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Age
Files
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...
*
Revert "mesa: Track a computed _CurrentFragmentProgram for current gl_shader_...
Eric Anholt
2011-03-12
2
-10
/
+4
*
Revert "i965: Use the fixed function GLSL program instead of the ARB program."
Eric Anholt
2011-03-12
2
-5
/
+5
*
gallium: Delay the creation of simple helper shaders
Jakob Bornecrantz
2011-03-12
1
-16
/
+38
*
u_blitter: Do blits in linear color space.
Henri Verbeet
2011-03-12
1
-1
/
+1
*
r300/compiler: do not set TEX_IGNORE_UNCOVERED on r500
Marek Olšák
2011-03-12
1
-1
/
+1
*
r300/compiler: TEX instructions don't support negation on source arguments
Marek Olšák
2011-03-12
1
-3
/
+0
*
r300/compiler: Abs doesn't cancel Negate (in the conversion to native swizzles)
Marek Olšák
2011-03-12
2
-9
/
+0
*
r300/compiler: fix translating the src negate bits in pair_translate
Marek Olšák
2011-03-12
1
-3
/
+8
*
r300g: implement fragment color clamping in the shader
Marek Olšák
2011-03-12
2
-0
/
+23
*
r300/compiler: fix the saturate modifier when applied to TEX instructions
Marek Olšák
2011-03-12
1
-1
/
+5
*
nouveau: Build fix
Adam Jackson
2011-03-11
1
-0
/
+1
*
r600: Build fix
Adam Jackson
2011-03-11
2
-0
/
+2
*
scons: Move texenvprogram.c to ff_fragment_shader.cpp.
Vinson Lee
2011-03-11
1
-1
/
+1
*
i965: Use the fixed function GLSL program instead of the ARB program.
Eric Anholt
2011-03-11
2
-5
/
+5
*
mesa: Track a computed _CurrentFragmentProgram for current gl_shader_program
Eric Anholt
2011-03-11
2
-4
/
+10
*
mesa: Convert fixed function fragment program generator to GLSL IR.
Eric Anholt
2011-03-11
4
-783
/
+668
*
mesa: Add gl_MESAFogParamsOptimized for our special pre-computed fog params.
Eric Anholt
2011-03-11
1
-0
/
+5
*
mesa: Add a builtin uniform for the ATI_envmap_bumpmap rotation matrix.
Eric Anholt
2011-03-11
1
-0
/
+11
*
mesa: Move texenvprogram.c to ff_fragment_shader.cpp.
Eric Anholt
2011-03-11
2
-7
/
+16
*
prog_cache: Add some support for shader_programs in prog_cache.
Eric Anholt
2011-03-11
2
-4
/
+58
*
mesa: Don't try to remove an internal shader_program from the hash.
Eric Anholt
2011-03-11
1
-2
/
+4
*
i965: Use ffs() on a 32-bit int value instad of ffsll().
Eric Anholt
2011-03-11
1
-1
/
+1
*
gallium: remove flags from the flush function
Marek Olšák
2011-03-11
4
-8
/
+8
*
gallium: remove the geom_flags param from is_format_supported
Marek Olšák
2011-03-11
8
-160
/
+119
*
gallium: cleanup fence_signalled and fence_finish
Marek Olšák
2011-03-11
2
-3
/
+3
*
mesa: test against MaxUniformComponents in check_resources()
Brian Paul
2011-03-11
1
-3
/
+3
*
mesa: move location of some geometry program limits
Brian Paul
2011-03-11
5
-26
/
+29
*
mesa: use check_resources() to check program against limits
Brian Paul
2011-03-11
1
-0
/
+58
*
mesa: replace NEED_SECONDARY_COLOR(), RGBA_LOGICOP_ENABLED() with inlines
Brian Paul
2011-03-11
21
-59
/
+85
*
mesa: call FLUSH_VERTICES() before deleting shaders, buffers, query objects
Brian Paul
2011-03-11
3
-0
/
+5
*
st/mesa: remove unnecessary flushes
Marek Olšák
2011-03-11
1
-3
/
+0
*
intel: Don't complain when getparam fails due to a missing param.
Eric Anholt
2011-03-09
1
-1
/
+3
*
i965: Pack the tracked state atoms into separate arrays for prepare/emit.
Chris Wilson
2011-03-09
2
-42
/
+43
*
gallium: add timeout parameter to fence_finish
Marek Olšák
2011-03-08
2
-3
/
+4
*
st/mesa: implement ARB_sync
Marek Olšák
2011-03-08
6
-0
/
+168
*
st/mesa: cleanup checking for signed compressed formats in generate_mipmaps
Marek Olšák
2011-03-08
1
-8
/
+4
*
st/mesa: add LATC and 3DC support
Marek Olšák
2011-03-08
3
-3
/
+76
*
mesa: add ATI_texture_compression_3dc
Marek Olšák
2011-03-08
7
-0
/
+30
*
mesa: add EXT_texture_compression_latc
Marek Olšák
2011-03-08
13
-7
/
+234
*
st/mesa: Fix an incorrect user vertex buffer reference
Thomas Hellstrom
2011-03-08
1
-4
/
+2
*
vbo: mark vertex arrays as dirty when re-binding
Marek Olšák
2011-03-08
1
-1
/
+12
*
r300/compiler: remove unused variables
Marek Olšák
2011-03-08
1
-1
/
+1
*
swrast: flip the conditionals in shadow_compare4() for readability
Brian Paul
2011-03-08
1
-24
/
+24
*
swrast: add coord clamping, fix comparisons for shadow testing
Philip Taylor
2011-03-08
1
-27
/
+30
*
r300/compiler: fix equal and notequal shadow compare functions
Marek Olšák
2011-03-08
1
-18
/
+16
*
r300/compiler: detect constants harder
Marek Olšák
2011-03-08
1
-4
/
+8
*
r300/compiler: improve the detection of constants for constant folding
Marek Olšák
2011-03-08
1
-0
/
+7
*
r300/compiler: saturate Z before the shadow comparison
Marek Olšák
2011-03-08
1
-37
/
+44
*
mesa: return after invalidating renderbuffer
Marek Olšák
2011-03-07
1
-0
/
+1
*
st/mesa: fail to alloc a renderbuffer if st_choose_renderbuffer_format fails
Marek Olšák
2011-03-07
1
-1
/
+5
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