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* mesa: added swapBytes parameter to _mesa_format_matches_format_and_type()Brian Paul2012-01-274-7/+12
* mesa: rewrite, simplify some of the logic in _mesa_format_matches_format_and_...Brian Paul2012-01-271-9/+28
* mesa: add BGR888 code in _mesa_format_matches_format_and_type()Brian Paul2012-01-271-1/+1
* mesa: fix error in _mesa_format_matches_format_and_type() for RGB888Brian Paul2012-01-271-1/+1
* mesa: remove redundant byte swap checkBrian Paul2012-01-271-6/+2
* mesa: remove LSB-first pixel packing check in glReadPixelsBrian Paul2012-01-271-2/+1
* swrast: Fix implicit declaration warningsChad Versace2012-01-271-0/+1
* mesa: Avoid void * arithmetic.José Fonseca2012-01-271-1/+1
* swrast: Fix fixed-function fragment processingChad Versace2012-01-279-44/+45
* mesa: set clamp bit in glGetTexImage for GL_UNSIGNED_NORMALIZEDAnuj Phogat2012-01-271-0/+9
* mesa: Don't round-trip integer texture data through a floating point temp.Eric Anholt2012-01-271-21/+24
* mesa: When unpacking signed integer pixel data, don't clamp to 0.Eric Anholt2012-01-271-33/+12
* mesa: Add clamping for packing of integer data.Eric Anholt2012-01-271-4/+4
* mesa: Add missing format unpack for some integer texture formats.Eric Anholt2012-01-271-0/+321
* i965: Don't allow rendering to non-GL_RED/RG/RGBA integer textures.Eric Anholt2012-01-271-0/+11
* intel: Pass the gl_renderbuffer to render_target_supported() vtable method.Eric Anholt2012-01-277-10/+17
* intel: Make a renderbuffer wrapping a texture have the same _BaseFormat.Eric Anholt2012-01-271-1/+1
* intel: Simplify intel_renderbuffer_update_wrapper() by passing in the image.Eric Anholt2012-01-271-20/+9
* intel: Drop intel_wrap_miptree().Eric Anholt2012-01-271-53/+3
* intel: Comment typo fix.Eric Anholt2012-01-271-1/+1
* mesa: Fix handling of glCopyBufferSubData() for src == dst.Eric Anholt2012-01-271-6/+19
* intel: Fix accum buffer mapping since the swrast rework.Eric Anholt2012-01-271-5/+7
* mesa: Fix display list handling for GL_EXT_framebuffer_multisample.Eric Anholt2012-01-271-0/+3
* mesa: Fix display list handling for EXT_framebuffer_object.Eric Anholt2012-01-271-0/+18
* i965/automake: use $top_srcdir instead of relative linksMatt Turner2012-01-271-3/+3
* dri common: add .gitignoreMatt Turner2012-01-271-1/+3
* dri: make sure to build libdricommon.laMatt Turner2012-01-261-1/+1
* i965: Drop the missing symbols link test.Eric Anholt2012-01-261-9/+0
* nouveau: Fix missing dri common symbols after automake conversion.Eric Anholt2012-01-261-1/+2
* radeon: Fix missing dri common symbols after automake conversion.Eric Anholt2012-01-262-2/+4
* dri: Move the compile of the common files to a convenience library.Eric Anholt2012-01-263-20/+43
* i915: Fix driver after automakeification.Eric Anholt2012-01-261-1/+9
* i965/vs: Use the sampler for VS pull constant loading on Ivybridge.Kenneth Graunke2012-01-261-0/+17
* i965: Expose brw_set_sampler_message for use outside brw_eu_emit.c.Kenneth Graunke2012-01-262-10/+22
* nouveau: include s_context.h to silence missing prototype warningsBrian Paul2012-01-261-0/+1
* swrast: silence uninitialized var warningsBrian Paul2012-01-261-2/+2
* i965/gen6/GT1: Increase max_vs_entries to 256.Paul Berry2012-01-251-1/+1
* i965/gen6: Fix segfault in transform feedback to DYNAMIC_DRAW buffers.Paul Berry2012-01-251-1/+4
* mesa/st: Assign inputsRead at right (previous) location.José Fonseca2012-01-251-2/+4
* mesa: remove ctx->Const.sRGBCapableMarek Olšák2012-01-256-8/+3
* mesa: allow exposing GL3 without EXT_texture_integerMarek Olšák2012-01-255-16/+37
* mesa: add missing integer alpha formats to _mesa_base_fbo_formatMarek Olšák2012-01-251-0/+9
* st/mesa: require all s3tc formats for EXT_texture_compression_s3tcMarek Olšák2012-01-251-1/+10
* st/mesa: simplify enabling EXT_packed_depth_stencil and ARB_fboMarek Olšák2012-01-251-16/+5
* mesa: remove obsolete comment in version.cMarek Olšák2012-01-251-1/+0
* st/mesa: inline if(1) conditionalMarek Olšák2012-01-251-219/+215
* st/mesa: move fragment shader tgsi tokens into st_fp_variantMarek Olšák2012-01-254-17/+8
* st/mesa: do vertex and fragment color clamping in shadersMarek Olšák2012-01-2513-46/+120
* st/mesa: Fix recurring surfaceless contextsBenjamin Franzke2012-01-251-2/+4
* mesa: Fix CopyTex{Sub,}Image error checks for integer vs non-integer.Eric Anholt2012-01-241-8/+31