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* intel: Update intel-decode.c from intel-gpu-tools.Eric Anholt2011-06-072-88/+785
* intel: Implement glFinish() correctly by waiting on all previous rendering.Eric Anholt2011-06-073-16/+13
* radeon: Use pciid list to generate PCI_CHIP_<FAMILY>_<ID> definesBenjamin Franzke2011-06-071-491/+9
* i965: Fix flipped GT1 vs GT2 URB VS entry count limits.Eric Anholt2011-06-071-2/+2
* i965: Update SURFACE_STATE dumping for Ivybridge.Kenneth Graunke2011-06-061-3/+43
* i965: Update SAMPLER_STATE dumping for Ivybridge.Kenneth Graunke2011-06-061-1/+53
* i965: Update SF_CLIP_VIEWPORT state dumping for Ivybridge.Kenneth Graunke2011-06-061-2/+38
* st/mesa: fix renderbuffer internal format for accum bufferBrian Paul2011-06-061-1/+2
* dri/nouveau: fix gnome-shell segfaultBen Skeggs2011-06-061-1/+1
* meta: Don't do sRGB encode for framebuffer blits on sRGB-enabled framebuffers.Eric Anholt2011-06-051-0/+6
* meta: Don't do srgb to linear decode when blitting srgb textures.Eric Anholt2011-06-051-0/+10
* i965: Drop remaining strict conformance fallback for GL_POINT_SMOOTH.Eric Anholt2011-06-031-30/+0
* i965: Drop strict conformance fallback for GL_LINE_STIPPLE.Eric Anholt2011-06-031-18/+0
* i965: Drop strict conformance fallback for GL_LINE_SMOOTH.Eric Anholt2011-06-031-9/+0
* i965: Drop strict conformance fallback for GL_POLYGON_SMOOTH.Eric Anholt2011-06-031-6/+0
* i965: Drop INTEL_CONFORMANCE=2 fallback code.Eric Anholt2011-06-031-3/+0
* mesa: fix typo (s/GLGL/GLSL/)Brian Paul2011-06-021-1/+1
* mesa: 80-column wrappingBrian Paul2011-06-021-8/+14
* mesa: consolidate glGetUniform codeBrian Paul2011-06-021-124/+64
* mesa: refactor/consolidate uniform lookup codeBrian Paul2011-06-021-96/+87
* mesa: add some minor fixes for geometry shadersBrian Paul2011-06-021-0/+6
* dri: add missing files from 873379a8818eed9ab16c24728b7091a3a3705c5bBrian Paul2011-06-022-0/+112
* mesa: add implementation of glDrawElementsInstancedBaseVertexPierre-Eric Pelloux-Prayer2011-06-025-4/+35
* glapi: regenerated filesPierre-Eric Pelloux-Prayer2011-06-022-2723/+2742
* dri/nouveau: Fix build with --enable-shared-dricore.Johannes Obermayr2011-06-0217-140/+56
* r300: remove MIN3 macro, already defined in macros.hBrian Paul2011-06-021-1/+0
* mesa: faster logbase2Benjamin Bellec2011-06-021-24/+11
* st/mesa: add GL_R11F_G11F_B10F to format tableBrian Paul2011-06-021-0/+4
* i965: Raise const.MaxTextureLevels to 14 (8192)Chris Wilson2011-06-021-3/+3
* st/mesa: add format table entry for GL_RGB9_E5Brian Paul2011-06-011-0/+4
* mesa: queries of non-existent FBO attachments should return INVALID_OPERATIONMarek Olšák2011-06-011-1/+26
* mesa: UseShaderProgramEXT and Uniform* shouldn't be allowed inside Begin/EndMarek Olšák2011-06-012-0/+6
* r600c: add support for llanoAlex Deucher2011-05-316-1/+98
* i965/fs: Use the embedded compare in SEL on gen6+.Eric Anholt2011-05-312-16/+30
* i965: Remove brw_surface_state struct that is now unused.Eric Anholt2011-05-311-74/+0
* i965: Switch brw_state_dump to using bitshifting for surface state.Eric Anholt2011-05-312-9/+17
* i965: Replace struct with bit shifting for WM null surfaces.Eric Anholt2011-05-311-13/+13
* i965: Replace struct with bit shifting for WM pull constant surfaces.Eric Anholt2011-05-312-35/+17
* i965: Replace struct with bit shifting for WM render target surfaces.Eric Anholt2011-05-312-31/+45
* i965: Replace structs with bitfield shifting for WM texture surfaces.Eric Anholt2011-05-311-32/+35
* i965: Add defines for surface state setup using bitfield shifting.Eric Anholt2011-05-311-1/+33
* i965: Don't compute brw->wm.input_size_masks when it's unused.Eric Anholt2011-05-311-1/+11
* i965: Drop a gratuitous "if" that the compiler didn't eliminate at -O2.Eric Anholt2011-05-311-10/+8
* i965: Move prepare_wm_surfaces texobj declarations inside of _ReallyEnabled.Eric Anholt2011-05-311-2/+3
* intel: Remove unused NO_TILE macroIan Romanick2011-05-311-3/+0
* mesa: forbid UseProgram to be called inside Begin/EndMarek Olšák2011-05-301-0/+2
* st/mesa: don't use resource_copy_region for CopyPixels with conditional renderMarek Olšák2011-05-301-1/+2
* st/mesa: conditional rendering should not kill texture decompression via blitMarek Olšák2011-05-301-0/+11
* st/mesa: CopyTex(Sub)Image should not be killed by conditional renderingMarek Olšák2011-05-301-0/+12
* st/mesa: BlitFramebuffer should not be killed by conditional renderingMarek Olšák2011-05-301-1/+13