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Age
Files
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*
i965 Gen6: Implement gl_ClipVertex.
Paul Berry
2011-10-05
6
-10
/
+75
*
mesa: Add a gl_vert_result for gl_ClipVertex.
Paul Berry
2011-10-05
1
-3
/
+4
*
mesa: update fbo format tablet for integer types.
Dave Airlie
2011-10-05
1
-1
/
+61
*
mesa/texstore: add texstore paths for all the integer types.
Dave Airlie
2011-10-05
1
-12
/
+104
*
mesa/texformat: update choose_tex_format for integer types.
Dave Airlie
2011-10-05
1
-4
/
+79
*
mesa/formats: add rest of integer formats.
Dave Airlie
2011-10-05
2
-2
/
+562
*
texstore: create texstore table on first access.
Dave Airlie
2011-10-05
1
-149
/
+120
*
r200/r300/r600: remove dangling radeon_tex_getimage.c symlinks.
Paul Berry
2011-10-04
3
-3
/
+0
*
scons: add new files to src/mesa/SConscript
Brian Paul
2011-10-04
1
-0
/
+2
*
mesa: Remove unused gl_program::Attributes
Ian Romanick
2011-10-04
5
-34
/
+0
*
mesa: Determine GL_ACTIVE_ATTRIBUTE_MAX_LENGTH by walking the GLSL IR.
Ian Romanick
2011-10-04
5
-33
/
+32
*
mesa: Determine GL_ACTIVE_ATTRIBUTES by walking the GLSL IR.
Ian Romanick
2011-10-04
3
-1
/
+30
*
mesa: Remove unused gl_shader_program::Attributes
Ian Romanick
2011-10-04
3
-14
/
+2
*
mesa: Make _mesa_GetActiveAttribARB use the attributes in the shader IR
Ian Romanick
2011-10-04
1
-13
/
+38
*
mesa: Move _mesa_GetActiveAttribARB to shader_query.cpp
Ian Romanick
2011-10-04
2
-42
/
+32
*
mesa: Add gl_shader_program::AttributeBindings
Ian Romanick
2011-10-04
3
-1
/
+24
*
mesa: Move _mesa_BindAttribLocationARB to shader_query.cpp
Ian Romanick
2011-10-04
2
-52
/
+42
*
mesa: Add string_to_uint_map facade class
Ian Romanick
2011-10-04
3
-2
/
+122
*
mesa: Add hash_table_replace
Ian Romanick
2011-10-04
2
-0
/
+40
*
mesa: Move _mesa_GetAttribLocationARB to shader_query.cpp
Ian Romanick
2011-10-04
3
-42
/
+90
*
glapi: regen API files for new extension
Ian Romanick
2011-10-04
2
-3350
/
+3385
*
mesa: Remove ARB_draw_buffers extension enable flag
Ian Romanick
2011-10-04
6
-14
/
+3
*
mesa: Advertise NV_fbo_color_attachments on OpenGL ES 2.0
Ian Romanick
2011-10-04
1
-0
/
+1
*
mesa: Advertise NV_draw_buffers in OpenGL ES 2.0
Ian Romanick
2011-10-04
1
-0
/
+1
*
mesa/es: Allow querying GL_DRAW_BUFFERi in OpenGL ES 2.0
Ian Romanick
2011-10-04
1
-17
/
+17
*
mesa/es: Allow querying GL_MAX_COLOR_ATTACHMENTS in OpenGL ES 2.0
Ian Romanick
2011-10-04
1
-4
/
+4
*
mesa/es: Allow other color attachments in OpenGL ES 2.0
Ian Romanick
2011-10-04
1
-1
/
+5
*
mesa/es: Make glDrawBuffersNV available in OpenGL ES 2.0
Ian Romanick
2011-10-04
1
-0
/
+13
*
mesa/es: Remove redundant renderbuffer target validation
Ian Romanick
2011-10-04
1
-25
/
+0
*
mesa/es: Validate FBO target enum in Mesa code rather than the ES wrapper
Ian Romanick
2011-10-04
2
-32
/
+4
*
mesa/es: Validate FBO attachment enum in Mesa code rather than the ES wrapper
Ian Romanick
2011-10-04
2
-28
/
+6
*
configure: replace pkg-config calls with $(PKG_CONFIG) in the makefiles.
Stéphane Marchesin
2011-10-04
1
-1
/
+1
*
Remove remnants of legacy glide support
Guillem Jover
2011-10-04
3
-44
/
+0
*
nouveau: remove unused code, unused var
Brian Paul
2011-10-03
1
-29
/
+0
*
i915: don't include texstore.h
Brian Paul
2011-10-03
1
-1
/
+0
*
i965: remove unneeded includes of texstore.h
Brian Paul
2011-10-03
3
-3
/
+0
*
swrast: fix delayed texel buffer allocation regression
Brian Paul
2011-10-03
1
-20
/
+20
*
mesa: fix warning (MSVC error) about void pointer arithmetic
Brian Paul
2011-10-03
1
-1
/
+1
*
i965: Add support for GL_EXT_texture_array and GL_MESA_texture_array.
Eric Anholt
2011-10-03
9
-5
/
+43
*
intel: Add a safety check for mapping 1D texture arrays.
Eric Anholt
2011-10-03
1
-0
/
+4
*
intel: Add debug output to intel_map_texture_image.
Eric Anholt
2011-10-03
1
-1
/
+7
*
intel: Add a helper function for getting miptree size from a texture image.
Eric Anholt
2011-10-03
8
-35
/
+80
*
i965: Refactor out the cube map setup for general texture array setup.
Eric Anholt
2011-10-03
1
-29
/
+37
*
mesa: Reuse existing make_2d_mipmap for 2D array generation.
Eric Anholt
2011-10-03
1
-99
/
+5
*
mesa: Make the uncompressed sw mipmap gen path do a Map per 1D array slice.
Eric Anholt
2011-10-03
1
-44
/
+17
*
mesa: When storing texture data for a 1D array, map each slice separately.
Eric Anholt
2011-10-03
1
-16
/
+52
*
swrast: When asked to map a slice of a 1D array, give back that slice.
Eric Anholt
2011-10-03
1
-0
/
+7
*
intel: Consolidate texture validation copy code, and reuse it correctly.
Eric Anholt
2011-10-03
6
-193
/
+106
*
intel: Clean up the function chain for mapping texture images for swrast.
Eric Anholt
2011-10-03
3
-113
/
+65
*
intel: Make PBO TexImage use AllocTextureImageBuffer like non-PBO does.
Eric Anholt
2011-10-03
2
-54
/
+21
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