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* i965: Remove brw_context::depthstencil::hiz_mtChad Versace2013-04-102-3/+0
* intel: Replace checks for hiz_mt with intel_has*hiz()Chad Versace2013-04-108-40/+36
* i965: Change signature of brw_get_depthstencil_tile_masks()Chad Versace2013-04-104-3/+16
* i965/blorp: Add fields brw_blorp_mip_info::level,layerChad Versace2013-04-102-0/+15
* intel: Add field intel_mipmap_slice::has_hizChad Versace2013-04-104-2/+44
* i965/blorp: Align rectangle primitive for hiz opsChad Versace2013-04-101-0/+29
* i965/vs: Use GRFs for pull constant offsets on gen7.Eric Anholt2013-04-106-22/+56
* i965/vs: When asked to make a dst_reg for a src.xxxx, just write to src.x.Eric Anholt2013-04-101-1/+8
* i965/gen6: Reduce updates of transform feedback offsets with HW contexts.Eric Anholt2013-04-101-1/+1
* i965/gen7: Skip resetting SOL offsets at batch start with HW contexts.Eric Anholt2013-04-102-6/+21
* st/mesa: remove #if FEATURE_GL/ES testsBrian Paul2013-04-091-7/+0
* mesa: remove old comment about FEATURE_GLBrian Paul2013-04-091-2/+1
* mesa: remove #ifdef FEATURE_ES2, add some comments insteadBrian Paul2013-04-091-2/+9
* st/mesa: remove #include mfeatures.hBrian Paul2013-04-0924-24/+0
* mesa: update derived framebuffer state in GetMultisamplefvMarek Olšák2013-04-101-0/+5
* mesa: fix glGet queries depending on derived framebuffer state (v2)Marek Olšák2013-04-102-7/+26
* i965/gen7.5: Allow HW primitive restart for all primitive types.Paul Berry2013-04-091-7/+6
* i965: Only use brw_draw.c's trim() function when necessary.Paul Berry2013-04-091-2/+14
* i965/vs: Fix DEBUG_SHADER_TIME when VS terminates with 2 URB writes.Paul Berry2013-04-091-4/+2
* glsl: Fix ir_print_visitor's handling of interpolation qualifiers.Paul Berry2013-04-091-1/+2
* intel: Remove the texture_tiling driconf option.Kenneth Graunke2013-04-084-11/+1
* i965: Prefer Y-tiling on Gen6+.Kenneth Graunke2013-04-081-1/+1
* i965: Use tiling even for compressed textures.Kenneth Graunke2013-04-081-1/+1
* intel: Refactor selection of miptree tilingChad Versace2013-04-081-42/+61
* intel: Allocate hiz in intel_renderbuffer_move_to_temp()Chad Versace2013-04-081-0/+4
* st/mesa: fix levels in initial texture creationDave Airlie2013-04-081-1/+1
* intel: Avoid making tiled miptrees we won't be able to blit.Eric Anholt2013-04-081-14/+21
* intel: Do temporary CPU maps of textures that are too big to GTT map.Eric Anholt2013-04-081-0/+21
* intel: Add support for writing to our linear-temporary-CPU-map case.Eric Anholt2013-04-081-2/+23
* intel: Remove check for kernel 2.6.29.Kenneth Graunke2013-04-081-7/+0
* intel: Require kernel 2.6.39 for relaxed relocation support.Kenneth Graunke2013-04-082-5/+4
* i965: Remove a few BRW_STATE_... enum values.Kenneth Graunke2013-04-081-2/+0
* i965: Remove brw->vb.info and struct brw_vertex_info.Kenneth Graunke2013-04-082-13/+0
* i965: Remove the BRW_NEW_INPUT_DIMENSIONS flag.Kenneth Graunke2013-04-083-8/+0
* register_allocate: Fix the type of best_benefit.Matt Turner2013-04-081-1/+1
* st/mesa: don't expose ARB_color_buffer_float without driver support in GL coreMarek Olšák2013-04-061-0/+11
* mesa: allow drivers not to expose ARB_color_buffer_float in GL core profileMarek Olšák2013-04-067-15/+48
* mesa: move updating clamp control derived state out of mesa_update_state_lockedMarek Olšák2013-04-064-36/+40
* mesa: don't set _ClampFragmentColor to TRUE if it has no effectMarek Olšák2013-04-0613-21/+37
* mesa: refactor clamping controls, get rid of _ClampReadColorMarek Olšák2013-04-067-30/+58
* mesa: don't memcmp() off the end of a cache key.Chris Forbes2013-04-061-2/+9
* i965: Use a variable for the push constant size in kB.Kenneth Graunke2013-04-041-2/+3
* i965: Turn brw->urb.vs_size and gs_size into local variables.Kenneth Graunke2013-04-043-22/+12
* i965: Remove BRW_NEW_WM_INPUT_DIMENSIONS dirty bit.Kenneth Graunke2013-04-043-4/+0
* i965: Delete brw_vs_constval.c and the brw_wm_input_sizes atom.Kenneth Graunke2013-04-045-279/+0
* i965: Remove now dead brw_wm_prog_key::proj_attrib_mask field.Kenneth Graunke2013-04-043-29/+0
* i965: Remove fixed-function texture projection avoidance optimization.Kenneth Graunke2013-04-041-25/+18
* i965: Use ctx->Stencil._WriteEnabled in DEPTH_STENCIL_STATE.Kenneth Graunke2013-04-041-5/+1
* i965: Fix stencil write enable flag in 3DSTATE_DEPTH_BUFFER on Gen7+.Kenneth Graunke2013-04-041-1/+1
* mesa: Add new ctx->Stencil._WriteEnabled derived state flag.Kenneth Graunke2013-04-042-0/+6