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* r600: various cleanupsAlex Deucher2009-09-243-45/+24
| | | | | | | | | | | | - max texture size is 8k, but mesa doesn't support that at the moment. - attempt to set shader limits to what the hw actually supports - clean up some old r300 cruft - no need to explicitly disable irqs. This is fixed in the drm now. Signed-off-by: Alex Deucher <[email protected]>
* r600: fix some issues with LIT instructionAndre Maasikas2009-09-241-33/+36
| | | | | | | | - MUL_LIT is ALU.Trans instruction - some Trans instructions can take 3 arguments - don't clobber dst.x, use dst.z as temp, it'll get written correct value in last insn - respect source swizzles
* r600: fix point sizesAlex Deucher2009-09-241-4/+4
| | | | registers takes radius
* r600: fix polygon offsetAlex Deucher2009-09-241-3/+8
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* radeon: don't build non-r600 span code on r600Alex Deucher2009-09-241-1/+5
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* r600: minor span cleanupsAlex Deucher2009-09-241-4/+3
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* r600: support position_invariant programsAndre Maasikas2009-09-241-12/+18
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* r600: add span support for 1D tilesAlex Deucher2009-09-243-1/+223
| | | | | | | | | | | 1D tile span support for depth/stencil/color/textures Z and stencil buffers are always tiled, so this fixes sw access to Z and stencil buffers. color and textures are currently linear, but this adds span support when we implement 1D tiling. This fixes the text in progs/demos/engine and progs/tests/z*
* r600: fix warningAlex Deucher2009-09-241-0/+1
| | | | Noticed by rnoland on IRC.
* r600: fix texcoords from constantsAndre Maasikas2009-09-241-40/+52
| | | | with some minor updates from Richard.
* r600: enable caching of vertex programsAndre Maasikas2009-09-246-62/+110
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* r600: check if textures are actually enabled before submissionAlex Deucher2009-09-242-56/+64
| | | | noticed by taiu on IRC.
* r600: fix ftp for dri1Alex Deucher2009-09-241-3/+4
| | | | We use t->bo for dri1 since r600 uses CS for dri1.
* r600: don't setup hardware state if TFPDave Airlie2009-09-241-0/+4
| | | | | | | if we have a BO here it means TFP and we should have set it up already. tested by b0le on #radeon
* r600: fix dri2 clippingAlex Deucher2009-09-241-2/+2
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* r300: fallback to software rendering if we are out of free texcoordsMaciej Cencora2009-09-231-2/+16
| | | | Fixes #22741
* mesa: don't re-use the meta glDrawPixels VBO; create a new one each timeBrian Paul2009-09-221-30/+22
| | | | This should help to work around bugs 24083 and 23670.
* mesa: fix more buffer object error messagesBrian Paul2009-09-221-3/+3
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* r300: Fix crash reported in bug #24066Nicolai Hähnle2009-09-221-0/+15
| | | | Signed-off-by: Nicolai Hähnle <[email protected]>
* Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul2009-09-211-2/+2
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| * intel: Mark the FBO as incomplete if there's no intel_renderbuffer for it.Eric Anholt2009-09-211-0/+5
| | | | | | | | | | | | | | This happens to rendering with textures with a border, which had resulted in a segfault on dereferencing the irb. (cherry-picked from commit 8bba183b9eeb162661a287bf2e118c6dd419dd24)
| * swrast: fix cube face selectionBrian Paul2009-09-211-2/+2
| | | | | | | | | | | | | | If arx and ary are equal, we still want to choose from one of them, and not arz. This is the same as Michal's softpipe fix.
* | mesa: refine the error checking vbo_exec_DrawRangeElements()Brian Paul2009-09-211-4/+31
| | | | | | | | | | | | | | | | | | | | If the 'end' index is out of bounds issue a warning as before. But instead of just no-op'ing the draw call, examine the actual array indices to see if they're OK. If the max array index is out of bounds, issue another warning and no-op the draw call. Otherwise, draw normally. This is a debug build-only feature since it could impact performance. This "fixes" the missing torus in the OGL Distilled / Picking demo.
* | mesa: make max_buffer_index() a non-static functionBrian Paul2009-09-212-8/+14
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* | radeon: update buffer map/unmap code for changes introduced in ↵Maciej Cencora2009-09-211-2/+9
| | | | | | | | 92033a9516942d7272ce4bf36ecd422009bbaf60 and 822c7964819ca1fcc270880d4ca8b3de8a4276d0
* | mesa: add some debug info to teximage.cMaciej Cencora2009-09-211-0/+87
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* | r300: fix a typoMaciej Cencora2009-09-211-1/+1
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* | r300: Zero-initialize register for NV_vertex_programNicolai Hähnle2009-09-212-0/+32
| | | | | | | | Signed-off-by: Nicolai Hähnle <[email protected]>
* | r300: Fix handling of NV_vertex_program parametersNicolai Hähnle2009-09-212-6/+30
| | | | | | | | | | | | | | The handling is a bit inefficient, unfortunately, but I don't want to make any intrusive changes for Mesa 7.6. Signed-off-by: Nicolai Hähnle <[email protected]>
* | Merge branch 'mesa_7_5_branch' into mesa_7_6_branchMichel Dänzer2009-09-211-1/+2
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| * intel: Fix crash in intel_flush().Michel Dänzer2009-09-211-1/+2
| | | | | | | | | | | | Since commit 2921a2555d0a76fa649b23c31e3264bbc78b2ff5 ('intel: Deassociated drawables from private context struct in intelUnbindContext'), intel->driDrawable may be NULL in intel_flush().
