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* glsl: Add ir_quadop_vector expressionIan Romanick2010-11-192-0/+133
* glsl: Eliminate assumptions about size of ir_expression::operandsIan Romanick2010-11-192-1/+4
* glsl: Add ir_unop_sin_reduced and ir_unop_cos_reducedIan Romanick2010-11-192-0/+112
* dri/nouveau: Clean up magic numbers in get_rt_formatViktor Novotný2010-11-193-13/+13
* ir_to_mesa: Generate smarter code for some conditional movesIan Romanick2010-11-181-12/+99
* mesa: pass gl_format to _mesa_init_teximage_fields()Brian Paul2010-11-1818-186/+261
* mesa: Clean up core.h.Chia-I Wu2010-11-181-2/+0
* gallium: Add st_context_iface::share to st_api.Chia-I Wu2010-11-181-1/+22
* gallium: Add st_api::name.Chia-I Wu2010-11-181-0/+1
* i965: Eliminate dead code more aggressively.Eric Anholt2010-11-181-13/+4
* mesa: upgrade to glext.h version 66Brian Paul2010-11-174-12/+14
* i965: Fail on loops on gen6 for now until we write the EU emit code for it.Eric Anholt2010-11-181-0/+4
* i965: Add dumping of the sampler default color.Eric Anholt2010-11-181-0/+11
* i965: Add state dumping for sampler state.Eric Anholt2010-11-181-2/+39
* mesa: Don't spam the console in a debug build unless some spam is requested.Eric Anholt2010-11-181-2/+4
* i965: Shut up spurious gcc warning about GLSL_TYPE enums.Eric Anholt2010-11-181-0/+4
* glsl: Remove the ir_binop_cross opcode.Kenneth Graunke2010-11-173-33/+0
* r600c/evergreen: texture align is group_bytes just like 6xx/7xxAlex Deucher2010-11-172-14/+15
* mesa: minor clean-ups in context codeBrian Paul2010-11-161-9/+26
* mesa: reorder texture_error_check() paramsBrian Paul2010-11-161-15/+15
* mesa: 80-column wrappingBrian Paul2010-11-161-13/+16
* mesa: whitespace cleanupsBrian Paul2010-11-161-35/+37
* mesa: fix error messages and minor reindentingBrian Paul2010-11-161-6/+9
* mesa: Add definitions for inverse hyperbolic function on MSVC.Vinson Lee2010-11-151-0/+3
* mesa: add more work-arounds for acoshf(), asinhf(), atahf()Brian Paul2010-11-151-0/+3
* st/mesa: fix glDrawPixels(depth/stencil) bugsBrian Paul2010-11-151-13/+39
* r600: Evergreen has two extra frac_bits for the sampler LOD state.Henri Verbeet2010-11-151-3/+3
* dri/nouveau: Kill a bunch of ternary operators.Francisco Jerez2010-11-157-24/+33
* dri/nouveau: Fix typo.Francisco Jerez2010-11-152-2/+1
* dri/nouveau: Remove nouveau_class.h, finishing switch to rules-ng-ng headersViktor Novotný2010-11-151-4961/+0
* dri/nouveau nv20: Use rules-ng-ng headersViktor Novotný2010-11-158-250/+248
* dri/nouveau: nv10: Use rules-ng-ng headersViktor Novotný2010-11-159-231/+228
* dri/nouveau: nv04: Use rules-ng-ng headersViktor Novotný2010-11-158-17/+23
* dri/nouveau: Import headers from rules-ng-ngViktor Novotný2010-11-156-0/+6200
* evergreen: set gl_texture_image::TexFormat field in evergreenSetTexBuffer()Brian Paul2010-11-151-0/+4
* r300: set gl_texture_image::TexFormat field in r300SetTexBuffer2()Brian Paul2010-11-151-2/+8
* r200: set gl_texture_image::TexFormat field in r200SetTexBuffer2()Brian Paul2010-11-151-2/+8
* r600: set gl_texture_image::TexFormat field in r600SetTexBuffer2()Brian Paul2010-11-151-0/+4
* radeon: set gl_texture_image::TexFormat field in radeonSetTexBuffer2()Brian Paul2010-11-151-2/+8
* radeon: fix potential segfault in renderbuffer updateDaniel Lichtenberger2010-11-151-2/+1
* i965: Fix gl_FragCoord inversion when drawing to an FBO.Eric Anholt2010-11-143-3/+6
* i965: Silence uninitialized variable warning.Vinson Lee2010-11-131-0/+1
* mesa: Clean up header file inclusion in points.h.Vinson Lee2010-11-131-1/+3
* mesa: consolidate assertions in teximage codeBrian Paul2010-11-121-10/+1
* gallium: add CAPs for indirect addressing and lower it in st/mesa when neededMarek Olšák2010-11-121-0/+9
* tdfx: s/Format/_BaseFormat/Brian Paul2010-11-111-2/+2
* mesa: fix glDeleteBuffers() regressionBrian Paul2010-11-111-2/+2
* mesa: make glIsBuffer() return false for never bound buffersBrian Paul2010-11-111-14/+18
* mesa: handle more pixel types in mipmap generation codeBrian Paul2010-11-111-0/+166
* mesa: add missing formats in _mesa_format_to_type_and_comps()Brian Paul2010-11-111-1/+26