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* mesa: simplify Driver.TexSubImage() parametersBrian Paul2011-12-308-111/+89
* st/mesa: remove TexSubImage code, use core mesa routines instead.Brian Paul2011-12-301-140/+3
* vbo: introduce vbo_sizeof_ib_type() functionYuanhan Liu2011-12-305-79/+29
* intel: Fix memory leak in intel_miptree_create()Chad Versace2011-12-291-2/+2
* i965/fs: Allow constant propagation into IF with embedded compare.Eric Anholt2011-12-291-0/+1
* intel: Drop the batchbuffer flush on glRenderbufferStorage().Eric Anholt2011-12-291-2/+0
* intel: Drop the batchbuffer flush on glFramebufferRenderbuffer().Eric Anholt2011-12-291-2/+0
* intel: Make the batchbuffer flush debug more useful.Eric Anholt2011-12-292-3/+5
* intel: Fix performance regression in Lightsmark since HiZ changes.Eric Anholt2011-12-291-0/+3
* intel: Don't consider miptrees for other texture targets to match.Eric Anholt2011-12-292-1/+3
* mesa: Use __builtin_ffsll on Mac OS X.Vinson Lee2011-12-281-1/+1
* mesa: Re-add main/bitset.h to fix classic nouveau build failure.José Fonseca2011-12-282-0/+162
* mesa: Remove now unused main/bitset.h.Mathias Fröhlich2011-12-282-162/+0
* mesa: Remove remaining FEATURE_ARB_vertex_buffer_object guards.Mathias Fröhlich2011-12-286-21/+0
* mesa: Convert to use GLbitfield64 directly.Mathias Fröhlich2011-12-284-42/+24
* radeon: Convert to use GLbitfield64 directly.Mathias Fröhlich2011-12-283-38/+37
* nouveau: Convert to use GLbitfield64 directly.Mathias Fröhlich2011-12-282-2/+2
* i915: Convert to use GLbitfield64 directly.Mathias Fröhlich2011-12-282-14/+12
* mesa: Convert RENDERINPUTS* macros to GLbitfield64.Mathias Fröhlich2011-12-282-12/+20
* i965/vs: Properly clear cur_value when propagating direct copies.Kenneth Graunke2011-12-271-16/+12
* i965/vs: Fix incorrect subscript when resetting copy propagation records.Kenneth Graunke2011-12-271-1/+1
* i965: Create mock implementation of GL_OES_EGL_image_externalChad Versace2011-12-274-0/+6
* meta: Disable GL_TEXTURE_EXTERNAL_OES in meta_begin()Chad Versace2011-12-271-0/+2
* mesa: fpclassify is available on HaikuAlexander von Gluck2011-12-271-1/+1
* vbo: Clean up recalculate_input_bindings.Mathias Fröhlich2011-12-272-46/+17
* swrast: assert _swrast_map_teximage() x, y is multiple of block sizeBrian Paul2011-12-261-0/+3
* swrast: replace assertion with conditional in _swrast_map_teximage()Brian Paul2011-12-261-2/+6
* mesa: fix signed/unsigned comparison warningsBrian Paul2011-12-261-2/+2
* vbo: signal _NEW_ARRAY when transitioning between glBegin/End, glDrawArraysBrian Paul2011-12-265-7/+49
* mesa: remove leftovers from color indexed rendering.Mathias Fröhlich2011-12-262-8/+1
* mesa: remove unused _mesa_copy_materials.Mathias Fröhlich2011-12-262-20/+0
* i965: increase the brw eu instruction store size dynamicallyYuanhan Liu2011-12-263-3/+18
* i965: call next_insn() before referencing a instruction by indexYuanhan Liu2011-12-261-14/+26
* i965: get the jmp distance by instruction indexYuanhan Liu2011-12-264-12/+10
* i965: let the if_stack just store the instruction indexYuanhan Liu2011-12-263-10/+19
* gallium: remove PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_ATTRIBSMarek Olšák2011-12-251-1/+1
* st/mesa: use a cast wrapper function to get st_transform_feedback_objectMarek Olšák2011-12-251-6/+11
* st/mesa: DrawTFB should use the vertex count from the last call of EndTFBMarek Olšák2011-12-251-11/+42
* i965 gen6: Fix incorrect order of dwords in gen6_update_sol_indices()Paul Berry2011-12-241-1/+1
* i965 gen6: Fix transform feedback of triangle strips.Paul Berry2011-12-242-18/+72
* mesa: consolidate texstore functionsBrian Paul2011-12-241-331/+153
* mesa: fix _mesa_store_texsubimage2d() for GL_TEXTURE_1D_ARRAYBrian Paul2011-12-241-23/+44
* mesa: update comment for MapTextureImage()Brian Paul2011-12-241-0/+2
* swrast: rewrite glDrawPixels(GL_DEPTH) with zoomBrian Paul2011-12-243-69/+28
* swrast: stop using _DepthBuffer in triangle codeBrian Paul2011-12-241-16/+11
* mesa: remove gl_renderbuffer::PutRowRGB()Brian Paul2011-12-2414-1017/+0
* swrast: stop using PutRowRGB() in triangle codeBrian Paul2011-12-241-10/+12
* swrast: refactor/rewrite fast_draw_rgba_pixels()Brian Paul2011-12-241-234/+167
* swrast: move swrast_render_start/finish() call in drawpixels codeBrian Paul2011-12-241-10/+24
* swrast: new fast_draw_depth_stencil() for glDrawPixels(GL_DEPTH_STENCIL)Brian Paul2011-12-241-16/+40