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* mesa: move some code in _mesa_test_texobj_completeness()Brian Paul2012-03-201-7/+7
* mesa: use switch(target) in _mesa_test_texobj_completeness()Brian Paul2012-03-201-15/+19
* mesa: use MAX3() macro for 3D texture in _mesa_test_texobj_completeness()Brian Paul2012-03-201-3/+3
* mesa: make _mesa_reference_sampler_object() an inline functionBrian Paul2012-03-202-6/+15
* mesa: Validate the drawing primitive against the transform feedback mode.Eric Anholt2012-03-193-32/+43
* mesa: Fold error generation into _mesa_valid_prim_mode().Eric Anholt2012-03-194-20/+19
* i915: fallback for NPOT cubemap textureYuanhan Liu2012-03-191-0/+22
* st/mesa: add null pointer check in st_texture_image_map()Brian Paul2012-03-171-0/+3
* dri_util: add copyright/license blurbBrian Paul2012-03-171-0/+24
* i965/fs: Jump from discard statements to the end of the program when done.Eric Anholt2012-03-164-5/+126
* i965: Add disasm for gen6+ UIP/JIP on BREAK/CONT/HALT.Eric Anholt2012-03-161-0/+4
* glsl: Add support for parsing #version 140.Eric Anholt2012-03-151-0/+2
* i965: Enable SIMD16 mode for shaders with loops on Gen6+.Kenneth Graunke2012-03-141-1/+1
* mesa: add back glGetnUniform*v() overflow error reportingDylan Noblesmith2012-03-132-5/+13
* mesa: Fix the cause of piglit test fbo-array failureAnuj Phogat2012-03-121-1/+3
* mesa: fix _mesa_DebugMessageCallbackARB() to silence warningsBrian Paul2012-03-121-2/+2
* radeon: remove use of DD_FLATSHADEBrian Paul2012-03-121-1/+1
* mesa: add more comments about textarget in framebuffer_texture()Brian Paul2012-03-121-2/+10
* mesa: renumber remaining DD_ constantsBrian Paul2012-03-121-10/+10
* mesa: remove unused DD_TRI_CULL_FRONT_BACKBrian Paul2012-03-123-12/+4
* mesa: remove unused DD_FLATSHADEBrian Paul2012-03-124-9/+1
* mesa: remove unused DD_TRI_TWOSTENCILBrian Paul2012-03-124-11/+1
* mesa: remove _DD_NEW_x flagsBrian Paul2012-03-121-21/+0
* tnl: stop using _DD_NEW_x flagsBrian Paul2012-03-121-1/+2
* swrast: s/_DD_NEW_SEPARATE_SPECULAR/_MESA_NEW_SEPARATE_SPECULAR/Brian Paul2012-03-121-3/+3
* mesa: define _MESA_NEW_SEPARATE_SPECULARBrian Paul2012-03-122-2/+8
* i915: remove occurances of _DD_NEW_x flagsBrian Paul2012-03-121-7/+5
* mesa: remove ctx->Driver.ClearColor() hookBrian Paul2012-03-123-34/+0
* mesa/gdi: remove clear_color() functionBrian Paul2012-03-121-32/+15
* xlib: remove clear_color() functionBrian Paul2012-03-121-25/+11
* radeon/r200: remove ClearColor driver functionsBrian Paul2012-03-125-41/+0
* mesa: remove ctx->Driver.ClearDepth(), ClearStencil() driver hooksBrian Paul2012-03-125-28/+0
* radeon/r200: remove ClearDepth() and ClearStencil() driver hooksBrian Paul2012-03-125-86/+0
* radeon/r200: remove hyperz/fast clear testing codeBrian Paul2012-03-122-20/+0
* mapi/glapi: Fix glDebugMessageCallbackARB arg type to GLDEBUGPROCARBJosé Fonseca2012-03-111-2/+2
* mesa: Prevent collision of ERROR define on Windows.José Fonseca2012-03-111-0/+3
* mesa: expose ARB_debug_outputMarek Olšák2012-03-101-0/+1
* mesa: display list dispatch for ARB_debug_outputMarek Olšák2012-03-101-0/+3
* mesa: print GL errors via debug_outputMarek Olšák2012-03-101-31/+66
* mesa: implement the last of GL_ARB_debug_outputnobled2012-03-103-28/+245
* mesa: add struct for managing client debug namespacesnobled2012-03-101-2/+8
* mesa: add control for categories of application-provided messagesnobled2012-03-101-5/+125
* mesa: add yet more context fields for GL_ARB_debug_outputnobled2012-03-101-2/+8
* mesa: add glDebugMessageControlARBnobled2012-03-101-0/+134
* mesa: add message-toggle booleans for GL_ARB_debug_outputnobled2012-03-102-2/+28
* mesa: add some GL_ARB_debug_output functionsnobled2012-03-103-4/+286
* mesa: add infrastructure for GL_ARB_debug_outputnobled2012-03-108-1/+69
* glapi: regenerate filesMarek Olšák2012-03-103-5740/+5882
* mesa: split error handling into its own filenobled2012-03-107-252/+357
* drirc: Add force_glsl_extensions_warn workaround for Unigine Heaven.Kenneth Graunke2012-03-091-0/+6