| Commit message (Expand) | Author | Age | Files | Lines |
* | Build dri.pc during the build rather than the install process. | Eric Anholt | 2009-01-31 | 1 | -1/+1 |
* | mesa: more display list cleanups | Brian | 2009-01-31 | 4 | -30/+22 |
* | mesa: display list clean-ups | Brian | 2009-01-31 | 7 | -41/+45 |
* | mesa: minor comments, clean-ups | Brian | 2009-01-31 | 1 | -6/+11 |
* | mesa: remove remnant of GL_SGIX_depth_texture | Brian | 2009-01-31 | 1 | -1/+0 |
* | i965: bump texture limit to 4kx4k | Keith Packard | 2009-01-30 | 1 | -4/+3 |
* | mesa: simplify the _mesa_get_proxy_tex_image() function | Brian Paul | 2009-01-30 | 1 | -85/+30 |
* | mesa: fix incorrect call to clear_teximage_fields() in _mesa_TexImage2D() | Brian Paul | 2009-01-30 | 1 | -1/+1 |
* | intel: more debug info | Brian Paul | 2009-01-30 | 1 | -2/+2 |
* | i965: formatting, comments, whitespace clean-ups | Brian Paul | 2009-01-30 | 1 | -33/+39 |
* | swrast: replace RENDER_START/FINISH macros with inline functions | Brian Paul | 2009-01-30 | 10 | -63/+61 |
* | swrast: replace macro with inline function | Brian Paul | 2009-01-30 | 3 | -4/+17 |
* | intel: remove unused RenderToTexture field | Brian Paul | 2009-01-30 | 2 | -6/+0 |
* | i915: updated render to texture/fbo test | Brian Paul | 2009-01-30 | 1 | -12/+3 |
* | mesa: add missing _mesa_reference_texobj() calls for texture array targets | Brian Paul | 2009-01-30 | 1 | -2/+2 |
* | mesa: remove incorrect refcounting adjustment in adjust_buffer_object_ref_cou... | Brian Paul | 2009-01-30 | 1 | -3/+0 |
* | intel: If we're doing a depth clear with tris, do color with it. | Eric Anholt | 2009-01-30 | 2 | -3/+11 |
* | i915: Only call CalcViewport from DrawBuffers instead of Viewport. | Eric Anholt | 2009-01-30 | 3 | -9/+10 |
* | intel: Expose more FBconfigs in the 3D driver. | Eric Anholt | 2009-01-30 | 4 | -8/+60 |
* | Remove stale symlinks to intel/intel_depthstencil.c | Ian Romanick | 2009-01-30 | 2 | -2/+0 |
* | intel: remove unused intel_depthstencil.[ch] | Brian Paul | 2009-01-29 | 2 | -276/+0 |
* | intel: remove unused #includes | Brian Paul | 2009-01-29 | 1 | -2/+0 |
* | mesa: allow glFramebufferTexture1/2/3D(target = GL_READ/DRAW_FRAMEBUFFER) | Brian Paul | 2009-01-29 | 1 | -4/+19 |
* | intel: formatting clean-ups | Brian Paul | 2009-01-29 | 1 | -9/+16 |
* | intel: fix check for Y orientation in span functions. | Brian Paul | 2009-01-29 | 1 | -4/+4 |
* | i965: use bitfields in brw_sf_unit_key struct | Brian Paul | 2009-01-29 | 1 | -2/+5 |
* | intel: remove unused intel_rendering_to_texture() | Brian Paul | 2009-01-29 | 1 | -18/+0 |
* | i965: fix render to FBO/texture orientation bugs | Brian Paul | 2009-01-29 | 1 | -6/+7 |
* | mesa: fix a render to texture FBO validation bug | Brian Paul | 2009-01-29 | 3 | -10/+55 |
* | intel: Fix up some extension string issues | Ian Romanick | 2009-01-28 | 2 | -14/+18 |
* | Make GL_ARB_draw_buffers mandatory | Ian Romanick | 2009-01-28 | 30 | -41/+57 |
* | Make GL_{EXT,SUN}_multi_draw_arrays and GL_IBM_multimode_draw_arrays mandatory | Ian Romanick | 2009-01-28 | 10 | -24/+10 |
* | Make GL_ARB_vertex_buffer_object mandatory | Ian Romanick | 2009-01-28 | 19 | -80/+15 |
* | Make GL_ARB_multisample mandatory | Ian Romanick | 2009-01-28 | 17 | -74/+10 |
* | Make GL_ARB_texture_compression mandatory | Ian Romanick | 2009-01-28 | 22 | -161/+114 |
* | mesa: remove GL_SGIX_shadow, GL_SGIX_shadow_ambient and GL_SGIX_depth_texture | Brian Paul | 2009-01-28 | 8 | -208/+27 |
* | i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZ | Brian Paul | 2009-01-28 | 1 | -1/+1 |
* | i965: implement GL_EXT_texture_swizzle | Brian Paul | 2009-01-28 | 4 | -0/+27 |
* | i965: minor clean-up, comments, etc. | Brian Paul | 2009-01-28 | 1 | -15/+31 |
* | Merge commit 'origin/master' into texture_swizzle | Brian Paul | 2009-01-28 | 6 | -22/+26 |
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| * | i965: fix bug in pass0_precalc_mov() | Brian Paul | 2009-01-28 | 1 | -3/+11 |
| * | i965: minor comment additions/edits | Brian Paul | 2009-01-28 | 1 | -1/+6 |
| * | i965: remove pad field | Brian Paul | 2009-01-28 | 1 | -1/+0 |
| * | i965: widen per-texture bitfields for 16 texture image units | Brian Paul | 2009-01-28 | 1 | -5/+5 |
| * | i965: minor comments | Brian Paul | 2009-01-28 | 1 | -2/+2 |
| * | intel: clean up more pf mess. | Eric Anholt | 2009-01-27 | 3 | -11/+3 |
* | | i965: minor improvements in brw_wm_populate_key() | Brian Paul | 2009-01-28 | 1 | -6/+6 |
* | | mesa: additional GL_INVALID_OPERATION tests for texture swizzle | Brian Paul | 2009-01-28 | 1 | -2/+7 |
* | | mesa: implement texture swizzling in swrast | Brian Paul | 2009-01-28 | 4 | -8/+73 |
* | | mesa: set/get new state for GL_EXT_texture_swizzle | Brian Paul | 2009-01-28 | 4 | -34/+198 |