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* mesa: fix display list regression (check if save->prim_count > 0 in vbo_save_...Brian Paul2008-09-161-5/+7
* mesa: fix MSAA enable state in update_multisample()Brian Paul2008-09-151-4/+4
* mesa: remove some assertions that are invalid during context tear-downBrian Paul2008-09-151-1/+4
* mesa: get another class of degenerate dlists workingKeith Whitwell2008-09-152-2/+29
* tdfx: fix crash and lack of visuals bugJakub Bogusz2008-09-131-52/+25
* i915: fix himask constant init for 64-bit buildGuillaume Melquiond2008-09-131-1/+1
* mesa: return after _mesa_problem() callsGuillaume Melquiond2008-09-132-0/+3
* mesa: #include <stdio.h>Guillaume Melquiond2008-09-131-0/+1
* intel: Add a width field to regions, and use it for making miptrees in TFP.Eric Anholt2008-09-126-15/+25
* intel: Don't segfault on TFP from a bad drawable.Eric Anholt2008-09-122-0/+9
* intel: Remove dead allow_batchbuffer param.Eric Anholt2008-09-122-6/+0
* i965: Add support for G41 chipset which is another 4 series.Xiang, Haihao2008-09-122-1/+6
* added 24bpp supportShane Blackett2008-09-111-10/+217
* Fixes for MingwShane Blackett2008-09-112-2/+2
* intel: track move of bo_exec from drivers to bufmgr.Eric Anholt2008-09-1026-218/+10
* intel: track bufmgr move to libdrm_intel and bufmgr_fake irq emit/wait change.Eric Anholt2008-09-1026-196/+96
* intel: Move the bufmgr back to the screen.Eric Anholt2008-09-106-114/+132
* mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib()Brian Paul2008-09-051-1/+1
* mesa: replace MALLOC w/ CALLOC to fix valgrind warningBrian Paul2008-09-051-1/+1
* intel: only enable occlusion query if the drm has defines.Dave Airlie2008-09-051-0/+8
* mesa: improved gl_buffer_object reference countingBrian Paul2008-09-0410-186/+241
* intel: Fix depth_stencil texture.Xiang, Haihao2008-09-043-3/+3
* mesa: merge stencil values into depth values for MESA_FORMAT_S8_Z24Xiang, Haihao2008-09-041-2/+2
* mesa: Support for MESA_FORMAT_S8_Z24 textureJakob Bornecrantz2008-09-045-0/+134
* intel: Fix prototype warning.Eric Anholt2008-09-031-0/+2
* intel: Fix refcounting on depth buffer initialization in DRI2.Eric Anholt2008-09-032-16/+4
* intel: Fix a crash if dri2 is disabled.Xiang, Haihao2008-09-031-8/+8
* fix BUFFER_DEPTH/BUFFER_ACCUM mix-upBrian Paul2008-09-021-6/+6
* fix no error generated when calling glLight{if}[v] inside begin/end (bug 17408)Roland Scheidegger2008-09-021-0/+1
* Fix build by removing #include of removed dri_sarea.h.Michel Dänzer2008-09-011-1/+0
* DRI2: Drop sarea, implement swap buffers in the X server.Kristian Høgsberg2008-08-2911-378/+212
* i965: force thread switch after IF/ELSE/ENDIF. partial fix for #16882.Xiang, Haihao2008-08-291-0/+5
* i965: mask control for BREAK/CONT/DO/WHILE. partial fix fox #16882Xiang, Haihao2008-08-291-4/+4
* i965: Push/pop instruction state. partial fix for #16882Xiang, Haihao2008-08-291-2/+2
* mesa: bump MAX_INSN to 350Brian Paul2008-08-281-1/+1
* mesa: don't check for GLSL 1.2 to advertise GL 2.1Brian Paul2008-08-262-11/+7
* mesa: glsl: regenerated fileBrian Paul2008-08-251-552/+552
* mesa: glsl: grab latest fixes from gallium-0.1 branchBrian Paul2008-08-256-83/+189
* mesa: set version string to 7.3-develBrian Paul2008-08-251-4/+4
* Revert "Revert "Merge branch 'drm-gem'""Dave Airlie2008-08-2476-4275/+1736
* Revert "Merge branch 'drm-gem'"Dave Airlie2008-08-2476-1736/+4275
* 965: Fix incorrect backface cullingKrzysztof Czurylo2008-08-214-15/+29
* Call _ae_update_state when array enable state changesKrzysztof Czurylo2008-08-211-0/+4
* 965: Fix color clamping issuesKrzysztof Czurylo2008-08-211-0/+21
* Formatting changes to ease application of patchesIan Romanick2008-08-211-4/+5
* i965: use dri_bo_subdata in vertex upload to get pwrite used.Eric Anholt2008-08-211-26/+25
* Flush vertices when updating texObj->GenerateMipmap state.Eric Anholt2008-08-211-0/+1
* Report damage before modifying the area, not after.Peter Hutterer2008-08-211-2/+2
* intel: Fix SGIS_generate_mipmap after a miptree had been validated.Eric Anholt2008-08-203-35/+62
* mesa: fix float blend bugMark Anderson2008-08-201-3/+4