* | radeon: Fix legacy bo not to reuse dma buffers before refcount is 1.Pauli Nieminen2009-09-201-2/+7
| | | | | | | | | | This should help detecting possible memory leaks with dma buffers and prevent possible visual corruption if data would be overwriten too early.
* | r300/compiler: Fix trig instructions in R300 fpNicolai Hähnle2009-09-201-9/+9
| | | | | | | | Signed-off-by: Nicolai Hähnle <[email protected]>
* | radeon: Fix typo in variable name.Pauli Nieminen2009-09-201-1/+1
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* | radeon: Improve WARN_ONCE macro to appear as single statement.Pauli Nieminen2009-09-201-5/+6
| | | | | | | | | | | | Do-while makes macro safe to be used with if and for constructions. Also remove __LINE__ macro from variable name because scope is local to macro anyway.
* | radeon: Fix "verts" debugging enableNicolai Hähnle2009-09-201-1/+1
| | | | | | | | | | | | Copy'n'paste apparently prevented the RADEON_VERTS flag from being enabled. Signed-off-by: Nicolai Hähnle <[email protected]>
* | Merge branch 'mesa_7_5_branch' into mesa_7_6_branchNicolai Hähnle2009-09-202-5/+14
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| * mesa/st: Initialize format bits of framebuffer renderbuffersNicolai Hähnle2009-09-201-0/+1
| | | | | | | | Signed-off-by: Nicolai Hähnle <[email protected]>
| * st/mesa: fix some incorrect branching/clean-up code in TexImage functionsBrian Paul2009-09-161-3/+3
| | | | | | | | | | We need to be sure to call the _mesa_unmap_teximage_pbo() function if we called _mesa_validate_pbo_teximage().
| * st/mesa: fix texture memory allocation bugBrian Paul2009-09-161-2/+10
| | | | | | | | | | | | | | | | | | | | | | | | | | The following example caused an incorrect GL_OUT_OF_MEMORY error to be raised in glTexSubImage2D: glTexImage2D(level=0, width=32, height=32, pixels=NULL); glTexImage2D(level=0, width=64, height=64, pixels=NULL); glTexSubImage2D(level=0, pixels!=NULL); The second glTexImage2D() call needs to cause the first image to be deallocated then reallocated at the new size. This was not happening because we were testing for pixels==NULL too early.
* | mesa/st: Create front renderbuffer on the fly when supplied with a surfaceNicolai Hähnle2009-09-201-3/+15
| | | | | | | | | | | | | | | | | | | | | | Normally, the mesa/st would create a fake front buffer out of a client-allocated surface. In the DRI setting, however, st/dri provides a front buffer surface which is created and maintained by the X server. Prefer to use this surface instead, so that front buffer rendering and reading works correctly. Signed-off-by: Nicolai Hähnle <[email protected]>
* | r300/compiler: Fix R300 fragment program regression introduced by 0723cd1...Nicolai Hähnle2009-09-201-1/+1
| | | | | | | | | | | | | | | | | | We obviously need to move the code addr register backwards because their may be overlap. This bug affected in particular the Compiz water plugin. Signed-off-by: Nicolai Hähnle <[email protected]>
* | [i965] add a missing header fileZou Nan hai2009-09-181-0/+1
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* | [i965] use intel_batchbuffer_flush to flush the clearZou Nan hai2009-09-181-1/+2
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* | mesa: fix clip plane, fog issuesBrian Paul2009-09-161-4/+0
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* | Merge branch 'mesa_7_5_branch' into mesa_7_6_branchIan Romanick2009-09-162-0/+667
|\| | | | | | | | | Conflicts: src/mesa/main/dlist.c
| * intel: Deassociated drawables from private context struct in intelUnbindContextIan Romanick2009-09-161-0/+8
| | | | | | | | | | | | | | | | | | | | | | | | The generic DRI infrastructure makes sure that __DRIcontextRec::driDrawablePriv and __DRIcontextRec::driReadablePriv are set to NULL after unbinding a context. However, the intel_context structure keeps cached copies of these pointers. If these cached pointers are not NULLed and the drawable is actually destroyed after unbinding the context (typically by way of glXDestroyWindow), freed memory will be dereferenced in intelDestroyContext. This should fix bug #23418.
| * mesa: compile glUniformMatrix() functions into display listsBrian Paul2009-09-151-0/+242
| | | | | | | | | | I believe this is the last of the shader-related functions that needed display list treatment.
| * mesa: implement more glUniform display list functionsBrian Paul2009-09-151-1/+365
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| * mesa: compile glUniform4f() into display listsBrian Paul2009-09-151-0/+26
| | | | | | | | Note: there are more glUniform functions to compile...