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Author
Age
Files
Lines
*
glsl: Add a pass to lower bitfield-insert into bfm+bfi.
Matt Turner
2013-05-06
2
-0
/
+4
*
glsl: Add support for new bit built-ins in ARB_gpu_shader5.
Matt Turner
2013-05-06
2
-0
/
+15
*
mesa: Add infrastructure for ARB_gpu_shader5.
Matt Turner
2013-05-06
2
-0
/
+2
*
i965: Remove GL_ARB_color_buffer_float from GL core contexts.
Eric Anholt
2013-05-06
1
-1
/
+2
*
gallium: fix type of flags in pipe_context::flush()
Chia-I Wu
2013-05-04
3
-3
/
+3
*
i965: Enable fast clears on non-8x4-aligned sizes.
Eric Anholt
2013-05-03
1
-13
/
+0
*
vbo: add comments, const qualifiers
Brian Paul
2013-05-03
2
-9
/
+24
*
mesa: whitespace, formatting fixes, etc in api_arrayelt.c
Brian Paul
2013-05-03
1
-35
/
+65
*
vbo: use new no-op ArrayElement in _mesa_noop_vtxfmt_init()
Brian Paul
2013-05-03
1
-2
/
+7
*
mesa: change ctx->Driver.NeedFlush to GLbitfield and update comment
Brian Paul
2013-05-03
1
-3
/
+3
*
mesa; change ctx->Driver.SaveNeedFlush to boolean, and document it.
Brian Paul
2013-05-03
2
-5
/
+6
*
vbo: update comments for vbo_save_NotifyBegin()
Brian Paul
2013-05-03
1
-2
/
+10
*
vbo: implement primitive merging for glBegin/End sequences
Brian Paul
2013-05-03
2
-14
/
+38
*
vbo: create a few utility functions for merging primitives
Brian Paul
2013-05-03
2
-0
/
+109
*
i965/vs: Add instruction scheduling.
Eric Anholt
2013-05-02
3
-0
/
+229
*
i965: Move most of the FS instruction scheduler code to a general class.
Eric Anholt
2013-05-02
1
-49
/
+75
*
i965: Pull a couple of FS scheduling functions out to methods.
Eric Anholt
2013-05-02
1
-55
/
+77
*
i965: Move FS instruction scheduling to a non-FS-specific file.
Eric Anholt
2013-05-02
2
-1
/
+1
*
i965: Share the register file enum between the two backends.
Eric Anholt
2013-05-02
7
-34
/
+24
*
i965: Make dump_instructions be a virtual method of the visitor.
Eric Anholt
2013-05-02
6
-28
/
+22
*
i965/vs: Do round-robin register allocation on gen6+ like we do in the FS.
Eric Anholt
2013-05-02
1
-0
/
+4
*
i965: Fix SNB GPU hangs when a blorp batch is the first thing to execute.
Eric Anholt
2013-05-02
1
-0
/
+35
*
mesa: update comments, simplify code in vtxfmt.c
Brian Paul
2013-05-02
1
-8
/
+6
*
mesa: update GLvertexformat comments
Brian Paul
2013-05-02
1
-20
/
+7
*
mesa: remove GLvertexformat::EvalMesh1(), EvalMesh2()
Brian Paul
2013-05-02
9
-176
/
+110
*
mesa: remove GLvertexformat::Rectf()
Brian Paul
2013-05-02
7
-56
/
+24
*
mesa: simplify dispatch for glDraw* functions
Brian Paul
2013-05-02
8
-401
/
+17
*
vbo: add new vbo_initialize_exec_dispatch(), vbo_initialize_save_dispatch()
Brian Paul
2013-05-02
3
-0
/
+68
*
mesa: remove _MESA_INIT_EVAL_VTXFMT() macro
Brian Paul
2013-05-02
5
-16
/
+32
*
mesa: remove _MESA_INIT_ARRAYELT_VTXFMT() macro
Brian Paul
2013-05-02
5
-8
/
+4
*
mesa: remove _MESA_INIT_DLIST_VTXFMT() macro
Brian Paul
2013-05-02
5
-10
/
+9
*
mesa: change _mesa_inside_dlist_begin_end() to handle PRIM_UNKNOWN
Brian Paul
2013-05-02
2
-5
/
+3
*
vbo: fix initial value of ctx->Driver.CurrentSavePrimitive
Brian Paul
2013-05-02
1
-1
/
+1
*
vbo: fix error detection in vbo_save_playback_vertex_list()
Brian Paul
2013-05-02
1
-11
/
+6
*
mesa: comments, formatting fixes in dlist code
Brian Paul
2013-05-02
1
-3
/
+10
*
vbo: remove redundant vfmt->Begin = _save_Begin assignment
Brian Paul
2013-05-02
1
-1
/
+0
*
mesa: don't install glDraw* functions into the BeginEnd dispatch table
Brian Paul
2013-05-02
1
-30
/
+43
*
vbo: fix parameter validation for saving dlist glDraw* functions
Brian Paul
2013-05-02
1
-4
/
+39
*
mesa: add missing error check in _mesa_EndList()
Brian Paul
2013-05-02
1
-0
/
+6
*
mesa: remove unused PRIM_INSIDE_UNKNOWN_PRIM constant
Brian Paul
2013-05-02
4
-12
/
+7
*
mesa: simplify save_Begin() error checking
Brian Paul
2013-05-02
1
-20
/
+13
*
mesa: refactor _mesa_valid_prim_mode()
Brian Paul
2013-05-02
2
-14
/
+24
*
mesa: fix CurrentSavePrimitive <= GL_POLYGON tests
Brian Paul
2013-05-02
2
-3
/
+3
*
mesa: adjust PRIM_x constants for geometry shaders
Brian Paul
2013-05-02
1
-3
/
+4
*
mesa: fix save_ShadeModel() logic and add new comments
Brian Paul
2013-05-02
1
-4
/
+5
*
mesa: implement glFramebufferTexture
Jordan Justen
2013-05-01
2
-0
/
+20
*
mesa: add Layered field to framebuffers
Jordan Justen
2013-05-01
2
-0
/
+22
*
mesa: add renderbuffer attachment Layered field
Jordan Justen
2013-05-01
3
-8
/
+12
*
mesa: add renderbuffer Depth field
Jordan Justen
2013-05-01
2
-0
/
+2
*
scons: remove IN_DRI_DRIVER
Andreas Boll
2013-05-01
1
-1
/
+0
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