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* Fix glXCopyContext bugBrian Paul2002-06-161-3/+5
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* fix a commentBrian Paul2002-06-161-2/+2
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* fixed window size initialization bugBrian Paul2002-06-161-1/+3
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* added a commentBrian Paul2002-06-161-1/+2
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* added some bracesBrian Paul2002-06-161-5/+5
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* Implemented GL_NV_texture_rectangle extension.Brian Paul2002-06-1537-373/+923
| | | | | | | | | Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
* #ifdef-out unused big-endian texel fetch functionsBrian Paul2002-06-151-2/+3
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* added missing ctx parameter to _mesa_debug() callsBrian Paul2002-06-152-4/+5
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* Added ctx parameter to _mesa_debug()Brian Paul2002-06-1553-465/+866
| | | | | | Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
* Committing in .Jouk Jansen2002-06-131-2/+2
| | | | | | | | Added <stdarg.h> Modified Files: Mesa/src/imports.c ----------------------------------------------------------------------
* Committing in .Jouk Jansen2002-06-131-2/+0
| | | | | | | | Removed config.c Modified Files: Mesa/src/descrip.mms ----------------------------------------------------------------------
* more removal of fprintf() callsBrian Paul2002-06-1314-126/+117
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* fixed a couple dumb mistakesBrian Paul2002-06-132-4/+4
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* New _mesa_debug() function to replace fprintf() calls.Brian Paul2002-06-1333-192/+381
| | | | | | | | Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c)
* Moved big/little endian code to glheader.h.Brian Paul2002-06-124-24/+48
| | | | Define either MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN.
* Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof)Brian Paul2002-06-115-766/+773
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* GGI driver updates (Filip Spacek)Brian Paul2002-06-105-645/+797
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* added missing texture cube map targetsBrian Paul2002-06-081-3/+66
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* fixed point sprite bugBrian Paul2002-06-071-1/+2
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* replaced hard-coded 4 with NUM_TEXTURE_TARGETSBrian Paul2002-06-062-3/+5
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* replaced 0xf and 0xf0 with TEXTURE0_ANY and TEXTURE1_ANYBrian Paul2002-06-062-7/+7
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* NASM fix for *_CONTENT() macros (Josh Vanderhoof)Brian Paul2002-06-061-1/+10
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* more big-endian tweaksBrian Paul2002-06-053-11/+12
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* use CONTENT() macro on line 205 (Josh Vanderhoof)Brian Paul2002-06-041-4/+4
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* bring over Michel Daenzer's DRI changesBrian Paul2002-06-035-61/+128
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* added another spot-check to verify dispatch table correctnessBrian Paul2002-05-291-1/+9
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* Added GL_NV_point_sprite functions: glPointParameteri[v]NV().Brian Paul2002-05-298-105/+76
| | | | Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs).
* added GL_NV_point_sprite entrypointsBrian Paul2002-05-291-1/+20
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* some initial work for fbconfigs/pbuffersBrian Paul2002-05-273-17/+30
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* replaced experimental MESA_sprite_point with NV_point_spriteBrian Paul2002-05-2712-488/+660
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* dispatch offsets for ARB_window_posBrian Paul2002-05-274-158/+32
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* updated vertex program dispatchBrian Paul2002-05-276-791/+759
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* updated vertex program dispatch offsets to official valuesBrian Paul2002-05-271-180/+180
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* another checkpoint of struct immediate replacement codeKeith Whitwell2002-05-113-316/+425
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* Minor change to current raster position and texcoords.Brian Paul2002-05-095-30/+28
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* Fix FETCH(argb1555) mask valuesKeith Whitwell2002-05-091-4/+4
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* Implemented GL_ARB_texture_env_crossbar.Brian Paul2002-05-029-263/+302
| | | | Simplification of some of the texture application code.
* replaced GLshort with GLushort in _mesa_sizeof_packed_type()Brian Paul2002-04-261-8/+8
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* added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameteriv()Brian Paul2002-04-261-1/+7
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* added GL_TEXTURE_MAX_ANISOTROPY_EXT to glGetTexParameter (bug 548812)Brian Paul2002-04-251-1/+7
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* test mapsize against 1, not 0 in glPixelMap()Brian Paul2002-04-241-4/+4
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* added GL_EDGE_FLAG_ARRAY_COUNT_EXT to glGetBooleanv() (Bug 548277)Brian Paul2002-04-241-1/+4
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* Apply alpha buffer control fix to accum buffer too.Karl Schultz2002-04-231-2/+3
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* Fix up alpha buffer handling for Windows.Karl Schultz2002-04-232-6/+36
| | | | | | | | | - add two new Pixel Format Descriptors that do not have alpha bits to mirror the two that do. - add logic to wglChoosePixelFormat to match PFD's with respect to alpha. - Create/clear software alpha buffer as required. Now a wgl or GLUT program can control the creation of a software alpha buffer via the PFD or GLUT parms, respectively.
* call _mesa_sizeof_packed_type() in _mesa_GetTexImage() (bug 547203)Brian Paul2002-04-231-3/+3
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* Test for NULL pointer for LoadMatrix(), MultMatrix() andAlan Hourihane2002-04-221-1/+9
| | | | | Load/MultTransposeMatrix() and return without recording any errors or doing any multiplication.
* Committing in .Jouk Jansen2002-04-221-2/+1
| | | | | | | | | Remove __FUNCTION__ macro definition from CC compile definitions. (OpenVMS only) Modified Files: Mesa/src/descrip.mms ----------------------------------------------------------------------
* check for vertex program modeBrian Paul2002-04-211-12/+16
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* fixed assertion, replaced switch() with if/elseifBrian Paul2002-04-211-29/+27
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* Vertex program attribute arrays seem to work now. This includes fallbacksBrian Paul2002-04-214-53/+122
| | | | to the conventional arrays when attribute arrays aren't enabled.