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* added extern "C" for C++Brian Paul2003-03-021-2/+11
* removed extra _mesa_memset16() prototypeBrian Paul2003-03-021-4/+2
* remove some MESA_DEBUG stuffBrian Paul2003-03-021-4/+1
* Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]Brian Paul2003-03-0192-414/+1085
* minor typoBrian Paul2003-02-281-2/+2
* fix GLchan==GLfloat bug in solve_plane_chan (bug 694546)Brian Paul2003-02-281-6/+10
* fix a cast (bug 694546)Brian Paul2003-02-271-4/+4
* fix compilation warnings on WindowsKarl Schultz2003-02-271-22/+22
* Fix function definitions for Windows.Karl Schultz2003-02-271-13/+13
* fix float color interpolation (bug 694461)Brian Paul2003-02-271-14/+25
* More clean-ups. Parse scalar/vector literals and defined identifier sources.Brian Paul2003-02-261-131/+80
* s/Parse_SwizzleSrcReg/Parse_VectorSrc/. Parse +/- and absolute value syntax.Brian Paul2003-02-251-31/+56
* set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3Brian Paul2003-02-251-2/+2
* assorted clean-ups and improvementsBrian Paul2003-02-253-68/+102
* pass the instruction to store_vector4(). implement KIL.Brian Paul2003-02-251-151/+116
* parser clean-ups and simplificationsBrian Paul2003-02-251-209/+151
* move matrix type enum out of GLmatrix structBrian Paul2003-02-252-12/+15
* fix-up pixel_format enum stuffBrian Paul2003-02-251-23/+24
* casts to silence g++ warningsBrian Paul2003-02-256-19/+20
* use _mesa_find_line_column()Brian Paul2003-02-231-34/+3
* parser clean-ups (use struct parse_state)Brian Paul2003-02-231-432/+345
* added _mesa_find_line_column()Brian Paul2003-02-232-2/+41
* silence warning with a castBrian Paul2003-02-231-2/+2
* test if active texture is really changed in _mesa_ActiveTexture()Brian Paul2003-02-231-2/+5
* Move span stuff from swrast.h to s_context.h (it's private).Brian Paul2003-02-2310-359/+798
* parser clean-upsBrian Paul2003-02-232-274/+233
* added TEXTURE_*_INDEX tokensBrian Paul2003-02-231-13/+18
* use IROUND to convert depth values from float to int (bug 690728)Brian Paul2003-02-212-7/+7
* fix zoom/clipping bug 689964Brian Paul2003-02-211-1/+6
* latest DOS updates (Daniel Borca)Brian Paul2003-02-2021-231/+4160
* Replace some #defines with enums. (Klaus Niederkrueger)Brian Paul2003-02-177-136/+151
* fixed bad zoomed.zStep assignment (bug 687811)Brian Paul2003-02-171-3/+3
* Implement parsing of texture instructions and prototype execution.Brian Paul2003-02-173-136/+318
* more work on DEFINE/DECLARATION statements, symbol tablesBrian Paul2003-02-164-143/+264
* cast GLfloatAlan Hourihane2003-02-101-8/+14
* replace _mesa_strtof() with _mesa_strtod()Brian Paul2003-02-083-11/+11
* disable normal xform code - see bug 673938Brian Paul2003-02-081-3/+6
* fix assertion in transfer_teximage() (Laurent Desnogues)Brian Paul2003-02-061-1/+2
* replace | with & (Laurent Desnogues)Brian Paul2003-02-061-4/+4
* fix bug in popping texture color table stateBrian Paul2003-02-051-2/+2
* added a comment for _tnl_need_projected_coords()Brian Paul2003-02-041-3/+8
* Use 'ndc' instead of 'proj' terminology.Brian Paul2003-02-041-17/+17
* DOS updates (Daniel Borca)Brian Paul2003-02-047-114/+211
* print debug message when SSE is disabled by user (Klaus Neiderkrueger)Brian Paul2003-02-041-1/+2
* Check only LEFT bits for clearing alpha buffer. (Evgeny Kotsuba)Karl Schultz2003-01-301-2/+2
* fix reported 3Dnow bug in _mesa_normal_tab (Felix Kuhling)Brian Paul2003-01-301-4/+4
* fix prefetch bug (Felix Kuhling)Brian Paul2003-01-281-6/+6
* move ltor computationBrian Paul2003-01-281-2/+2
* some casts (Evgeny Kotsuba)Brian Paul2003-01-281-8/+9
* Make GL_SGI_texture_color_table work per-texture unit.Brian Paul2003-01-269-270/+299