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Author
Age
Files
Lines
*
mesa: add PIPE_SHADER_* like constants and conversions to/from enums (v2)
Luca Barbieri
2010-09-08
3
-0
/
+72
*
mesa: Refactor parameter processing in set_combiner_(operand|source)
Ian Romanick
2010-09-08
1
-68
/
+22
*
mesa: Fix handling of texenv operands for EXT vs ARB version
Ian Romanick
2010-09-08
1
-18
/
+19
*
dri: Unset current context and dispatch table when unbinding
Kristian Høgsberg
2010-09-08
4
-0
/
+13
*
i965: Enable EXT_framebuffer_blit internally.
Kenneth Graunke
2010-09-07
1
-0
/
+1
*
mesa: Enable GL_MAX_VERTEX_ATTRIBS in ES2.
Kenneth Graunke
2010-09-07
1
-1
/
+16
*
glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0.
Kenneth Graunke
2010-09-07
1
-1
/
+1
*
ir_to_mesa: Add support for gl_NormalScale.
Eric Anholt
2010-09-07
2
-0
/
+7
*
glsl: Make sure shader source isn't NULL.
Kenneth Graunke
2010-09-07
1
-0
/
+8
*
mesa: Set the base format of GL_ALPHA FBOs and teach swrast about it.
Eric Anholt
2010-09-07
3
-3
/
+12
*
ir_to_mesa: Fix warning in last commit.
Eric Anholt
2010-09-07
1
-1
/
+1
*
ir_to_mesa: Move the STATE_VAR elements of a builtin uniform to a temp (v2).
Eric Anholt
2010-09-07
1
-345
/
+326
*
i965: Store the byte address in the VS constant buffer as an integer.
Eric Anholt
2010-09-07
1
-1
/
+1
*
i965: Make pixel_xy results UW.
Eric Anholt
2010-09-07
1
-0
/
+2
*
i965: Don't bother with RNDZ for f2i.
Eric Anholt
2010-09-07
1
-1
/
+1
*
i965: Add some validation on BRW_OPCODE_MUL and ADD's arguments.
Eric Anholt
2010-09-07
1
-2
/
+57
*
i965: Add assertion for another requirement about types.
Eric Anholt
2010-09-07
1
-1
/
+13
*
i965: Align the start of attribute interp coefficients in FS to use PLN.
Eric Anholt
2010-09-07
1
-0
/
+8
*
i965: Just assert when we flagged a compile error in the FS for now.
Eric Anholt
2010-09-07
1
-3
/
+5
*
i965: Clean up fs_reg setup by using a helper for constructors.
Eric Anholt
2010-09-07
1
-27
/
+16
*
i965: When using the new FS backend, don't validate the Mesa IR version.
Eric Anholt
2010-09-07
1
-0
/
+16
*
i965: Add a bit of validation for some ISA restrictions in the docs.
Eric Anholt
2010-09-07
1
-0
/
+70
*
i965: set the source width/stride when handling reladdr dests in the VS.
Eric Anholt
2010-09-07
1
-0
/
+6
*
dri: Make it a little clearer that we're not dereferencing a NULL pointer
nobled
2010-09-07
1
-1
/
+2
*
dri: Use the right type for the API token
nobled
2010-09-07
1
-1
/
+3
*
nouveau: restore nouveau_class.h for nv04-nv20
Luca Barbieri
2010-09-07
1
-1
/
+4953
*
mesa: Define C99's __func__ macro on MSVC.
José Fonseca
2010-09-06
1
-0
/
+12
*
radeon: Add radeon_buffer_objects.c.
Henri Verbeet
2010-09-05
1
-0
/
+1
*
r200: Add radeon_buffer_objects.c.
Henri Verbeet
2010-09-05
3
-0
/
+3
*
radeon: Make do_blit_readpixels() into a PBO work.
Henri Verbeet
2010-09-05
1
-11
/
+31
*
mesa: don't smash the stack in _mesa_find_used_registers
Luca Barbieri
2010-09-05
1
-2
/
+6
*
mesa: don't expose unsupported GL_ARB_geometry_shader4 for now
Luca Barbieri
2010-09-05
1
-1
/
+2
*
r300g,r300c: memset the compiler struct to zeros
Marek Olšák
2010-09-05
3
-0
/
+3
*
r300/compiler: Remove stray break statement
Tom Stellard
2010-09-04
1
-1
/
+0
*
r300/compiler: fix the instruction limit in vertex shaders
Marek Olšák
2010-09-05
1
-1
/
+1
*
Revert "ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a...
Marek Olšák
2010-09-04
1
-291
/
+345
*
r300/compiler: indent printed instructions according to the branch depth
Marek Olšák
2010-09-04
1
-4
/
+44
*
r300/compiler: use limits from the compiler input instead of inline constants
Marek Olšák
2010-09-04
1
-5
/
+4
*
r300/compiler: improve register allocation with indexable temporaries for VS
Marek Olšák
2010-09-04
1
-17
/
+46
*
r300/compiler: fix handling of indexed temporaries in peephole
Marek Olšák
2010-09-04
1
-1
/
+9
*
r300/compiler: disable deadcode elimination for indexed dst operands
Marek Olšák
2010-09-04
1
-0
/
+14
*
r300/compiler: allocate at least FS inputs if register allocation is disabled
Marek Olšák
2010-09-04
3
-9
/
+52
*
r300g: add a new debug option which disables compiler optimizations
Marek Olšák
2010-09-04
6
-6
/
+13
*
r300/compiler: compute the final number of temporaries during translation
Marek Olšák
2010-09-04
1
-7
/
+23
*
r300/compiler: make optimizations not use 0.5 swizzles in vertex shaders
Marek Olšák
2010-09-04
5
-1
/
+6
*
r300/compiler: use peephole and constant folding for vertex shaders too
Marek Olšák
2010-09-04
1
-1
/
+3
*
r300/compiler: remove unused enum OPCODE_REPL_ALPHA
Marek Olšák
2010-09-04
1
-5
/
+0
*
r300/compiler: refactor fragment shader compilation
Marek Olšák
2010-09-04
19
-165
/
+85
*
r300/compiler: add new compiler parameter max_constants
Marek Olšák
2010-09-04
6
-10
/
+16
*
r300/compiler: refactor vertex shader compilation
Marek Olšák
2010-09-04
18
-161
/
+140
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