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mesa
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Author
Age
Files
Lines
*
mesa/glthread: don't include pthread.h
Marek Olšák
2017-06-26
1
-1
/
+0
*
drirc: whitelist glthread for a few games
Marek Olšák
2017-06-26
1
-0
/
+16
*
mesa/glthread: decrease the batch size for better perf scaling
Marek Olšák
2017-06-26
1
-3
/
+11
*
mesa/glthread: add glthread "perf" counters and pass them to gallium HUD
Marek Olšák
2017-06-26
4
-5
/
+28
*
mesa/glthread: switch to u_queue and redesign the batch management
Marek Olšák
2017-06-26
3
-198
/
+91
*
mesa/glthread: remove HAVE_PTHREAD guards
Marek Olšák
2017-06-26
4
-65
/
+0
*
mesa/marshal: add custom marshalling for glNamedBuffer(Sub)Data
Grigori Goronzy
2017-06-26
2
-0
/
+126
*
mesa: only flush vertices when the viewport is different
Samuel Pitoiset
2017-06-24
1
-3
/
+3
*
mesa: remove useless comments in the viewport code path
Samuel Pitoiset
2017-06-24
1
-10
/
+2
*
i965/miptree: Rework aux enabling
Jason Ekstrand
2017-06-23
4
-122
/
+120
*
i965: Clamp clear colors to the representable range
Jason Ekstrand
2017-06-23
1
-0
/
+40
*
i965: Don't bother with HiZ in renderbuffer_move_to_temp
Jason Ekstrand
2017-06-23
1
-4
/
+0
*
i965/miptree: Rename the non_msrt_mcs functions to _ccs
Jason Ekstrand
2017-06-23
3
-40
/
+25
*
i965/miptree: Delete the layered rendering resolve
Jason Ekstrand
2017-06-23
1
-14
/
+0
*
i965/cnl: Don't write to Cache Mode Register 1 on gen10+
Anuj Phogat
2017-06-23
1
-2
/
+4
*
drirc: Add glsl_correct_derivatives_after_discard for The Witcher 2
Edmondo Tommasina
2017-06-23
1
-0
/
+4
*
st/dri: add a drirc workaround for Rocket League
Marek Olšák
2017-06-23
2
-0
/
+8
*
mesa: don't flush vertices in glClientActiveTexture
Marek Olšák
2017-06-23
1
-1
/
+1
*
mesa: don't flag _NEW_ARRAY for GL_PRIMITIVE_RESTART_NV
Marek Olšák
2017-06-23
1
-1
/
+3
*
mesa: remove spurious flush in _mesa_Viewport()
Samuel Pitoiset
2017-06-23
1
-1
/
+0
*
mesa: remove spurious flush in _mesa_DepthRange()
Samuel Pitoiset
2017-06-23
1
-2
/
+0
*
mesa: do not trigger _NEW_TEXTURE_STATE in glActiveTexture()
Samuel Pitoiset
2017-06-23
1
-2
/
+0
*
mesa: add KHR_no_error support for glViewport()
Samuel Pitoiset
2017-06-23
2
-0
/
+10
*
mesa: add viewport() helper
Samuel Pitoiset
2017-06-23
1
-21
/
+27
*
mesa: add KHR_no_error support for glViewportArrayv()
Samuel Pitoiset
2017-06-23
2
-0
/
+12
*
mesa: add viewport_array() helper
Samuel Pitoiset
2017-06-23
1
-7
/
+14
*
mesa: add KHR_no_error support for glViewportIndexed*()
Samuel Pitoiset
2017-06-23
2
-0
/
+22
*
mesa: rename ViewportIndexedf() to viewport_indexed_err()
Samuel Pitoiset
2017-06-23
1
-6
/
+7
*
mesa: add KHR_no_error support for glClipControl()
Samuel Pitoiset
2017-06-23
2
-0
/
+11
*
mesa: add clip_control() helper
Samuel Pitoiset
2017-06-23
1
-27
/
+34
*
i965: Convert upload_default_color to genxml.
Rafael Antognolli
2017-06-22
1
-77
/
+85
*
i965: Remove unused code and delete file.
Rafael Antognolli
2017-06-22
2
-626
/
+0
*
i965: Convert vs, gs, tcs, tes and cs samplers to genxml.
Rafael Antognolli
2017-06-22
3
-126
/
+123
*
i965: Convert fs sampler state to use genxml.
Rafael Antognolli
2017-06-22
3
-23
/
+540
*
i965: Fix -Wunused-variable in gen8_write_pma_stall_bits()
Chad Versace
2017-06-22
1
-2
/
+0
*
i965/dri: Add intel_screen param to intel_create_winsys_renderbuffer
Chad Versace
2017-06-22
3
-11
/
+17
*
i965: Move brw_context format arrays to intel_screen
Chad Versace
2017-06-22
4
-40
/
+64
*
i965: Rename some vague format members of brw_context
Chad Versace
2017-06-22
9
-28
/
+28
*
Revert "getteximage: Return correct error value when texure object is not found"
Juan A. Suarez Romero
2017-06-22
1
-9
/
+3
*
i915: Fix gl_Fragcoord interpolation
Ville Syrjälä
2017-06-22
5
-16
/
+21
*
mesa: fix using texture id 0 with glTextureSubImage*()
Samuel Pitoiset
2017-06-22
1
-5
/
+2
*
mesa: fix using texture id 0 with gl*TextureParameter*()
Samuel Pitoiset
2017-06-22
1
-4
/
+2
*
mesa: fix using texture id 0 with VDPAURegisterSurfaceNV()
Samuel Pitoiset
2017-06-22
1
-3
/
+3
*
mesa: fix using texture id 0 with glTextureStorage*()
Samuel Pitoiset
2017-06-22
1
-6
/
+2
*
mesa: pass the 'caller' function to texturestorage() helper
Samuel Pitoiset
2017-06-22
1
-10
/
+13
*
mesa: use _mesa_lookup_texture_err() in get_tex_obj_for_clear()
Samuel Pitoiset
2017-06-22
1
-10
/
+2
*
mesa: remove unused _mesa_delete_nameless_texture()
Samuel Pitoiset
2017-06-22
2
-46
/
+0
*
mesa: check for allocation failures in _mesa_new_texture_object()
Samuel Pitoiset
2017-06-22
1
-2
/
+5
*
st/mesa: don't set the border color if it's unused
Marek Olšák
2017-06-22
1
-4
/
+18
*
st/mesa: don't set 16 scissors and 16 viewports if they're unused
Marek Olšák
2017-06-22
4
-6
/
+34
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