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* gallium: add PIPE_CAP_TEXTURE_BARRIERMarek Olšák2011-09-301-1/+1
* gallium: add PIPE_CAP_CONDITIONAL_RENDERMarek Olšák2011-09-301-1/+1
* gallium: add and use PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERSMarek Olšák2011-09-301-2/+4
* i915: out-of-bounds write in calc_live_regs()Chris Wilson2011-09-301-4/+4
* i965: Assign instead of compare inside assertChris Wilson2011-09-301-1/+1
* i965/gen6: Fix assign instead of compare in assertChris Wilson2011-09-301-1/+1
* mesa: Remove unused tnl items from dd_functionsChad Versace2011-09-302-21/+0
* meta: fix GetTexImage() for luminance, l/a, intensity formatsBrian Paul2011-09-303-3/+32
* mesa: add _NEW_CURRENT_ATTRIB in _mesa_program_state_flags()Brian Paul2011-09-301-2/+5
* st/mesa: implement AllocTextureImageBuffer() driver hookBrian Paul2011-09-301-0/+86
* mesa: simplify parameters to GetTexImage() driver hookBrian Paul2011-09-308-37/+26
* intel: include version.h to get _mesa_override_glsl_version() prototypeBrian Paul2011-09-291-0/+1
* gallium: Set renderbuffer's InternalFormat when rendering to textureSimon Farnsworth2011-09-291-0/+1
* mesa: Remove ARB_texture_mirrored_repeat extension enable flagIan Romanick2011-09-2914-24/+5
* mesa: Remove EXT_blend_subtract extension enable flagIan Romanick2011-09-2913-19/+4
* mesa: Remove EXT_stencil_wrap extension enable flagIan Romanick2011-09-2913-23/+5
* mesa: Remove EXT_texture_lod_bias extension enable flagIan Romanick2011-09-2914-45/+9
* mesa: Remove EXT_texture_env_combine extension enable flagIan Romanick2011-09-2911-145/+54
* mesa: Remove EXT_texture_env_add extension enable flagIan Romanick2011-09-2911-18/+4
* mesa: Remove ARB_multitexture extension enable flagIan Romanick2011-09-2913-29/+7
* st/mesa: remove some old GetTexImage() codeBrian Paul2011-09-291-31/+5
* st/mesa: don't compute index buffer bounds for per-instance dataMarek Olšák2011-09-291-3/+5
* mesa: fix signed/unsigned sscanf() warning in _mesa_override_glsl_version()Brian Paul2011-09-281-1/+1
* st/mesa: include version.h and fix _mesa_override_glsl_version() callBrian Paul2011-09-281-1/+2
* i965/vs: Add support for bit-shift operations.Eric Anholt2011-09-281-1/+7
* mesa: Add missing _mesa_sizeof_glsl_type() for UNSIGNED_INT.Eric Anholt2011-09-281-0/+1
* i965/fs: Add support for bit-shift operations.Eric Anholt2011-09-281-1/+7
* ir_to_mesa: Don't assertion fail on remaining GLSL 1.30 ops.Eric Anholt2011-09-281-2/+10
* i965: don't intepolate clip distances on pre-GEN6.Paul Berry2011-09-281-2/+8
* i965 new VS: Fix bugs in pre-GEN6 psiz/flags computationPaul Berry2011-09-281-5/+5
* i965 new VS: Fix src_reg(uint32_t) constructor.Paul Berry2011-09-281-1/+1
* i965 new VS: don't share clip plane constants in pre-GEN6Paul Berry2011-09-286-43/+55
* i965: Fix a hardcoded user clip plane count.Paul Berry2011-09-281-1/+1
* i965: allow for nonconsecutive elements of gl_ClipDistance to be enabled.Paul Berry2011-09-283-4/+38
* i965: Use 4 bits to store nr_userclip in brw_clip.h.Paul Berry2011-09-281-2/+1
* intel: Remove unused function get_glsl_version()Chad Versace2011-09-281-16/+0
* mesa: Allow overriding GLSL version with environment variableChad Versace2011-09-286-1/+31
* st/mesa: substitute argument to guess_base_level_size() callBrian Paul2011-09-281-1/+1
* mesa: fix signed/unsigned warning in sscanf()Brian Paul2011-09-281-1/+1
* scons: insert 'git-' into MESA_GIT_SHA1 stringBrian Paul2011-09-281-1/+1
* scons: fix write_git_sha1_h_file() issue on WindowsBrian Paul2011-09-281-0/+2
* scons: generate git_sha1.h file as with Makefile buildBrian Paul2011-09-281-6/+35
* i965: Allow SIMD16 color writes on Ivybridge.Kenneth Graunke2011-09-281-1/+1
* i965/fs: Allow SIMD16 with control flow on Ivybridge.Kenneth Graunke2011-09-281-1/+1
* intel: Fix compiler warnings from the depth stall flush commit.Eric Anholt2011-09-271-0/+1
* radeon: Drop mapping we were doing around glGetTexImage().Eric Anholt2011-09-277-86/+0
* nouveau: Drop mapping we were doing around glGetTexImage().Eric Anholt2011-09-271-14/+0
* intel: Drop our custom glGetTexImage() code.Eric Anholt2011-09-272-63/+7
* mesa: Finally, convert RGBA glGetTexImage() to using MapTextureImage().Brian Paul2011-09-272-44/+38
* mesa: Convert depth glGetTexImage() to using MapTextureImage().Brian Paul2011-09-272-8/+14