Commit message (Collapse) | Author | Age | Files | Lines | |
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* | fix bad width/height code in softpipe_clear() | Brian | 2007-11-08 | 1 | -3/+2 |
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* | Remove TGSI_OPCODE_TXP | Brian | 2007-11-08 | 2 | -9/+5 |
| | | | | Use TGSI_OPCODE_TEX with ExtDivide=TGSI_EXTSWIZZLE_W instead. | ||||
* | check for divide by W flag when translating TGSI_OPCODE_TEX (fixes projected ↵ | Brian | 2007-11-08 | 1 | -1/+7 |
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* | new init_renderbuffer_bits() helper | Brian | 2007-11-08 | 1 | -14/+24 |
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* | tweak anisotropic filtering code | Brian | 2007-11-08 | 2 | -1/+4 |
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* | enable PIPE_CAP_TEXTURE_SHADOW_MAP (but not quite working yet) | Brian | 2007-11-08 | 1 | -1/+1 |
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* | remove translate_compare_func(), use i915_translate_compare_func() | Brian | 2007-11-08 | 1 | -19/+1 |
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* | move EXT_shadow_funcs assignment | Brian | 2007-11-08 | 1 | -1/+1 |
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* | set sampler state for shadow test | Brian | 2007-11-08 | 1 | -0/+8 |
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* | Replace gl_stencil_func_to_sp() and gl_depth_func_to_sp() with ↵ | Brian | 2007-11-08 | 2 | -35/+16 |
| | | | | st_compare_func_to_pipe() | ||||
* | Fix some issues hit when rendering to a depth-only renderbuffer (shadowtex). | Brian | 2007-11-08 | 1 | -7/+48 |
| | | | | | Added 16bpp case to translate_depth_format(). Added framebuffer_size() to determine framebuffer size. | ||||
* | in check_end_texture_render(), test for presence of a renderbuffer and texobj | Brian | 2007-11-08 | 1 | -2/+1 |
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* | remove unneeded #include | Brian | 2007-11-08 | 1 | -1/+0 |
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* | Added pipe->get_paramf() to query float limits. | Brian | 2007-11-08 | 6 | -1/+82 |
| | | | | So far max point size, line width, texture anistopy and lod bias. | ||||
* | check for fence==NULL in intel_batchbuffer_finish(), fixes glxinfo crash on exit | Brian | 2007-11-08 | 1 | -5/+7 |
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* | Rename struct field 'private' to 'priv'. | Michel Dänzer | 2007-11-08 | 3 | -3/+3 |
| | | | | This broke the LLVM build because 'private' is a C++ keyword. | ||||
* | fix warning | Brian | 2007-11-07 | 1 | -1/+2 |
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* | update flush/fence comments for i915_flush() | Brian | 2007-11-07 | 1 | -3/+3 |
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* | Remove winsys->wait_idle(), subsumed by pipe->flush(). | Brian | 2007-11-07 | 6 | -25/+10 |
| | | | | | | Connect intel_i915_batch_finish() into i915_winsys, just like intel_i915_batch_flush(). Call i915_winsys->batch_finish() in response to pipe->flush(PIPE_FLUSH_WAIT). Now all the batchbuffer/fence code is in one place and a little cleaner. | ||||
* | New PIPE_FLUSH_WAIT flag for pipe->flush(). | Brian | 2007-11-07 | 6 | -13/+15 |
| | | | | | The state tracker doesn't have to directly call winsys->wait_idle() anymore. glFlush and glFinish both go through pipe->flush() now. | ||||
* | Remove context dependencies in winsys layer. | Brian | 2007-11-07 | 9 | -46/+51 |
| | | | | | | The winsys object is now per-screen and shared by multiple contexts. The regionPool is now part of the i915 winsys layer. The winsys wait_idle() and flush_frontbuffer() funcs will get more attention... | ||||
* | enable GL_ARB/NV_point_sprite together | Brian | 2007-11-07 | 1 | -0/+1 |
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* | cosmetic fix to driFenceFinish() call | Brian | 2007-11-07 | 1 | -1/+1 |
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* | replace magic number 3 with DRM_FENCE_TYPE_EXE | DRM_I915_FENCE_TYPE_RW in ↵ | Brian | 2007-11-07 | 1 | -2/+5 |
