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* mesa/swrast: Refactor no-memory error checking in blit_linearIan Romanick2013-04-161-29/+11
* build: Get rid of DRIVER_DIRSMatt Turner2013-04-152-23/+13
* build: Rename sources.mak -> Makefile.sourcesMatt Turner2013-04-157-7/+7
* i965: Shut up the last release build warning.Eric Anholt2013-04-121-0/+1
* i965: Silence one more compile warning.Eric Anholt2013-04-121-0/+1
* i965: Fix a warning in the release build.Eric Anholt2013-04-121-2/+1
* i965: Fix an unused variable warning in the release build.Eric Anholt2013-04-121-4/+2
* i965: Fix an unused variable warning in the release build.Eric Anholt2013-04-121-1/+0
* intel: Return failure properly in the texsubimage blit path.Eric Anholt2013-04-121-1/+1
* intel: Fix a warning in the release build.Eric Anholt2013-04-121-2/+1
* intel: Fix an unused variable warning in the release build.Eric Anholt2013-04-121-2/+2
* intel: Improve diagnostics for emit_linear_blit failure path.Eric Anholt2013-04-121-2/+5
* i965: Fix error path for MCS allocation.Eric Anholt2013-04-121-1/+1
* i830: Move assert-only code into the assert.Eric Anholt2013-04-121-4/+1
* i965/fs: Fix some untriggered optimization bugs with uncompressed/sechalf.Eric Anholt2013-04-121-4/+4
* i965/fs: Add basic-block-level dead code elimination.Eric Anholt2013-04-122-0/+161
* i965/fs: Remove incorrect note of writing attr in centroid workaround.Eric Anholt2013-04-121-1/+1
* i965/fs: Add a helper function for checking for partial register updates.Eric Anholt2013-04-125-22/+24
* mesa: Add a macro to bitset for determining bitset size.Eric Anholt2013-04-124-6/+5
* i965: Fix compiler warnings since the introduction of texture multisample.Eric Anholt2013-04-121-1/+1
* mesa: Don't leak gl_context::BeginEnd at context destructionIan Romanick2013-04-121-0/+1
* mesa: Don't leak shared state when context initialization failsIan Romanick2013-04-121-0/+1
* mesa: NULL check the pointer before trying to dereference itIan Romanick2013-04-121-2/+2
* i965/vs: Print error if vertex shader fails to compile.Matt Turner2013-04-111-0/+4
* i965: NULL check prog on shader compilation failure.Matt Turner2013-04-112-7/+11
* scons: Add st_cb_msaa.c to source list.José Fonseca2013-04-111-0/+1
* st/mesa: add support for ARB_texture_multisample (v3)Dave Airlie2013-04-1112-20/+96
* st/mesa: add support for get sample positionDave Airlie2013-04-114-0/+96
* i965/vs: Don't hardcode DEBUG_VS in generic vec4 code.Paul Berry2013-04-115-14/+25
* i965/vs: Generalize computation of array strides in preparation for GS.Paul Berry2013-04-112-4/+16
* i965/vs: Generalize attribute setup code in preparation for GS.Paul Berry2013-04-112-22/+33
* i965/vs: Generalize vertex emission code in preparation for GS.Paul Berry2013-04-113-19/+59
* i965/vs: rename vec4_generator::generate_vs_instruction.Paul Berry2013-04-112-7/+7
* i965/vs: Generalize data structures pointed to by vec4_generator.Paul Berry2013-04-113-9/+7
* i965/vs: Rename vec4_generator::prog to shader_prog.Paul Berry2013-04-112-6/+6
* i965/vs: move VS-specific data members to vs_vec4_visitor.Paul Berry2013-04-116-88/+101
* i965/vs: move ARB_vertex_program functions to vec4_vs_visitor.Paul Berry2013-04-112-6/+8
* i965/vs: Add virtual function make_reg_for_system_value().Paul Berry2013-04-113-18/+36
* i965/vs: Make some vec4_visitor functions virtual.Paul Berry2013-04-115-11/+41
* i965/vs: Make vec4_vs_visitor class derived from vec4_visitor.Paul Berry2013-04-114-2/+37
* i965/vs: split brw_vs_prog_data into generic and VS-specific parts.Paul Berry2013-04-1116-105/+155
* i965/vs: split brw_vs_prog_key into generic and VS-specific parts.Paul Berry2013-04-114-42/+48
* i965/vs: split brw_vs_compile into generic and VS-specific parts.Paul Berry2013-04-114-9/+13
* i965/vs: Remove brw_vs_prog_data pointer from brw_vs_compile.Paul Berry2013-04-117-44/+49
* i965: Generalize computation of VUE map in preparation for GS.Paul Berry2013-04-112-6/+9
* i965/vs: Make type of vec4_visitor::vp more generic.Paul Berry2013-04-114-11/+11
* i965: Rename backend_visitor::prog to shader_prog.Paul Berry2013-04-117-19/+22
* st/mesa: fix UBO offsets.Dave Airlie2013-04-111-0/+1
* intel: Fall back to X-tiling when larger than estimated aperture size.Kenneth Graunke2013-04-101-2/+26
* intel: Refactor code in intel_miptree_choose_tiling().Kenneth Graunke2013-04-101-4/+6