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* Improve the behaviour of the build system wrt depend files.Keith Whitwell2004-12-086-19/+18
| | | | | | | | - Remove the -Y option for makedepend, so that the standard directories are searched - No longer pipe the multiple errors that the -Y option caused into /dev/null -- we want to know about these failures. - Fix up a few other misc makedepend failures.
* Use union type to avoid strict aliasing problems.Alan Hourihane2004-12-081-20/+34
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* silence warningsAlan Hourihane2004-12-082-4/+4
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* Check for some header defines before redefining functions. Silences warnings.Alan Hourihane2004-12-081-0/+3
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* silence warningAlan Hourihane2004-12-081-1/+1
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* From: Stephane Marchesin <[email protected]>Dave Airlie2004-12-082-7/+96
| | | | | | | Attached is a patch that adds pci init code for mesa solo on radeon. It's been tested on an itanium 2 with a radeon 7000 and it works here. The patch adds a new field in the miniglx.conf config file, to choose between pci and agp.
* fix depth/stencil readback if coordinates are larger than 1023 ↵Roland Scheidegger2004-12-081-2/+2
| | | | (https://bugs.freedesktop.org/show_bug.cgi?id=2010). Should now work up to 2047, which is the current limit for 3d rendering.
* fixed an include pathDaniel Borca2004-12-071-1/+1
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* explicit cast in a few placesDaniel Borca2004-12-061-2/+2
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* disable junk for mingwDaniel Borca2004-12-061-0/+2
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* small fix for debug pathsDaniel Borca2004-12-061-1/+3
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* direct bug reports to freedesktop.orgBrian Paul2004-12-051-3/+3
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* Move common GLX code to glX_XML.py. This will make adding glX_proto_recv.pyIan Romanick2004-12-032-451/+486
| | | | easier later on.
* Fix a minor bug in glXEnumFunction::PrintUsingTable. Add some comments.Ian Romanick2004-12-031-1/+17
| | | | Add the (currently unused) utility funciton glXFunction::opcode_real_value.
* mask color indexes against palette size, per the specBrian Paul2004-12-031-2/+5
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* only enable GL_MESA_ycbcr_texture for real r200 chips, not the derivatives, ↵Roland Scheidegger2004-12-031-1/+5
| | | | since yuv textures do not work for some reason on the other chips.
* enable GL_EXT_stencil_wrap (patch from idr), including some hacks for ↵Roland Scheidegger2004-12-035-0/+56
| | | | original radeons which have some broken stencil ops.
* Use the GL datatypes. Lots of assorted clean-ups.Brian Paul2004-12-031-245/+250
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* silence warningBrian Paul2004-12-031-1/+1
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* re-disable TRACEBrian Paul2004-12-031-1/+1
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* silence a variety of warnings found with g++ 3.4.2Brian Paul2004-12-0311-43/+47
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* silence warningsAlan Hourihane2004-12-024-18/+27
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* reverse some debug that slipped throughAlan Hourihane2004-12-021-3/+0
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* Fix some warningsAlan Hourihane2004-12-028-22/+14
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* Updated the schema. Added comments explaining some of the non-obviousIan Romanick2004-12-021-10/+55
| | | | | attributes. Modified a couple handcode functions to use the count_scale attribute instead.
* Corrected a problem with the sizes of the MAP[12]_* enums.Ian Romanick2004-12-011-36/+0
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* Added a couple missing always_array annotations and a couple trivalIan Romanick2004-12-011-4/+16
| | | | enum-only extensions.
* Slightly tweak the format of the size prototypes.Ian Romanick2004-12-011-1/+1
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* Python script to generate various bits of client-side GLX protocol code.Ian Romanick2004-12-011-0/+981
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* Added the ability to get the size of a parameter as a string. Changed theIan Romanick2004-12-011-4/+25
| | | | | | meaning of "variable length array" to include variables that are "counted" instead of just ones that use an enum to map to a count. Added glParameter to the glItemFactory.
* Added enums for GL_OES_read_format.Ian Romanick2004-12-011-0/+5
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* PrioritizeTextures, GetClipPlane, and WindowPos3fMESA don't need to beIan Romanick2004-11-301-46/+171
| | | | | | | handcoded, but Enable and Disable do. Corrected some minor problems in the PixelMap functions and some ARB_vertex_program functions. Added size data for the enums that can be passed to the Map[12][fd] functions. Added the enums for EXT_pixel_buffer_objects.
* silence a warningBrian Paul2004-11-291-2/+2
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* update from JoukBrian Paul2004-11-291-2/+2
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* fix missing width/height errorBrian Paul2004-11-281-16/+17
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* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-2741-151/+175
| | | | | | | | Now, the driver's Viewport routine should call _mesa_ResizeBuffersMESA() if necessary. Cleaned up code related to GLframebuffer width/height initialization. Set initial viewport/scissor params in _mesa_make_current2(), instead of in the drivers' MakeCurrent functions.
* new comments and assertionsBrian Paul2004-11-274-2/+7
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* Remove the redundant width, height fields in xmesa_buffer struct. Just useBrian Paul2004-11-274-93/+65
| | | | | the values in the contained GLframebuffer. Removed some other unneeded code.
* remove _glapi_add_entrypoint() calls, they're already in context.cBrian Paul2004-11-271-25/+1
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* add a few functions in add_newer_entrypoints()Brian Paul2004-11-271-5/+9
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* Change the dispatch offsets for the VertexAttrib*NV functions so they don'tBrian Paul2004-11-2720-1250/+1929
| | | | | | | alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct.
* Set symbol visibility to 'default', if supported by gcc.Brian Paul2004-11-272-0/+14
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* use new PUBLIC macro for symbol exportBrian Paul2004-11-271-1/+1
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* new GetOverlayInfo() function to reduce code and silence warningsBrian Paul2004-11-271-87/+58
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* Have OSMesaGetProcAddress() return new OSMESAproc typedef.Brian Paul2004-11-271-16/+15
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* clean up code related to dispatch table initializationBrian Paul2004-11-275-72/+51
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* use @ to silence some unneeded outputBrian Paul2004-11-271-7/+11
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* make get_static_proc_address() return a _glapi_procBrian Paul2004-11-271-3/+3
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* use _glapi_procBrian Paul2004-11-271-6/+3
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* Use new _glapi_proc typedef instead of void * for function pointers.Brian Paul2004-11-276-58/+73
| | | | Misc clean-ups in glapi.c