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* enabled GL_ARB_texture_rectangleBrian Paul2004-08-202-0/+3
* hide GL_ARB_texture_compression from non-VSA cardsDaniel Borca2004-08-201-23/+16
* bump version to 6.2Brian Paul2004-08-191-3/+3
* don't check for ARB_texture_non_power_of_two for OpenGL 1.5 (Philipp Klaus Kr...Brian Paul2004-08-191-2/+1
* Committing in .Jouk Jansen2004-08-192-4/+4
* why is GL_ARB_texture_env_combine different from EXT?Daniel Borca2004-08-191-0/+1
* "const int _nc" was really stupid...Daniel Borca2004-08-191-13/+8
* cleanupDaniel Borca2004-08-191-4/+2
* silence compiler warningsDaniel Borca2004-08-191-3/+3
* check for either GL_NV_vertex_program or GL_ARB_vertex_program for some enablesBrian Paul2004-08-181-12/+13
* updates from JoukBrian Paul2004-08-183-9/+11
* Revert the move of lost_context setting to UNLOCK_HARDWARE that was done in theEric Anholt2004-08-174-28/+45
* don't enable the float texture and GLhalf pixel extensions yetBrian Paul2004-08-171-4/+7
* Fixed an assembler warning / error (depending on the version of GAS used).Ian Romanick2004-08-172-22/+6
* Close some races with locking on R100 and R200 which could manifest as renderingEric Anholt2004-08-1715-30/+118
* whitespace clean-up, new 'clean' commandsBrian Paul2004-08-161-5/+5
* Stupid me. I don't know why I moved the GLView.h here at first, but now I kno...Philippe Houdoin2004-08-162-193/+1
* cleanupDaniel Borca2004-08-165-37/+14
* fixed texture fetchers, fixed automatic mipmap generation, some cleanupDaniel Borca2004-08-161-22/+71
* fixed pixel drawing routines, some cleanupDaniel Borca2004-08-161-8/+142
* disabled stereo checking in wglChoosePixelFormatDaniel Borca2004-08-161-0/+5
* Remove unused HAVE_INDEX define.Eric Anholt2004-08-162-2/+0
* Update Visual Studio Project file for src tree updates.Karl Schultz2004-08-144-48/+36
* New Visual Studio project file for this directory.Karl Schultz2004-08-141-0/+197
* Minor tweaks to deal with vsnprintf and __FUNCTION__ on WIN32Karl Schultz2004-08-141-1/+8
* fix some memory leaks (bug #1002030)Brian Paul2004-08-146-42/+101
* Forgot to commit this valuable file! :-)Philippe Houdoin2004-08-141-0/+195
* Remove obsoleted BeOS-specific makefile as the main Makefile system nowPhilippe Houdoin2004-08-141-453/+0
* Obsoleted. Now, the BeOS targets build by main Makefiles chain.Philippe Houdoin2004-08-141-303/+0
* Silent compiler "variable may be used uninitialized" warnings.Philippe Houdoin2004-08-141-5/+6
* BeOS's _glthread_DECLARE_STATIC_MUTEX() couldn't be used outside a functionPhilippe Houdoin2004-08-141-6/+9
* Fix a bug that set RGBA bits length always to 0 (reported by Marcin Konicki).Philippe Houdoin2004-08-142-211/+232
* build fix from XFree86 treeDave Airlie2004-08-141-1/+1
* Move BeOS build into main Makefiles chain.Philippe Houdoin2004-08-141-5/+11
* bring over change from xorg trunk - let build on non-i386Dave Airlie2004-08-141-1/+1
* bring over build fix from xorg treeDave Airlie2004-08-141-0/+4
* Fix dri_util.c build with new headers.Eric Anholt2004-08-121-1/+1
* added some handy debug code (disabled)Brian Paul2004-08-101-0/+25
* added a few more debug printfs (disabled)Brian Paul2004-08-101-0/+14
* fix incorrect overflow detection when emitting R200_SS_MAT_1_SHININESSRoland Scheidegger2004-08-031-1/+1
* xorg-r200-uninitialized-variable-used.patch from Redhat xorgDave Airlie2004-07-311-1/+2
* disabled automatic mipmaps until we can handle 565 textures.Daniel Borca2004-07-291-0/+2
* fixed conflict between depth & alpha in 16bppDaniel Borca2004-07-291-1/+1
* disable W1 when single-texturingDaniel Borca2004-07-261-6/+6
* consistantly use unpack parameter, instead of ctx->Unpack (Daniel Borca)Brian Paul2004-07-261-26/+32
* Fixed hash table allocation to avoid an assertion failure due to aFelix Kuehling2004-07-261-5/+9
* Rush is back on ZBUFFERDaniel Borca2004-07-261-49/+354
* use GL_CALL() macro (Andreas Stenglein)Brian Paul2004-07-241-20/+20
* new MESA_GLX_DEPTH_BITS env varBrian Paul2004-07-231-5/+26
* minor commentsBrian Paul2004-07-231-0/+2