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Author
Age
Files
Lines
*
intel: Bump driver data, add RC3 tag
intel_2009q2_rc3
Ian Romanick
2009-07-12
1
-1
/
+1
*
gallium: compare the actual register, not all the inputs
Zack Rusin
2009-07-11
1
-1
/
+1
*
st/mesa: implement indirect addressing for destination registers
Brian Paul
2009-07-10
1
-0
/
+5
*
vbo: fix vbo/dlist memory leak
Brian Paul
2009-07-10
1
-0
/
+5
*
mesa: From float type modifier from values to large for singles
Ian Romanick
2009-07-09
1
-7
/
+7
*
glsl: do const parameter optimization for array element actual parameters
Brian Paul
2009-07-09
1
-2
/
+3
*
glsl: fix incorrect indexing for gl_TextureMatrix[i][j]
Brian Paul
2009-07-09
1
-5
/
+6
*
mesa: only use fallback texture when using shaders, not fixed-function (take ...
Brian Paul
2009-07-07
1
-7
/
+13
*
gallium: fixup register indexes for fog/frontface/point coord
Zack Rusin
2009-07-07
1
-3
/
+12
*
gallium: Fixes for clobbering stencil values in combined depth/stencil textures.
Michel Dänzer
2009-07-07
2
-10
/
+37
*
gallium: Only set FRONT_STATUS_COPY_OF_BACK if there is a back buffer.
Michel Dänzer
2009-07-07
1
-1
/
+2
*
gallium: more fog extraction fixes
Zack Rusin
2009-07-06
3
-25
/
+39
*
i965: fix fetching constants from constant buffer in glsl path
Roland Scheidegger
2009-07-04
4
-17
/
+16
*
i965: Remove bad constant buffer constant-reg-already-loaded optimization.
Eric Anholt
2009-07-04
1
-13
/
+11
*
intel: Also update stencil bits in intel_update_wrapper().
Michel Dänzer
2009-07-03
1
-0
/
+1
*
mesa/shaders: fix gl_NormalMatrix state parameters
Keith Whitwell
2009-07-03
1
-1
/
+1
*
mesa: Assume depth textures have a single level unless told otherwise.
José Fonseca
2009-07-02
1
-1
/
+3
*
mesa: s/TRUE/GL_TRUE
Keith Whitwell
2009-07-02
1
-1
/
+1
*
glapi: ensure _mesa_lookup_prim_by_nr() is not clobbered on regeneration
Keith Whitwell
2009-07-02
1
-0
/
+23
*
Merge commit 'origin/dlist-statechange-shortcircuit' into mesa_7_5_branch
Keith Whitwell
2009-07-02
8
-37
/
+118
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\
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*
mesa/vbo: fix compile and replay of nodes ending in a FALLBACK
Keith Whitwell
2009-06-30
1
-13
/
+27
|
*
mesa/dlist: fixes and improvements for material caching
Keith Whitwell
2009-06-30
1
-8
/
+16
|
*
mesa/dlist: don't cache state which may not be replayed on CallList
Keith Whitwell
2009-06-30
1
-1
/
+5
|
*
mesa/dlist: invalidate cached dlist compile state after CallList
Keith Whitwell
2009-06-30
1
-16
/
+24
|
*
Merge branch 'mesa_7_5_branch' into dlist-statechange-shortcircuit
Keith Whitwell
2009-06-30
6
-258
/
+151
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\
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*
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mesa/dlist: restore missing SAVE_FLUSH_VERTICES in save_ShadeModel
Keith Whitwell
2009-06-30
1
-0
/
+1
|
*
|
mesa/vbo: use _lookup_prim_by_nr for debugging
Keith Whitwell
2009-06-30
4
-4
/
+4
|
*
|
mesa: add debug printer for primitive name
Keith Whitwell
2009-06-30
2
-0
/
+28
|
*
|
mesa/dlist: shortcircuit some redundant statechanges at compile time
Keith Whitwell
2009-06-30
2
-19
/
+51
*
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mesa: ensure UsesFogFragCoord value is set for non-glsl shaders
Keith Whitwell
2009-07-02
2
-0
/
+8
*
|
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st/gl: Add stubs for CompressedTexSubImage[1D|3D]
Jakob Bornecrantz
2009-06-30
1
-0
/
+27
*
|
|
st/gl: Add support for glCompressedTexSubImage
Jakob Bornecrantz
2009-06-30
1
-0
/
+58
*
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mesa: Unbind depth/stencil surface from pipe_framebuffer when none is attached.
José Fonseca
2009-07-01
1
-0
/
+2
*
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gallium: fix the front face semantics
Zack Rusin
2009-07-01
3
-4
/
+45
*
|
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i915: Fix assertion failure on remapping a non-BO-backed VBO.
Eric Anholt
2009-06-30
1
-1
/
+4
*
|
|
mesa/vbo: fix compile and replay of nodes ending in a FALLBACK
Keith Whitwell
2009-06-30
1
-13
/
+27
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/
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/
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*
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mesa: remove whitespace
Keith Whitwell
2009-06-30
1
-108
/
+108
*
|
mesa: remove dead constant pointsize code from ffvertex_prog.c
Keith Whitwell
2009-06-30
1
-17
/
+0
*
|
mesa: remove dead vertex fog code from ffvertex_prog.c
Keith Whitwell
2009-06-30
1
-84
/
+3
*
|
mesa: fix material inputs in ffvertex_prog.c
Keith Whitwell
2009-06-30
1
-39
/
+15
*
|
mesa: fix transform_points_3d_no_rot using undefined values in %xmm0
Arthur HUILLET
2009-06-30
2
-0
/
+2
*
|
mesa: Set FLUSH_EXPLICIT_BIT flags when calling FlushMappedBufferRange.
José Fonseca
2009-06-30
2
-9
/
+22
*
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intel: added null ptr check
Brian Paul
2009-06-29
1
-1
/
+1
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/
*
glsl: check number of varying variables against the limit
Brian Paul
2009-06-26
1
-4
/
+9
*
mesa: raise MAX_VARYING (number of shader varying vars) to 16
Brian Paul
2009-06-26
1
-1
/
+1
*
intel / DRI2: Additional flush of fake front-buffer to real front-buffer
Ian Romanick
2009-06-26
1
-0
/
+11
*
mesa: bump version to 7.5-rc4
Brian Paul
2009-06-26
1
-1
/
+1
*
glsl: move/simplify error checking for 'return' statements
Brian Paul
2009-06-26
1
-22
/
+14
*
glsl: overhaul 'return' statement handling
Brian Paul
2009-06-26
3
-215
/
+212
*
glsl: predicate assignments according to __returnFlag
Brian Paul
2009-06-26
1
-4
/
+29
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