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* i965: Advertise our vertex shader texture units.Kenneth Graunke2011-12-191-1/+1
* i965/vs: Implement EXT_texture_swizzle support for VS texturing.Kenneth Graunke2011-12-192-1/+52
* i965/vs: Add texture related data to brw_vs_prog_key.Kenneth Graunke2011-12-192-0/+11
* i965/fs: Only set brw_wm_prog_key data for samplers used by the WM.Kenneth Graunke2011-12-191-1/+3
* i965/fs: Factor out texturing related data from brw_wm_prog_key.Kenneth Graunke2011-12-197-115/+168
* i965/vs: Add support for texel offsets.Kenneth Graunke2011-12-193-2/+23
* i965/fs: Factor out texture offset bitfield computation.Kenneth Graunke2011-12-193-18/+26
* i965/vs: Implement vec4_visitor::visit(ir_texture *).Kenneth Graunke2011-12-191-7/+120
* i965/vs: Implement vec4_visitor::generate_tex().Kenneth Graunke2011-12-192-0/+110
* i965: Add missing SIMD4x2 sample_l_c message #defines.Kenneth Graunke2011-12-191-0/+1
* i965: Don't minify depth when setting up cube map miptrees on Gen4.Kenneth Graunke2011-12-191-1/+2
* i965: Add support for GL_ARB_depth_buffer_float under 3.0 override.Eric Anholt2011-12-194-1/+20
* i965: Add separate stencil/HiZ setup for MESA_FORMAT_Z32_FLOAT_X24S8.Eric Anholt2011-12-193-15/+20
* i965: Use the miptree format for texture surface format choice.Eric Anholt2011-12-192-2/+2
* i965: Add support for mapping Z32_FLOAT_X24S8 fake packed depth/stencil.Eric Anholt2011-12-191-5/+17
* intel: Stop creating the wrapped depth irb.Eric Anholt2011-12-192-111/+8
* i965: Properly demote the depth mt format for fake packed depth/stencil.Eric Anholt2011-12-194-3/+19
* intel: Reuse intel_miptree_match_image().Eric Anholt2011-12-191-9/+6
* intel: Stop creating the wrapped stencil irb.Eric Anholt2011-12-195-78/+67
* osmesa: fix RGB565 renderingAlex Galakhov2011-12-191-0/+4
* mesa: make _mesa_set_tex_image() static since it's not called anywhere elseBrian Paul2011-12-182-13/+7
* glsl_to_tgsi: make sure copied instructions don't lose texture target. (v2)Dave Airlie2011-12-181-2/+6
* i965/vs: Add a new dst_reg constructor for file, number, type, and mask.Kenneth Graunke2011-12-181-0/+10
* i965/vs: Add vec4_instruction::is_tex() query.Kenneth Graunke2011-12-182-0/+11
* i965: Rename texturing ops from FS_OPCODE to SHADER_OPCODE, except TXB.Kenneth Graunke2011-12-185-46/+48
* i965/fs: Don't swizzle the results of textureSize().Kenneth Graunke2011-12-181-0/+3
* program: fix previous commitnobled2011-12-181-1/+1
* program: fix out of bounds array accesses and other bad thingsnobled2011-12-181-15/+59
* gen_matypes: eliminate printf warningsnobled2011-12-181-1/+6
* mesa/x86: fix printf warningMarek Olšák2011-12-171-1/+1
* st/mesa: expose conservative_depth if GLSL 1.3 is supportedMarek Olšák2011-12-171-0/+6
* mesa: Fix memory leak on error path.Vinson Lee2011-12-161-0/+1
* st/mesa: Fix memory leak in out-of-memory path.Vinson Lee2011-12-161-0/+1
* meta: use _mesa_prepare_mipmap_level() in the mipmap generation codeBrian Paul2011-12-161-35/+12
* mesa: new _mesa_prepare_mipmap_level() function for mipmap generationBrian Paul2011-12-162-33/+101
* mesa: make update_fbo_texture() non-staticBrian Paul2011-12-162-5/+10
* mesa: whitespace and comment fixes in fbobject.cBrian Paul2011-12-161-9/+11
* mesa: add MESA_FORMAT_RGB565[_REV] as candidates for GL_R3_G3_B2Brian Paul2011-12-161-0/+2
* vbo: add comment for map_vp_non[] arrayBrian Paul2011-12-161-0/+1
* mesa: add a few comments for the z unpacking functionsBrian Paul2011-12-161-0/+8
* Enabling display list support for glClearBuffer functions with minor fixesAnuj Phogat2011-12-151-11/+11
* st/mesa: implement EXT_transform_feedback and ARB_transform_feedback2Marek Olšák2011-12-1512-37/+208
* mesa: implement DrawTransformFeedback from ARB_transform_feedback2Marek Olšák2011-12-1526-98/+205
* i965: Drop separate stencil assertions in update_draw_buffer().Eric Anholt2011-12-141-16/+0
* intel: Simplify and touch up the FBO completeness test.Eric Anholt2011-12-141-18/+21
* intel: Remove another renderbuffer allocation path.Eric Anholt2011-12-141-8/+4
* intel: Make the separate stencil RB storage path match texture more.Eric Anholt2011-12-141-76/+52
* intel: Move S8 width/height alignment to miptree creation.Eric Anholt2011-12-143-55/+22
* intel: Drop check for wrapped_depth in RB mapping.Eric Anholt2011-12-141-1/+1
* intel: Fix uninitialized values in debug output for renderbuffer mapping.Eric Anholt2011-12-141-1/+1