| | | | | driFenceFinish() call | ||||
* | just reorder a few members of pipe_winsys, update comments | Brian | 2007-11-07 | 1 | -7/+6 |
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* | remove DriverCtx=intel assigment/hack | Brian | 2007-11-07 | 1 | -2/+0 |
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* | Pass winsys as a parameter to intel_create_i915simple(), intel_create_softpipe() | Brian | 2007-11-07 | 4 | -12/+22 |
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* | var renaming: s/sws/winsys/ | Brian | 2007-11-07 | 1 | -21/+20 |
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* | more dead code removal | Brian | 2007-11-07 | 1 | -63/+1 |
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* | re-enable PIPE_FORMAT_U_Z32 support | Brian | 2007-11-07 | 1 | -1/+1 |
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* | better depth buffer selection | Brian | 2007-11-07 | 1 | -1/+11 |
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* | Float->uint conversion for PIPE_FORMAT_U_Z32 resulted in overflow in ↵ | Brian | 2007-11-07 | 1 | -1/+5 |
| | | | | depth_value(). Special-case it. | ||||
* | disable/remove dead code | Brian | 2007-11-07 | 1 | -8/+3 |
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* | Disable the call to driBOReference() in i915_update_texture() | Brian | 2007-11-07 | 1 | -1/+5 |
| | | | | | It doesn't seem to be needed and disabling it fixes a big memory leak with some programs like xdemos/wincopy.c | ||||
* | redo xm_surface_release() to match i915 | Brian | 2007-11-07 | 1 | -3/+6 |
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* | fix bad varname | Brian | 2007-11-07 | 1 | -1/+1 |
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* | init glsl functions in st_init_driver_functions() | Brian | 2007-11-07 | 1 | -0/+3 |
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* | fix typos, re-enable some extensions to get back to GL 2.1 level | Brian | 2007-11-07 | 1 | -7/+14 |
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* | Add winsys->surface_release() to complement winsys->surface_alloc(). | Brian | 2007-11-07 | 10 | -58/+66 |
| | | | | | pipe_surface now has a pointer to the winsys which create/owns the surface. This allows clean surface deallocation w/out a rendering context. | ||||
* | Check the right ammount of free space in vertex buffer. | José Fonseca | 2007-11-07 | 1 | -7/+9 |
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* | Reset temporary vertices ids. | José Fonseca | 2007-11-07 | 4 | -2/+41 |
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* | Use a consistent number to identify undefined vertices. | José Fonseca | 2007-11-07 | 5 | -17/+28 |
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* | Reuse the vertex buffer until the vertex size changes. | José Fonseca | 2007-11-07 | 1 | -35/+39 |
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* | Track hardware vertex buffer state changes. | José Fonseca | 2007-11-07 | 4 | -23/+72 |
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* | Improved logic for setting up depth/stencil buffers in st_create_framebuffer() | Brian | 2007-11-06 | 1 | -14/+41 |
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* | restore dispatch/extension code (without, dynamic entrypoints aren't added) | Brian | 2007-11-06 | 1 | -0/+58 |
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* | disable PIPE_FORMAT_U_Z32, doesn't work ATM | Brian | 2007-11-06 | 1 | -1/+1 |
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* | Update xmesa_is_format_supported() | Brian | 2007-11-06 | 1 | -0/+7 |
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* | realloc surface if format changes, remove dead code | Brian | 2007-11-06 | 1 | -26/+13 |
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* | rename xmesa_create_softpipe() xmesa_create_context() | Brian | 2007-11-06 | 2 | -2/+2 |
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