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Author
Age
Files
Lines
*
i965: Advertise our vertex shader texture units.
Kenneth Graunke
2011-12-19
1
-1
/
+1
*
i965/vs: Implement EXT_texture_swizzle support for VS texturing.
Kenneth Graunke
2011-12-19
2
-1
/
+52
*
i965/vs: Add texture related data to brw_vs_prog_key.
Kenneth Graunke
2011-12-19
2
-0
/
+11
*
i965/fs: Only set brw_wm_prog_key data for samplers used by the WM.
Kenneth Graunke
2011-12-19
1
-1
/
+3
*
i965/fs: Factor out texturing related data from brw_wm_prog_key.
Kenneth Graunke
2011-12-19
7
-115
/
+168
*
i965/vs: Add support for texel offsets.
Kenneth Graunke
2011-12-19
3
-2
/
+23
*
i965/fs: Factor out texture offset bitfield computation.
Kenneth Graunke
2011-12-19
3
-18
/
+26
*
i965/vs: Implement vec4_visitor::visit(ir_texture *).
Kenneth Graunke
2011-12-19
1
-7
/
+120
*
i965/vs: Implement vec4_visitor::generate_tex().
Kenneth Graunke
2011-12-19
2
-0
/
+110
*
i965: Add missing SIMD4x2 sample_l_c message #defines.
Kenneth Graunke
2011-12-19
1
-0
/
+1
*
i965: Don't minify depth when setting up cube map miptrees on Gen4.
Kenneth Graunke
2011-12-19
1
-1
/
+2
*
i965: Add support for GL_ARB_depth_buffer_float under 3.0 override.
Eric Anholt
2011-12-19
4
-1
/
+20
*
i965: Add separate stencil/HiZ setup for MESA_FORMAT_Z32_FLOAT_X24S8.
Eric Anholt
2011-12-19
3
-15
/
+20
*
i965: Use the miptree format for texture surface format choice.
Eric Anholt
2011-12-19
2
-2
/
+2
*
i965: Add support for mapping Z32_FLOAT_X24S8 fake packed depth/stencil.
Eric Anholt
2011-12-19
1
-5
/
+17
*
intel: Stop creating the wrapped depth irb.
Eric Anholt
2011-12-19
2
-111
/
+8
*
i965: Properly demote the depth mt format for fake packed depth/stencil.
Eric Anholt
2011-12-19
4
-3
/
+19
*
intel: Reuse intel_miptree_match_image().
Eric Anholt
2011-12-19
1
-9
/
+6
*
intel: Stop creating the wrapped stencil irb.
Eric Anholt
2011-12-19
5
-78
/
+67
*
osmesa: fix RGB565 rendering
Alex Galakhov
2011-12-19
1
-0
/
+4
*
mesa: make _mesa_set_tex_image() static since it's not called anywhere else
Brian Paul
2011-12-18
2
-13
/
+7
*
glsl_to_tgsi: make sure copied instructions don't lose texture target. (v2)
Dave Airlie
2011-12-18
1
-2
/
+6
*
i965/vs: Add a new dst_reg constructor for file, number, type, and mask.
Kenneth Graunke
2011-12-18
1
-0
/
+10
*
i965/vs: Add vec4_instruction::is_tex() query.
Kenneth Graunke
2011-12-18
2
-0
/
+11
*
i965: Rename texturing ops from FS_OPCODE to SHADER_OPCODE, except TXB.
Kenneth Graunke
2011-12-18
5
-46
/
+48
*
i965/fs: Don't swizzle the results of textureSize().
Kenneth Graunke
2011-12-18
1
-0
/
+3
*
program: fix previous commit
nobled
2011-12-18
1
-1
/
+1
*
program: fix out of bounds array accesses and other bad things
nobled
2011-12-18
1
-15
/
+59
*
gen_matypes: eliminate printf warnings
nobled
2011-12-18
1
-1
/
+6
*
mesa/x86: fix printf warning
Marek Olšák
2011-12-17
1
-1
/
+1
*
st/mesa: expose conservative_depth if GLSL 1.3 is supported
Marek Olšák
2011-12-17
1
-0
/
+6
*
mesa: Fix memory leak on error path.
Vinson Lee
2011-12-16
1
-0
/
+1
*
st/mesa: Fix memory leak in out-of-memory path.
Vinson Lee
2011-12-16
1
-0
/
+1
*
meta: use _mesa_prepare_mipmap_level() in the mipmap generation code
Brian Paul
2011-12-16
1
-35
/
+12
*
mesa: new _mesa_prepare_mipmap_level() function for mipmap generation
Brian Paul
2011-12-16
2
-33
/
+101
*
mesa: make update_fbo_texture() non-static
Brian Paul
2011-12-16
2
-5
/
+10
*
mesa: whitespace and comment fixes in fbobject.c
Brian Paul
2011-12-16
1
-9
/
+11
*
mesa: add MESA_FORMAT_RGB565[_REV] as candidates for GL_R3_G3_B2
Brian Paul
2011-12-16
1
-0
/
+2
*
vbo: add comment for map_vp_non[] array
Brian Paul
2011-12-16
1
-0
/
+1
*
mesa: add a few comments for the z unpacking functions
Brian Paul
2011-12-16
1
-0
/
+8
*
Enabling display list support for glClearBuffer functions with minor fixes
Anuj Phogat
2011-12-15
1
-11
/
+11
*
st/mesa: implement EXT_transform_feedback and ARB_transform_feedback2
Marek Olšák
2011-12-15
12
-37
/
+208
*
mesa: implement DrawTransformFeedback from ARB_transform_feedback2
Marek Olšák
2011-12-15
26
-98
/
+205
*
i965: Drop separate stencil assertions in update_draw_buffer().
Eric Anholt
2011-12-14
1
-16
/
+0
*
intel: Simplify and touch up the FBO completeness test.
Eric Anholt
2011-12-14
1
-18
/
+21
*
intel: Remove another renderbuffer allocation path.
Eric Anholt
2011-12-14
1
-8
/
+4
*
intel: Make the separate stencil RB storage path match texture more.
Eric Anholt
2011-12-14
1
-76
/
+52
*
intel: Move S8 width/height alignment to miptree creation.
Eric Anholt
2011-12-14
3
-55
/
+22
*
intel: Drop check for wrapped_depth in RB mapping.
Eric Anholt
2011-12-14
1
-1
/
+1
*
intel: Fix uninitialized values in debug output for renderbuffer mapping.
Eric Anholt
2011-12-14
1
-1
/
+1
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