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* Call mklib with $(SHELL) so the user controls the interpreterDan Nicholson2008-07-127-13/+9
| | | | | Respect the user's choice of shell when running mklib rather than always using /bin/sh.
* r300: Fix saturate mode handling in radeon_program_aluNicolai Haehnle2008-07-121-50/+60
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* r500: Set Saturate correctly in radeon_program_pairNicolai Haehnle2008-07-121-1/+6
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* r300: Fix input register allocation in radeon_program_pairNicolai Haehnle2008-07-121-7/+15
| | | | | | | When an input is marked in gl_program.InputsRead but is not actually read in the final program (due to dead-code elimination or whatever), the order of input registers must still match gl_program.InputsRead. This is done even more explicitly now.
* r300: Explicitly set absolute value for the argument of RSQNicolai Haehnle2008-07-121-0/+11
| | | | This fixes the last r500 bug related to glean/fragProg1.
* r500_fragprog: Major refactoring of final emitNicolai Haehnle2008-07-128-825/+1290
| | | | | | | | | | Use an abstracted instruction scheduling and register allocation algorithm that we will be able to share with r300_fragprog. Unlike the original emit code, this code tries to pair instructions that only use the RGB part of the ALU with instructions that only use the alpha part. However, the pairing algorithm still has some shortcomings; for example, it doesn't generate optimal code for the emulation of LIT.
* r500: Add "Not quite SSA" and dead code elimination passNicolai Haehnle2008-07-127-24/+524
| | | | In addition, this pass fixes non-native swizzles.
* r500_fragprog: Transform trigonometric functions in first passNicolai Haehnle2008-07-124-90/+65
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* R300: update vap_cntl values for NUM_FPUSAlex Deucher2008-07-112-8/+10
| | | | based on info from hw team
* Remove generated pkg-config files on `make clean'Dan Nicholson2008-07-112-0/+2
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* intel: fix batch flushing problem with cliprects handling.Dave Airlie2008-07-112-2/+7
| | | | pointed out and debugged by stringfellow on #dri-devel
* mesa: return -1, not GL_FALSE if _glapi_add_dispatch() fails name sanity checkBrian Paul2008-07-091-2/+2
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* mesa: fix state.clip[n].plane parsing bug (bug 16611)Brian Paul2008-07-091-3/+6
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* mesa: check for OpenBSD (bug 15604)Brian Paul2008-07-091-1/+7
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* i915: fall back to software rendering when shadow comparison isXiang, Haihao2008-07-091-7/+4
| | | | enabled for 1D texture. fix #12176
* mesa: remove debug codemesa_7_1_rc3Brian Paul2008-07-081-1/+0
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* bump version to rc3Brian Paul2008-07-081-1/+1
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* mesa: implement glGetUniformiv() with new ctx->Driver functionBrian Paul2008-07-083-9/+45
| | | | The old implementation could overwrite the caller's param buffer.
* mesa: bump version to rc2mesa_7_1_rc2Brian Paul2008-07-081-1/+1
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* added null texObj ptr check (bug 15567)Brian Paul2008-07-081-12/+16
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* mesa: more debug outputBrian Paul2008-07-081-22/+62
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* mesa: compute global var size before doing codegenBrian Paul2008-07-081-9/+9
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* mesa: add missing VARYING case to storage_string()Brian Paul2008-07-081-0/+2
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* i965: official name for GM45 chipsetXiang, Haihao2008-07-0810-30/+33
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* Set library and header installation directories from configurationDan Nicholson2008-07-064-19/+23
| | | | | | | | | | | | | | Currently the installation directories for libraries and headers are resolved within the install commands. For instance, the libraries will be installed to $(INSTALL_DIR)/$(LIB_DIR). This limits the flexibility of the installation, such as when the libraries should be installed to a subdirectory like /usr/lib/tls. This adds the make variables $(INSTALL_LIB_DIR) and $(INSTALL_INC_DIR) to define the locations that the libraries and headers are installed. For the static configs, this resolves exactly as before to $(INSTALL_DIR)/include and $(INSTALL_DIR)/$(LIB_DIR). For autoconf, they are derived directly from the --libdir and --includedir settings.
* r500_fragprog: Fix RSQ with negative parametersNicolai Haehnle2008-07-061-1/+2
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* r300_fragprog: Emulate trigonometric functions in radeon_program_aluNicolai Haehnle2008-07-064-207/+153
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* r300: Translate fragment program DST in radeon_program_aluNicolai Haehnle2008-07-063-36/+14
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* r300: Translate fragment program LRP in radeon_program_alu.cNicolai Haehnle2008-07-063-45/+15
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* r300: Allow adding parameters during fragprog transform, share LIT codeNicolai Haehnle2008-07-067-258/+216
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* r300: Correctly scan for used temporary registersNicolai Haehnle2008-07-056-79/+126
| | | | This fixes a regression introduced by dea8719f0...
* r500: Major refactoring of fragment program emitNicolai Haehnle2008-07-053-775/+458
| | | | | | | Use the common facilities to convert non-native instructions into native ones. Worked hard to make the code easier to read (hopefully), by using helper functions instead of direct manipulation of the machine code. Fixes two bugs related to FLR and XPD.
* r300: Remove clause stuff for now in favour of a cloned generic gl_programNicolai Haehnle2008-07-0510-460/+157
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* r500_fragprog: Cleanup some unused variables and code.Nicolai Haehnle2008-07-052-46/+1
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* r500: Fix a mixup in fragment program LRP instruction emitNicolai Haehnle2008-07-051-5/+4
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* r500: Fix blend color.Nicolai Haehnle2008-07-052-12/+25
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* _mesa_clone_program: Copy ShadowSamplersNicolai Haehnle2008-07-051-0/+1
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* r300: Fix depth texture in compare modeNicolai Haehnle2008-07-042-48/+68
| | | | Missed the homogenous divide of R by Q before...
* Enable TexGen based on InputsRead when a fragment program is activeNicolai Haehnle2008-07-041-10/+18
| | | | | | | The old behaviour depended on which texture images the fragment program reads from, which seems to contradict the shader specifications. Note: Piglit's general/texgen test checks for this problem.
* mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if ↵Brian Paul2008-07-041-0/+5
| | | | program isn't linked
* mesa: remove incorrect assertionBrian Paul2008-07-041-1/+0
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* mesa: fix polygon offset issue (bug #12061)Xiang, Haihao2008-07-041-2/+2
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* mesa: fix various error codesBrian Paul2008-07-031-88/+123
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* mesa: fix some error codes in _mesa_ShaderSourceARB()Brian Paul2008-07-031-4/+4
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* mesa: fix problem freeing framebuffer/renderbuffer objectsBrian Paul2008-07-033-4/+29
| | | | Basically, set up no-op Delete() methods for the DummyFrame/Renderbuffer objects.
* mesa: additional error checking, fix error codesBrian Paul2008-07-031-20/+36
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* mesa: regenerated fileBrian Paul2008-07-031-761/+763
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* mesa: additional vec4 constructorBrian Paul2008-07-031-0/+8
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* mesa: fix array storage allocation bugBrian Paul2008-07-031-0/+8
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* mesa: fix incorrect array size, added assertionBrian Paul2008-07-031-1/+2
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