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* Store material attributes in an Attrib[] style array. This is aKeith Whitwell2003-08-0513-517/+313
* Fix samples/fog.c regression - missing test for NeedEyeCoords.Keith Whitwell2003-08-051-6/+15
* Updates from Daniel Borca.Brian Paul2003-08-053-3/+343
* Fix typo (& instead of &&) to fix olympic.c bugKeith Whitwell2003-08-011-1/+1
* replace assertion with conditionalBrian Paul2003-07-301-2/+1
* Moved.Karl Schultz2003-07-264-1449/+0
* VC 6 Project FileKarl Schultz2003-07-268-0/+1823
* cleanup - add comments and sort names.Karl Schultz2003-07-251-88/+118
* add symbols needed by osmesa.Karl Schultz2003-07-241-0/+3
* Project file for osmesaKarl Schultz2003-07-241-0/+121
* moved to top of tree.Karl Schultz2003-07-241-104/+0
* if texture color table is enabled, use the color table's format to evaluate t...Brian Paul2003-07-241-0/+3
* fix location of mesa.defKarl Schultz2003-07-241-1/+1
* linker exports defsKarl Schultz2003-07-241-0/+492
* Source code for GDI driver.Karl Schultz2003-07-244-0/+4649
* Project file to build gdi driver and OPENGL32.DLL.Karl Schultz2003-07-241-0/+129
* Project file to build tnl - creates static LIB that is later linked to make a...Karl Schultz2003-07-241-0/+252
* Project file to build swrast - creates static LIB that is later linked to mak...Karl Schultz2003-07-241-0/+360
* Project file to build core mesa - creates static LIB that is later linked to ...Karl Schultz2003-07-241-0/+716
* Visual Studio Workspace file for building Mesa. This workspace contains proj...Karl Schultz2003-07-241-0/+104
* Removing from this directory. Will be added to new gdi driver directory.Karl Schultz2003-07-244-4630/+0
* Remove obsolete file.Karl Schultz2003-07-247-7788/+0
* Windows does not define HUGE_VAL, so use the IEEE hex constants.Karl Schultz2003-07-241-1/+1
* fix a few more glitches from last big check-inBrian Paul2003-07-233-15/+13
* fix GL_SGI_texture_colortable bugsBrian Paul2003-07-232-6/+9
* remove printfBrian Paul2003-07-221-2/+0
* Restore more code lost during last big merge.Brian Paul2003-07-229-32/+103
* Implement debugger callback, etc for vertex programs. Misc clean-ups.Brian Paul2003-07-228-145/+101
* Initial implementation of GL_MESA_program_debug - a vertex/fragment programBrian Paul2003-07-2116-20/+461
* Numbered productions for ARB_vertex_program grammar (Karl Rasche)Brian Paul2003-07-181-0/+1279
* Karl Rasche's ARB_vertex_program parserBrian Paul2003-07-182-0/+6665
* Fix up FEATURE_* defines in config.hBrian Paul2003-07-182-85/+183
* Fix up some loose ends from the last big check-in.Brian Paul2003-07-185-12/+6
* more DOS updates from Daniel BorcaBrian Paul2003-07-177-23/+540
* Merge Jose's documentation and core Mesa changes from embedded branchKeith Whitwell2003-07-17104-3773/+7646
* DOS updates from Daniel BorcaBrian Paul2003-07-111-13/+16
* fix conformance glitch introduced with NPOT extensionBrian Paul2003-07-071-0/+8
* minor fixes in _mesa_TexGen[id]v() to silence valgrindBrian Paul2003-07-071-6/+16
* fix int/float conversion for GL_TEXTURE_PRIORITY in gl[Get]TexParameteri[v]Brian Paul2003-07-031-3/+9
* Implemented GL_ARB_texture_non_power_of_two (except for auto mipmap generation).Brian Paul2003-07-037-36/+108
* tweak checks for display list zeroBrian Paul2003-07-031-1/+6
* Simplify extension string handling.Brian Paul2003-07-035-282/+209
* Committing in .Jouk Jansen2003-07-029-0/+138
* DOS updates (Daniel Borca)Brian Paul2003-06-301-0/+75
* add a few more digits to PI to make Evgeny happyBrian Paul2003-06-271-1/+1
* Committing in .Jouk Jansen2003-06-1710-419/+347
* DOS updates for new tree (Daniel Borca)Brian Paul2003-06-1621-7837/+7913
* fix include paths (Daniel Borca)Brian Paul2003-06-162-37/+38
* Implemented GL_ARB_occlusion_query (not 100% finalized).Brian Paul2003-06-1318-7/+792
* More clean-ups and re-orgBrian Paul2003-06-131-49/+97