks in make_writemask(), bug 11404Brian2007-07-031-0/+8
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| * fix StepX/StepY typoBrian2007-07-031-1/+1
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| * use _mesa_unpack_stencil_span() in draw_stencil_pixels(), bug 11457Brian2007-07-031-6/+5
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