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Author
Age
Files
Lines
...
*
rename ERROR macro to TE_ERROR (Gerk Huisma)
Brian Paul
2001-07-23
1
-28
/
+28
*
fix some Win32 warnings (Gerk Huisma)
Brian Paul
2001-07-23
1
-4
/
+4
*
don't clamp colors if GLchan==GLfloat in add_colors()
Brian Paul
2001-07-23
1
-1
/
+8
*
GLubyte -> GLchan change
Brian Paul
2001-07-23
1
-2
/
+2
*
check for pixels=NULL in _mesa_store_teximage[123]d()
Brian Paul
2001-07-23
1
-37
/
+49
*
GLchan changes
Brian Paul
2001-07-19
1
-9
/
+9
*
Added Win32 memory debugging and fixed a few memory leaks (Gerk Huisma)
Brian Paul
2001-07-19
3
-3
/
+18
*
do some 16-bit GLchan computations in floating point (Gerk Huisma)
Brian Paul
2001-07-18
1
-16
/
+49
*
Fix Alan Barnett's 'try10' display list bug.
Keith Whitwell
2001-07-17
3
-15
/
+15
*
Lighting now emits colors as CHAN_TYPE, as it used to. This will require
Keith Whitwell
2001-07-17
10
-160
/
+293
*
disable MMX blend code until it gets fixed
Brian Paul
2001-07-16
1
-2
/
+3
*
Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma)
Brian Paul
2001-07-16
6
-31
/
+45
*
more work on float colors (still not finished)
Brian Paul
2001-07-14
8
-154
/
+297
*
removed unused tiny triangle test code
Brian Paul
2001-07-14
1
-26
/
+4
*
undo previous check-in (unfinished code)
Brian Paul
2001-07-13
1
-274
/
+246
*
assorted changes for supporting GLfloat color channels (not done)
Brian Paul
2001-07-13
19
-423
/
+603
*
replaced __inline with INLINE
Brian Paul
2001-07-13
1
-10
/
+8
*
silence an uninitialized var warning
Brian Paul
2001-07-13
1
-2
/
+2
*
silence a warning
Brian Paul
2001-07-13
1
-1
/
+3
*
replace _NEW_PIXEL with _IMAGE_NEW_TRANSFER_STATE to catch color matrix changes
Brian Paul
2001-07-13
1
-12
/
+12
*
fixed two bad casts (Stephane Conversy)
Brian Paul
2001-07-13
1
-3
/
+3
*
Committing in .
Jouk Jansen
2001-07-13
3
-4
/
+35
*
Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it
Keith Whitwell
2001-07-12
24
-1750
/
+1809
*
fixed flat shading bug in affine_ and persp_textured_triangle() functions
Brian Paul
2001-07-09
1
-12
/
+27
*
added missing \'s
Brian Paul
2001-07-09
1
-5
/
+5
*
fixed segfault (NULL _ShineTable[0]) in shade_rastpos()
Brian Paul
2001-07-05
1
-1
/
+4
*
fixed logic error in OSMesaMakeCurrent() for 565 pixel support (Lars Andersson)
Brian Paul
2001-07-05
1
-3
/
+4
*
More .cvsignore updates.
pesco
2001-07-02
2
-0
/
+2
*
restore normal length optimization in dlists
Keith Whitwell
2001-06-28
9
-21
/
+101
*
support for RGB_565 pixels (Lars Andersson), untested
Brian Paul
2001-06-27
1
-3
/
+212
*
Add -f to rm in make clean to avoid error messages
Keith Whitwell
2001-06-27
2
-4
/
+4
*
More raster fog coord fixes.
Brian Paul
2001-06-26
6
-84
/
+81
*
optimized texture triangle updates (Klaus Niederkrueger)
Brian Paul
2001-06-26
1
-920
/
+289
*
added GL_IBM_rasterpos_clip extension
Brian Paul
2001-06-26
8
-18
/
+116
*
Modified Files:
mesa_3_5
Jouk Jansen
2001-06-21
1
-9
/
+0
*
removed beta from version string
Brian Paul
2001-06-20
1
-2
/
+2
*
fix glDraw/CopyPixels w/ fog bug. minor fog code clean-ups.
Brian Paul
2001-06-18
6
-42
/
+128
*
Consolidated source files. Since the re-org a number of source files
Brian Paul
2001-06-18
18
-157
/
+900
*
Added fi_type union typedef to glheader.h.
Brian Paul
2001-06-15
4
-58
/
+70
*
Enable GL_ARB_texture_compression for XMesa/GLX driver. Texture
Brian Paul
2001-06-15
10
-49
/
+283
*
replace 255 with CHAN_MAX
Brian Paul
2001-06-15
1
-7
/
+7
*
fixed a comment
Brian Paul
2001-06-14
1
-2
/
+2
*
disabled an assertion that doesn't seem to be needed
Brian Paul
2001-06-13
1
-1
/
+3
*
Allow different max texture sizes for 1/2D, 3D and cube maps.
Brian Paul
2001-06-13
9
-66
/
+186
*
fixed an assertion
Brian Paul
2001-06-13
1
-2
/
+2
*
fixed a +/- typo in the Y coord setup
Brian Paul
2001-06-13
1
-4
/
+4
*
removed old, redundant CurrentTransformUnit state var
Brian Paul
2001-06-12
5
-70
/
+56
*
always feedback unit 0 texcoords
Brian Paul
2001-06-12
1
-2
/
+2
*
don't compile glClientActiveTextureARB() into display lists, per the spec
Brian Paul
2001-06-12
1
-24
/
+10
*
disable pixel transfer ops for glGetTexImage(), per the spec
Brian Paul
2001-06-12
1
-85
/
+6
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