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Author
Age
Files
Lines
*
mesa: add missing DebugMessageControl types
Timothy Arceri
2014-03-08
1
-0
/
+2
*
mesa: make ARB_debug_output functions an alias of
Timothy Arceri
2014-03-08
4
-250
/
+88
*
st/mesa: only mark framebuffer as sRGB capable if Mesa supports the format
Brian Paul
2014-03-07
1
-2
/
+3
*
mesa: fix the format of glEdgeFlagPointer
Marek Olšák
2014-03-07
1
-2
/
+2
*
st/mesa: add test_format_conversion() debug function
Brian Paul
2014-03-07
1
-1
/
+43
*
st/mesa: add MESA_FORMAT_R8G8B8A8_SRGB in st_mesa_format_to_pipe_format()
Brian Paul
2014-03-07
1
-0
/
+2
*
mesa/st: Fix PIPE_FORMAT_R8G8B8A8_SRGB -> MESA_FORMAT_ conversion.
José Fonseca
2014-03-07
1
-1
/
+1
*
mesa: Drop unused hash_table::mem_ctx field.
Kenneth Graunke
2014-03-06
3
-3
/
+0
*
mesa: add MESA_FORMAT_R8G8B8A8_SRGB
Brian Paul
2014-03-06
7
-0
/
+79
*
mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.
Matt Turner
2014-03-06
1
-0
/
+3
*
i965: Fix render-to-texture in non-FinishRenderTexture cases.
Eric Anholt
2014-03-06
7
-27
/
+87
*
mesa: fix copy & paste bugs in pack_ubyte_SRGB8()
Brian Paul
2014-03-06
1
-2
/
+2
*
mesa: fix copy & paste bugs in pack_ubyte_SARGB8()
Brian Paul
2014-03-06
1
-2
/
+2
*
st/mesa: Add R8G8B8A8_SRGB case to st_pipe_format_to_mesa_format.
José Fonseca
2014-03-06
1
-0
/
+2
*
mesa/st: only compare the one scissor
Ilia Mirkin
2014-03-05
1
-1
/
+1
*
st/mesa: make winsys fbo sRGB-capable when supported
Chia-I Wu
2014-03-06
3
-12
/
+66
*
st/mesa: add mappings for MESA_FORMAT_B8G8R8X8_SRGB
Chia-I Wu
2014-03-06
1
-2
/
+9
*
mesa: add MESA_FORMAT_B8G8R8X8_SRGB
Chia-I Wu
2014-03-06
6
-4
/
+76
*
mesa: fix packing/unpacking for MESA_FORMAT_A4R4G4B4_UNORM
Brian Paul
2014-03-05
3
-13
/
+13
*
i965: Fix predicated-send-based discards with MRT.
Eric Anholt
2014-03-05
1
-2
/
+2
*
mesa: remove remaining uses of _glthread_GetID()
Brian Paul
2014-03-05
2
-8
/
+1
*
mesa: new init_teximage_fields_ms() function to init MS texture images
Brian Paul
2014-03-05
1
-15
/
+29
*
i965: Mark invariants in backend_visitor as constants
Topi Pohjolainen
2014-03-05
1
-6
/
+6
*
i965: Merge resolving of shader program source
Topi Pohjolainen
2014-03-05
11
-26
/
+23
*
i965: Merge initialisation of backend_visitor
Topi Pohjolainen
2014-03-05
4
-14
/
+23
*
i965/wm: Use resolved miptree consistently in surface setup
Topi Pohjolainen
2014-03-05
2
-13
/
+13
*
i965/vec4: Mark invariant members as constants in vec4_visitor
Topi Pohjolainen
2014-03-05
2
-7
/
+7
*
i965: Mark sources for offset getters as constants
Topi Pohjolainen
2014-03-05
4
-9
/
+9
*
i965: Implement ARB_stencil_texturing on Gen8+.
Kenneth Graunke
2014-03-04
4
-4
/
+20
*
mesa: Add core API support for GL_ARB_stencil_texturing (from 4.3).
Kenneth Graunke
2014-03-04
5
-0
/
+47
*
mesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL combinations in glTexImag...
Anuj Phogat
2014-03-04
1
-2
/
+11
*
mesa: Use clear_teximage_fields() in place of _mesa_init_teximage_fields()
Anuj Phogat
2014-03-04
1
-2
/
+1
*
mesa: Set initial internal format of a texture to GL_RGBA
Anuj Phogat
2014-03-04
1
-3
/
+10
*
mesa: remove empty glthread.h file
Brian Paul
2014-03-03
6
-6
/
+1
*
xlib: remove unneeded context tracking code
Brian Paul
2014-03-03
1
-43
/
+4
*
xlib: simplify context handling
Brian Paul
2014-03-03
3
-109
/
+28
*
xlib: remove unused realglx.[ch] files
Brian Paul
2014-03-03
3
-517
/
+4
*
mesa: switch to c11 mutex functions
Brian Paul
2014-03-03
20
-140
/
+140
*
xlib: switch to c11 mutex functions
Brian Paul
2014-03-03
3
-14
/
+14
*
mesa: update packed format layout comments
Brian Paul
2014-03-03
1
-50
/
+50
*
mesa: don't define c99 math functions for MSVC >= 1800
Hans
2014-03-03
1
-1
/
+1
*
mesa: don't call ctx->Driver.ClearBufferSubData() if size==0
Brian Paul
2014-03-03
1
-4
/
+8
*
NV_vdpau_interop: fix IsSurfaceNV return type
Grigori Goronzy
2014-03-03
2
-5
/
+6
*
mesa: Move MESA_GLSL=dump output to stderr.
Kenneth Graunke
2014-03-02
2
-20
/
+23
*
i965: Validate (and resolve) all the bound textures.
Chris Forbes
2014-03-02
2
-2
/
+2
*
i965: Widen sampler key bitfields for 32 samplers
Chris Forbes
2014-03-02
1
-3
/
+3
*
dri/i9*5: correctly calculate the amount of system memory
Emil Velikov
2014-03-01
2
-2
/
+2
*
mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT
Brian Paul
2014-02-28
1
-0
/
+22
*
i915: Allocate the sys_buffer using _mesa_align_malloc
Ian Romanick
2014-02-28
1
-7
/
+8
*
i915: Only allow 8 vertex texture units
Ian Romanick
2014-02-28
1
-0
/
+1
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